For those of you that have used the shotgun a lot, you know that at after about four to six feet, the buckshot disappears and does NO damage what so ever. The culmination of my frustration on this subject came when i was about six feet away from a guy that didn't see me; i pounded the whole tube of shells into him, not one registered, they just disappeared into thin air. For the sake of game play, and realism, i would love for the shotgun to be able to at least reach out to say eight feet. (with proper spread and damage degradation over range)
shotgun range poll.
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How about No on increasing the length, and just set it so it incrementally reduces damage per 5 feet or so.
Then at 20 feet or so make them disappear.
This may sound unrealistic, but if you didn't make them disappear at some point, people would be shotgun sniping in hardcore mode. -
well thats exactly what my first post says "with proper spread and damage degradation over range" i absolutely think its ridiculous for something to disappear into thin air. so ya, with proper buck spread and damage decrease over range, you wouldn't have shotgun snipers. we are on the same page, maybe i just didn't explain myself properly.
that being said, i even think the lethal range should be increased just a few feet. as is, you have to be almost point blank to get a one shot. As far as balance goes, i do think the weapon is unbalanced with the other weapons of the game. the shotgun should be a master of cqc, right now, machineguns, smgs and assault rifles all do the job much better because of their quick lethality at any range.Comment
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Voted no because the poll is biased.
Shotguns are fine. Just ask Soge
On a side note, at least its not to nerf the shotgun.
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do you use shotguns for serious play? ever?
indeed it is :), we have agree, don't care, and dumb. think of it this way, what if the smg bullets or the pistol bullets disappeared into thin air, would you care then?Originally posted by Md2aThe poll is very biased.Comment
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I think the shotties are fine. I've seen people shot and killed by them from 20-30 feet away on the killcam. They're deadly on close-quarters maps.
Having one shottie fire slugs and the other fire shot might be a good idea though.Comment
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Being able to switch a fire mode with the shotgun , OR even sacrefice your 3 nades/bandoilier for slug rounds
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Range increased and less spread I think.
I have good memories from BF2142 :) You could kill someone 20 meters away with about 3 shots to the head with the Clark... ahh...
Although it's pretty fine the way it is, I can always use shotguns in other games.Comment
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