Battlefield 2142 v2.0

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  • TrooperJac
    Lost in 2142
    • Nov 2006
    • 868

    #1

    Battlefield 2142 v2.0

    2142 is nearly two years old and based on a even older engine. With the developments on the PC platform over the last few years what features would you like to see for the next generation Battlefield game and what would you like to keep the same.

    Personally I would like to introduce some more realism into the animation system. I don't like the way vehicles and soldiers etc just magically appear when they spawn. I would like to see animations for walkers etc. delivered in some way. For example in 2142 v2.0 such things could be air dropped or shot down to earth in pods - a little like the Dawn of War games.
  • messfeeder
    Member
    • Feb 2008
    • 616

    #2
    Re: Battlefield 2142 v2.0

    Makes me think of cartillery...

    Comment

    • AllFoamNoBeer
      Member
      • Apr 2007
      • 4034

      #3
      Re: Battlefield 2142 v2.0

      Originally posted by TrooperJac View Post
      a little like the Dawn of War games.
      Oh man, I was thinking, "dude, this sounds exactly like Space Marines in DOW", then you said it!

      Nice.

      BTW, congrats on 1000.

      Comment

      • Moteeph73
        Member
        • Nov 2006
        • 118

        #4
        Re: Battlefield 2142 v2.0

        Originally posted by TrooperJac View Post
        2142 is nearly two years old and based on a even older engine. With the developments on the PC platform over the last few years what features would you like to see for the next generation Battlefield game and what would you like to keep the same.

        Personally I would like to introduce some more realism into the animation system. I don't like the way vehicles and soldiers etc just magically appear when they spawn. I would like to see animations for walkers etc. delivered in some way. For example in 2142 v2.0 such things could be air dropped or shot down to earth in pods - a little like the Dawn of War games.
        I like the idea, I think the pod drop would be pretty cool. If not then maybe do a little build animation like the RTS do.

        I think the Doozers from Fraggle rock would be a nice mod. :nod:

        Comment

        • TrooperJac
          Lost in 2142
          • Nov 2006
          • 868

          #5
          Re: Battlefield 2142 v2.0

          Another realism thing - animations for troops getting into vehicles. How cool would it be if your soldier actually jumped up onto the top of a tank and opened a hatch or clambered up the leg of a walker to go through a door. I guess this would mean you would have to enter the vehicle at certain points though.

          It would also give you that last chance to kill someone before they got to the safety of a walker. How many times have you been chasing someone and almost had them when they just vanished into a walker and nailed you

          Originally posted by Moteeph73 View Post
          I think the Doozers from Fraggle rock would be a nice mod. :nod:
          Constructor bots at your base build the vehicles - sweet.

          Comment

          • Erhardt

            #6
            Re: Battlefield 2142 v2.0

            Originally posted by TrooperJac View Post
            It would also give you that last chance to kill someone before they got to the safety of a walker. How many times have you been chasing someone and almost had them when they just vanished into a walker and nailed you
            Conversely, how times have you saved your own *** by jumping into nearby armor, knowing once you reached it you'd be insta-safe? I know there's been plenty of times I was thankful for that, heh heh.

            If they ever did a v2.0 for 2142, I'd like to see a selective-detonation for RDX (so, lay out all 5 of your bundles, and then blow them up individually instead of all at once) and Titans with more sensical guns (the location of the AA guns and their inability to hit anything below the titan's waistline is... dumb). Some kind of terminal hacking kit for the Engineer that would let them cap silos and flags faster would be cool too, but I've mentioned that several times before in our other numerous fantasy wish-list threads. :dead:

            Comment

            • TrooperJac
              Lost in 2142
              • Nov 2006
              • 868

              #7
              Re: Battlefield 2142 v2.0

              Originally posted by Erhardt View Post
              Conversely, how times have you saved your own *** by jumping into nearby armor, knowing once you reached it you'd be insta-safe? I know there's been plenty of times I was thankful for that, heh heh.
              Very true but I tend to stay out of vehicles mostly so personally I would welcome a chance to rain on a walker whore's parade

              Originally posted by Erhardt View Post
              but I've mentioned that several times before in our other numerous fantasy wish-list threads. :dead:
              Yes I hear ya.

              As far as I know BF3 will be another modern day shooter set in the middle east which is a bit 'meh' in my eyes. I would really like to see the 2142 story developed and who knows if there is enough buzz it might happen although I won't be holding my breath

              Comment

              • AvalancheDiode
                Need more squeezing
                • Jan 2007
                • 988

                #8
                Re: Battlefield 2142 v2.0

                Those are funny ideas. Maybe DICE should hold a naming contest from the community for BF2142 sequel.

                How about "Operation Frostbite" ?

                Comment

                • TrooperJac
                  Lost in 2142
                  • Nov 2006
                  • 868

                  #9
                  Re: Battlefield 2142 v2.0

                  The soldiers need better physics. When you take a 2142 soldier out they suddenly become floppy and their limbs go flailing in all directions. They look like rag dolls not humans. The characters in Crysis have bones and joints that will only move like a real humans would so look much more realistic.

                  Collision meshes for soldiers so they don't disappear through walls and you can finally stick RDX to them

                  Comment

                  • Minmaster
                    I DON'T PLAY CS!
                    • Nov 2006
                    • 4112

                    #10
                    Re: Battlefield 2142 v2.0

                    i wanna see gibs when you get hit by a shell or rocket. and make revivals only possible if killed by smaller caliber bullets. you shouldn't be revivable if you got hit by a tank shell or got blown up by explosives or if you fell from several thousand feet!

                    sorta like RtCW where you can shoot the player more to gib him and make him unrevivable after he goes down from gunfire.

                    Comment

                    • Dtneter
                      Member
                      • Jul 2007
                      • 1158

                      #11
                      Re: Battlefield 2142 v2.0

                      that sorta has been done in my mod... instant death on headshot from snipers, instant death on pk rocket hit *not explosion* fall from 3km height is a unrivivable suicide

                      Comment

                      • Chris--My--azz
                        Member
                        • Mar 2008
                        • 664

                        #12
                        Re: Battlefield 2142 v2.0

                        give me a monolith any day of the week or a nice badass hammerhead gunship, now that would be cool


                        *seerious fase*

                        maybe we should petition dice to make a sequel ?

                        Comment

                        • Minmaster
                          I DON'T PLAY CS!
                          • Nov 2006
                          • 4112

                          #13
                          Re: Battlefield 2142 v2.0

                          Originally posted by Chris--My--azz View Post
                          *seerious fase*

                          maybe we should petition dice to make a sequel ?
                          no way, it's obvious that 2142 universe has gotten stale. if they were still interested, they would at least fix the game and stuff. :laugh: outside of the few hardcore 2142'ers there's nobody left.

                          Comment

                          • Chris--My--azz
                            Member
                            • Mar 2008
                            • 664

                            #14
                            Re: Battlefield 2142 v2.0

                            kidanap their families?

                            we'll just have to get dtneter to mod bf3 to 2142

                            Comment

                            • Dtneter
                              Member
                              • Jul 2007
                              • 1158

                              #15
                              Re: Battlefield 2142 v2.0

                              Haha im sure that if i get BF3 i will make it 2142 like ^^

                              Comment

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