So why do people take perks like Last Stand and Martyrdom - that're only useful after you've already died, and then complain that they die so much to people who have a large inherent advantage over them by taking a more useful #3 perk?
Extreme Conditioning means more Sprinting and Bunny Hopping, Dead Silence means more kiting and ganking, and Deep Impact means more walling.
Extreme Conditioning means more Sprinting and Bunny Hopping, Dead Silence means more kiting and ganking, and Deep Impact means more walling.
.. and to some, use Martyrdom because it's the only way to get a kill.

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