Snipers.

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  • Infernalis
    Yatta
    • Jul 2007
    • 1579

    #16
    Re: Snipers.

    In they begin to limit classes it wouldn't be the same game, BF is all about freedom of choosing what you want (except vehicles). If they begin to limit snipers then you need limit on others classes too. It's annoying when you have 10 snipers scratching their balls on a hill but it's the game, there could be as well 10 snipers on hills assisting the team properly (like this island map with 2 blackhawk and boats).

    And I don't think the class is op, or Medic is too in that case.

    Comment

    • The_Eliminator
      Senior Member
      • Aug 2006
      • 5486

      #17
      Re: Snipers.

      Although i dont quite agree with the way the OP put it, i do feel that snipers are GOING to become very overpowered within a few weeks. Once everyone has unlocked the M95 whch is a 1 hit kill at any range and to any part of the body i feel its going to become a very frustrating game to play with some of the larger more open maps.

      Comment

      • imported_Xeq
        Member
        • Sep 2008
        • 179

        #18
        Re: Snipers.

        I love playing recon. But I never camp somewhere in the background I always go forward with my M95 and own everything :P The best thing is that M95 is one hit kill in CQB only aiming is harder with the scope but I got used to it already. I've been called a hacker few times though.... feels good.

        Originally posted by The_Eliminator
        M95 whch is a 1 hit kill at any range
        Not true, its one hit kill only if your target is 15meters or so away, otherwise its 2hits in body and 1 in head like other rifles.

        Comment

        • imported_Kalo
          Member
          • Jan 2007
          • 318

          #19
          Re: Snipers.

          Originally posted by Immunity
          I've gotta agree here. This is the only class in BC2 that excels at every single task. They get the rifle for cross-map kills, the pistol (which kills more efficiently than the assault rifles in close range) for up close, mortar strikes for tanks/vehicles/infantry, and motion detectors to top it off.

          Several things need to be done here balance wise -

          1. The sniper rifle should either not be able to be fired when un-scoped, or the deviation needs to be made so great that it isn't used for that.
          2. Scope sway needs to be added. This would eliminate the cross-map rape and actually add an element of skill to the class.
          3. The mortar strike ought to be a one shot deal - once you use it, it's gone until you respawn.
          4. No pistols. Snipers ought to be vulnerable close range.

          You know you've got a problem when half of a team of sixteen spawn as recon. Unfortunately, DICE have their head too far up their collective *** to either realize or give a damn. As it stands I'm fairly certain the same guy was responsible for the development of the recon class, the end round horn, and the jacked up supernova bright and bloomy Russian cockpits. Sad.

          Sounds like you should play Engineer or Assault bro! they too excel at everything. And the bullet drop is pretty much the way DICE dealt with a team of snipers. No pistols? So you can unlock everything and not be able to use it for one class cause of some whiny players?

          I WILL AGREE Though, that the non-scoped deviation should be almost impossible to hit anyone with. What the **** DICE.

          Comment

          • imported_Xeq
            Member
            • Sep 2008
            • 179

            #20
            Re: Snipers.

            Originally posted by Kalo
            Sounds like you should play Engineer or Assault bro! they too excel at everything. And the bullet drop is pretty much the way DICE dealt with a team of snipers. No pistols? So you can unlock everything and not be able to use it for one class cause of some whiny players?

            I WILL AGREE Though, that the non-scoped deviation should be almost impossible to hit anyone with. What the **** DICE.
            This.
            Everything is overpowered= everything is balanced. Assault is very good with its grenade launcher, medic with his LMGs and shock paddles owns everything(M60 FTW!). Engi has weak guns but strong explosives which are very effective against infantry and then there is recon. To the OP i say L2P. And to recons who think they are snipers I say, stop camping bitches.

            Comment

            • Infernalis
              Yatta
              • Jul 2007
              • 1579

              #21
              Re: Snipers.

              I didn't try the recon that much (least favorite classs) but I didn't knew about the unscoped deviation. Is this really bad like basicly you can stick a little dot on your screen and headshot everything unscoped?

              Comment

              • imported_Xeq
                Member
                • Sep 2008
                • 179

                #22
                Re: Snipers.

                Originally posted by Infernalis
                I didn't try the recon that much (least favorite classs) but I didn't knew about the unscoped deviation. Is this really bad like basicly you can stick a little dot on your screen and headshot everything unscoped?
                Nope, not true, it works only if you are lucky or the target is _REALY_ close to you.

                Comment

                • imported_Kalo
                  Member
                  • Jan 2007
                  • 318

                  #23
                  Re: Snipers.

                  Originally posted by Infernalis
                  I didn't try the recon that much (least favorite classs) but I didn't knew about the unscoped deviation. Is this really bad like basicly you can stick a little dot on your screen and headshot everything unscoped?
                  Nope, but you've got a bunch of pro assault players who think this is how it is.

                  Comment

                  • MrChris_CJ
                    Mudkips
                    • Jul 2005
                    • 2610

                    #24
                    Re: Snipers.

                    if you are very very close with the recon you might as well take the unscoped shot, its accurate at those small ranges and by the time you change weapon theres a good chance you will get mowed anyway

                    could always go for the lag knife kill though

                    Comment

                    • Nicfurious29
                      Member
                      • Feb 2006
                      • 382

                      #25
                      Re: Snipers.

                      I play HC servers for the most part where sniper rifles are one shot one kill. I'm also a damned good sniper and have unlocked everything the class has to offer. With that said, if you can't handle the snipers in vanilla then don't even think about playing hardcore.

                      I have to admit that snipers can be extremely annoying. After unlocking the M95, I'm playing other classes more often for the rest of the unlocks. Running around a map with 5 or more snipers that can take you down in one shot became extremely frustrating. But instead of complaining, it made me want to find a solution even more.

                      First, I can tell you that a team full of snipers do not win games. I found that the best response to snipers is "team work". You hear it over and over again but its true. If your team is constantly getting sniped, then choose the medic class and start reviving/healing. I've also realized that choosing that gadget that looks like a needle (it makes you lighweight) increases your mobility and makes you a harder target to hit. Like I said before, this works on HC servers where snipers are twice as deadly, so it should work with no problem on vanilla servers.

                      I never understand why people are so quick to throw out the "nerf" word. How about you "nerf" your rambo playing style, stop running around aimlessly like a chicken with its head cut off, and start playing smarter? Adjust your playing style to fit the situation. I can't tell you how frustrating it is to watch a tank enter our base, wipe everyone out, just to see almost everyone respawn as anything BUT an engineer.

                      Snipers are there to cause annoyance. Thats there job. Its up to you to overcome it. I have yet to see a team that consists mostly of snipers, win the round. In fact, thats usually when I have some of the shortest rounds in Rush. They don't even take a single base.

                      Comment

                      • Minmaster
                        I DON'T PLAY CS!
                        • Nov 2006
                        • 4112

                        #26
                        Re: Snipers.

                        snipers on hardcore are really pain in the butt. and yea i agree perhaps there should be a limit on # of mortar strikes, it's like they have unlimited artillery.

                        Comment

                        • imported_Xeq
                          Member
                          • Sep 2008
                          • 179

                          #27
                          Re: Snipers.

                          Originally posted by Minmaster
                          it's like they have unlimited artillery.
                          No they dont.

                          Comment

                          • Eglaerinion
                            Member
                            • Apr 2006
                            • 383

                            #28
                            Re: Snipers.

                            Yeah it's pretty lame that so many people are sniper when you have to destroy the MCOM stations in Rush. I don't really care in Conquest though.

                            The 'press Knife to win' button is more annoying than the recon class. You can knife people from 2 meters away while you're being shot. Bull ****!

                            Comment

                            • The_Eliminator
                              Senior Member
                              • Aug 2006
                              • 5486

                              #29
                              Re: Snipers.

                              @ Xep

                              Well you could argue they do, they can mortar an unlimited amount of times in one life it just takes 45 seconds for the mortar to reload, which imo isnt long at all. Not to mention that if you have a team of snipers the game just becomes "run through the dust, die, repeat" because all the snipers are doing it simultaneously.

                              Its no different to the noob tube and its more powerful and yet we only get 2 grenades for that so i think limiting it wouldn't be a bad idea.

                              Comment

                              • MrChris_CJ
                                Mudkips
                                • Jul 2005
                                • 2610

                                #30
                                Re: Snipers.

                                me and a friend of mine have gotten very efficient at mowing recons in armour, just move for the mortars and the guy on the MG should keep looking around to sweep off anyone that tries C4

                                once they are spotted, snipers tend to die fast in most situations tbh

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