Best kit for SL

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  • Kreepy Kitteh =^o.O^=
    Member
    • Feb 2008
    • 3101

    #76
    Originally posted by Irish Freedom
    honestly, the best kit for Squad leading on IO is the engineer kit. Not so much on vehicle maps, but definitely on infantry only.
    lmao whats the use o being an engineer on a map without vehicles?

    Comment

    • [Expletive Deleted]
      The Penetrator
      • Oct 2006
      • 2855

      #77
      Originally posted by xX5N1P3RXx
      lmao whats the use o being an engineer on a map without vehicles?
      He's trolling, just ignore him.
      :shakehead

      Comment

      • Irish Freedom
        Member
        • Aug 2007
        • 214

        #78
        trolling? wat's that mean?

        Comment

        • Webs961

          #79
          Originally posted by xX5N1P3RXx
          lmao whats the use o being an engineer on a map without vehicles?
          The shotgun. M11 at close range is an instant, one-shot kill. The Engineer kit can be very deadly when used properly.

          Comment

          • Irish Freedom
            Member
            • Aug 2007
            • 214

            #80
            please, grant me your forgiveness, i'll never troll again. But seriously, engineer on I/O Karkand is really good for SL. no joke. m1187 is really powerful close range

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            • Kreepy Kitteh =^o.O^=
              Member
              • Feb 2008
              • 3101

              #81
              Originally posted by Webs961
              The shotgun. M11 at close range is an instant, one-shot kill. The Engineer kit can be very deadly when used properly.
              i guess.. however i would think a kit where all tools are utalised would be more appropriate than close encounter kills... theres no use having a shot gun when the enemy is 30 yards away with a machine gun...

              Comment

              • [21CW]=6thAD=KJ43

                #82
                Originally posted by waaah_wah
                Yes there is
                Basically Chris covered the point I was trying to make since I wasn't really clear. Since you can curve the rockets so extremely by shooting from the hip there won't be any tone until just before the rocket hits and sometimes not even then.

                To clarify...don't shoot directly at the tank even if you have a clear path. Shoot to the side and curve in. It will drive a tanker crazy trying to figure out where you are.

                You can do this scoped in as well, but you won't get the crazy curves like you can unscoped.

                Comment

                • Skaggy
                  Member
                  • Feb 2007
                  • 1974

                  #83
                  The shotgun is awesome, plus you get a few weird comments when you start laying AT mines

                  It would be great if the wrench was a melee weapon though...

                  Comment

                  • waaah_wah
                    TEAM BLADE!
                    • Jun 2007
                    • 3656

                    #84
                    Originally posted by =6thAD=KJ43
                    Basically Chris covered the point I was trying to make since I wasn't really clear. Since you can curve the rockets so extremely by shooting from the hip there won't be any tone until just before the rocket hits and sometimes not even then.

                    To clarify...don't shoot directly at the tank even if you have a clear path. Shoot to the side and curve in. It will drive a tanker crazy trying to figure out where you are.

                    You can do this scoped in as well, but you won't get the crazy curves like you can unscoped.
                    Just saying that if you aim at the tank, even when not scoped in, it will still get the lock tone. And you can curve shots pretty well when your scoped in aswell:p

                    Comment

                    • Chris_Redfield
                      Member
                      • Oct 2006
                      • 5986

                      #85
                      Originally posted by waaah_wah
                      Just saying that if you aim at the tank, even when not scoped in, it will still get the lock tone. And you can curve shots pretty well when your scoped in aswell:p
                      You can curve the shot 2.5 times steeper in unzoomed mode, without losing the track of the missile. You will not set the alarm if the tank is outside the second ring, and so far the theory of unscoped shots alarming the tanks are untested. I dont remember tanks popping smoke when Ive shot unzoomed.

                      Comment

                      • waaah_wah
                        TEAM BLADE!
                        • Jun 2007
                        • 3656

                        #86
                        Originally posted by Chris_Redfield
                        You can curve the shot 2.5 times steeper in unzoomed mode, without losing the track of the missile.

                        Does the missile actually get more mavuevrable, or is it just "easier" to curve it?

                        You will not set the alarm if the tank is outside the second ring, and so far the theory of unscoped shots alarming the tanks are untested. I dont remember tanks popping smoke when Ive shot unzoomed.
                        I do

                        (message too short)

                        Comment

                        • Chris_Redfield
                          Member
                          • Oct 2006
                          • 5986

                          #87
                          Missile is more maneuverable. I can get ~1.5 spirals with the shot unzoomed, and about 3/4 spirals unzoomed.

                          Still untested.

                          Comment

                          • waaah_wah
                            TEAM BLADE!
                            • Jun 2007
                            • 3656

                            #88
                            Originally posted by Chris_Redfield
                            Missile is more maneuverable.
                            Wow thats retarded...

                            Anyways, im REALLY sure that you trigger the lock tone when unzoomed, ill try that tomorow

                            Comment

                            • L3adcannon

                              #89
                              I bet my balls the lock tone is not triggered when not zoomed. I`ve aim countless times at tanks unzoomed without them panicing, trying to get away, etc.
                              Secondly, setting off the alarm unzoomed doesn`t really make sense from a realism point of view.

                              I could be wrong though and in that case, no bawls.

                              Comment

                              • stilla-killa
                                CantGetRight
                                • Aug 2005
                                • 5905

                                #90
                                yea I would have to say medic also.

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