Can you add the same effect to pistols so that the soldier will flip the pistol around and bash someone with the handle part? Seen that in movies which is so badass :P
Also completely aside, is it possible to add incendary grenades in your mod? Just a grenade that upon impact will disperse a number of those fires that damage players but after a few seconds they will fade away? I think a similar idea had been applied in mods for napalm in bf2. 3K-AL8 Incendiary Grenade would be a leet name :nod:
I think it could be done by adding a separate weapon slot with its own attack animation, like how shotgun and rockets are on the ARs.
I want to be able to hack into a motion mine and amend it's software with that of a APM and slap an IDS on there, resulting in a hunter-seeker drone that'll find the nearest enemy and explode with the power of a grenade.
Rather than kick, i think rifle butt/weapon melee would make more sense. You can even make it stun enemies to move slow, knock them over, rattle the hud computer that each soldier has inside their helmet, disarm, etc.
Good idea, cause then i dont have to waste ammo on shooting it,cause as a recon guy im gonna need all of pistol ammo for CQB and all my sniper ammo for medium to high distances
Meh i tried it on the pilum but thing is all parts like barrel magazine trigger etc were floating in the air i think it might be possible on weapons without zoom but then ill have to make new animations which can take up to a week.
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