Re: Widescreen Support is Cheating. WHAT!?
Consoles. Sitting on a couch 6-10' away means the television/monitor takes up less of your FOV. They zoom everything so you can see from your couch. They design the whole game around that experience. Then they port it over to the PC and try to maintain that same experience without regard to the fact that on a PC we generally sit 2-3' away from the monitor.
Everything changed almost overnight when consoles became the dominant platform in sales for FPS games. Blame Halo 2. It was one of the earliest games that used a ~65 degree FOV, and it sold enough to set the standard we see today.
Originally posted by DarQraven
Everything changed almost overnight when consoles became the dominant platform in sales for FPS games. Blame Halo 2. It was one of the earliest games that used a ~65 degree FOV, and it sold enough to set the standard we see today.

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