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Kicking sentries

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  • #16
    Re: Kicking sentries

    should just be able to knife it imitating cutting the wires

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    • #17
      Re: Kicking sentries

      Originally posted by Ekalb View Post
      Can you add the same effect to pistols so that the soldier will flip the pistol around and bash someone with the handle part? Seen that in movies which is so badass :P
      Also completely aside, is it possible to add incendary grenades in your mod? Just a grenade that upon impact will disperse a number of those fires that damage players but after a few seconds they will fade away? I think a similar idea had been applied in mods for napalm in bf2.
      3K-AL8 Incendiary Grenade would be a leet name :nod:
      I think it could be done by adding a separate weapon slot with its own attack animation, like how shotgun and rockets are on the ARs.

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      • #18
        Re: Kicking sentries

        erm possible imput would be PIFlareFire hehe and the Incendary grenade is suuper easy to make and hell yeah slapping people with your pistol is cool

        Ill try to make a preview video soon though

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        • #19
          Re: Kicking sentries

          Originally posted by Dtneter View Post
          erm possible imput would be PIFlareFire hehe and the Incendary grenade is suuper easy to make and hell yeah slapping people with your pistol is cool

          Ill try to make a preview video soon though
          Ah that'd be awesome if you could put 'em in your mod. I'll have to download the next patch with them when they come out.

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          • #20
            Re: Kicking sentries

            Kicking sentries or hacking them? screw that.

            I want to be able to hack into a motion mine and amend it's software with that of a APM and slap an IDS on there, resulting in a hunter-seeker drone that'll find the nearest enemy and explode with the power of a grenade.

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            • #21
              Re: Kicking sentries

              Hunter seeker drone as in C&C Tiberian Sun (damn I love that game)

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              • #22
                Re: Kicking sentries

                Rather than kick, i think rifle butt/weapon melee would make more sense. You can even make it stun enemies to move slow, knock them over, rattle the hud computer that each soldier has inside their helmet, disarm, etc.

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                • #23
                  Re: Kicking sentries

                  Good idea, cause then i dont have to waste ammo on shooting it,cause as a recon guy im gonna need all of pistol ammo for CQB and all my sniper ammo for medium to high distances

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                  • #24
                    Re: Kicking sentries

                    Meh i tried it on the pilum but thing is all parts like barrel magazine trigger etc were floating in the air i think it might be possible on weapons without zoom but then ill have to make new animations which can take up to a week.

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