Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Obligatory BC2 Patch Thread (opinions and that stuff)
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Originally posted by RocketChild
Back in the BF2 days, I was completely against IO. If you wanted to play IO, go over and play CS. This is "Battlefield" and it is about having a full theater and the challenges involved.
But, I'm going to make an exception for BC2 only because it has SQDM. There are enough people that feel that having a Bradley driving around during a Squad Death Match takes away from the game. Personally, I get damn tired of hearing some jack *** making all that noise going (boom, boom, boom, boom, boom, boom, boom) for 10 minutes. People tell some punk to jump out of it and then it forces everyone to focus on the jack ***. And then you become an easy target for the other squads to shoot at you when you start to focus on the raper.
So, good, put IO in Squad DM. And for the size of the maps...I don't really mind if they were to go IO. But I can think of a couple maps that it would flat out suck if you don't have a boat/helo during the assault. It is a long freaking walk and bad areas to be overly exposed.
haha, Ive played round after round where no-one has used the Bradley and someone new joins and spoils the fun. Sounds like a plan for IO SQDM.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Originally posted by iQue
Can you not remove/resize the chat window with the console button? I thought that was the whole point of it, but I haven't tried it myself
I don't mind it at all myself but don't quite understand why they couldn't make it pretty much transparent
yeh you press the console button, firstly it expands it, then it hides it
problem being that then even when hidden it will reappear when anything is typed in chat, be it player talking or server message, so the small annoying as hell box reappears and its ghostly blue background that covers half the screen as well
I agree with IO on SQDM, but I just hate IO in BF in any other form, I think it should stay the hell away. I agree with the SQDM, because even though I played it fairly little it did benefit greatly when the vehicle was not being used and the presence of the vehicle merely became a hassle. In other game modes vehicles are required, they are a necessity and key to the battlefield experience, I hate IO more because it shows how CoD noobs just want to find another clone game to play but this time with bigger maps! Hours of walking children! yayyyy
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
I like it, previously I had these times where I'd shoot a guy and blood would be everywhere, but no hit reg and he'd turn to kill me. Now it's very different, pretty happy about it tbh, and I love the choppers.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
The hit reg for me is miles better than before for everything. I was pulling off some shots with the bolt action sniper rifles that I only dreamed of in the patches before... but sometimes I felt like I just flat out missed and I would get +50 for a kill. Whatever.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
In all honesty I haven't noticed any improved hit REG, it just seems that they have made the hit boxes larger for moving targets which can give the effect of better hit reg but it's a loooot worse.
Countless times pulling off an impressive medium range sniper shot, headshot, blood, brains, everything...... Still perfectly fine.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Originally posted by =MNKY=Frosty
In all honesty I haven't noticed any improved hit REG, it just seems that they have made the hit boxes larger for moving targets which can give the effect of better hit reg but it's a loooot worse.
Countless times pulling off an impressive medium range sniper shot, headshot, blood, brains, everything...... Still perfectly fine.
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
All my hitregs improved. Somehow, my game became smoother after the patch.
1) No more running over a fallen tree and suddenly twitch.
2) Less critical wounds -- where enemy gunfire throws off your aim. (Or maybe the other guy just stink xD)
3) smoother parachute deployment. Before the patch, I felt I was getting hanged when I deployed the parachute. Jump, hit space, body suddenly jerk back, boom land.
4) Shotgun hitreg improved greatly.
5) Not getting stuck in awkward places, e.g. Between a stump and a fallen tree
6) No more body checks from teammates when they run pass me
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Yea I'm loving it, all my sniper shots connect that should (gonna be playing a lot of up close recon with the m24) and the game seems a bit smoother than it did before. All in all it has breathed some more life into the game for me.
alas, the man who has shown he cannot balance the game has also proven himself to be a jackass with some of his twitter replies, so at this point I am just hoping he does not damage the game even more, rather than fixing the **** he has already caused :/
Re: Obligatory BC2 Patch Thread (opinions and that stuff)
Yeah, I was a bit confused with that reasoning. So its really strong, it still took two hits and almost everyone still uses the CG, so who cares? I think if you dont use the CG you should get some reward. RGP users get to use the tracer gun and be stronger and AT4 gets to use explosive+ and be dominate against armor.
BUT, it was probably an issue in console, so thats why it was nerfed.
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