Standard vs Hardcore kits

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #1

    Standard vs Hardcore kits

    I play both game modes and I find when I am playing standard, I tend to use perks that help the soldier either live longer or kill others faster, like juggernaut and stopping power or doubletap and steady aim.

    When I play hardcore, I tend to lean toward things that help me in more specific situations, such as the UAV jammer and dead silence.

    Do you find yourself gearing up depending on what it is you are going to play? I will have all my classes loaded for HC or standard and if I decide to play the other way, will completely change the classes.

    Or, do you just have set kits and thats it for you?

    Crunch
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch
  • iQue
    Member
    • May 2007
    • 4925

    #2
    I don't play hardcore much cause it doesn't fit very well with my playing style (basically rush forward and shoot everything that moves)

    But I always have one custom kit with a silenced weapon and UAV jammer, mostly AK-47.

    Comment

    • Sloi sauce

      #3
      Originally posted by CptainCrunch
      I play both game modes and I find when I am playing standard, I tend to use perks that help the soldier either live longer or kill others faster, like juggernaut and stopping power or doubletap and steady aim.

      When I play hardcore, I tend to lean toward things that help me in more specific situations, such as the UAV jammer and dead silence.

      Do you find yourself gearing up depending on what it is you are going to play? I will have all my classes loaded for HC or standard and if I decide to play the other way, will completely change the classes.

      Or, do you just have set kits and thats it for you?

      Crunch
      Smart players use UAVJ and DS in Hardcore mode. The reason is simple... Stopping and Juggernaut just aren't needed.

      I have a stealth class specifically for HC mode. Otherwise, I can go stealthy with another kit I made for Softcore: M4 +RDS, UAVJ and Dead.

      Comment

      • Ozendorph
        Member
        • Jan 2007
        • 71

        #4
        I use the same strategy you're describing.

        Standard loadout - AK47, 3xFrag, Jugger, Steady Aim

        Hardcore loadout - Suppressed MP5, Claymores, UAVJ, Dead Silence

        There is something to be said for a brutal combo like RPD w/ Deep Impact or an M4 w/ Double Tap in Hardcore. Sort of a "glass cannon" approach. I see those guys going 46-38 all the time, whereas a stealthy player of equal skill will go 24-8.

        Comment

        • Sloi sauce

          #5
          I'd rather a nice 24-8 than a mediocre 46-38.

          That's usually what happens to me, anyways... I flank and play slowly/stealthily most of the time, so while I get nice scores, I'm nowhere near the top of the leaderboard.

          Comment

          • RangerXML
            [GEN]ヽ(`Д´)ノ[TRH]
            • Oct 2007
            • 1753

            #6
            I beg to differ, perks like Stopping Power and Deep Impacts can help in HC mode depending on your gaming style. After a while you'll notice weaker weapons, like if you shoot targets through cover or use weaker weapons like sub-guns. A sniper rifle with Deep Impact or Stopping Power can take out a target with 1 hit through a wall where as normally it can take 2-3 hits depending on where you hit your target (really helps if you see a rifle sticking out from behind a wall).

            But I agree that HC kits tend to be more geared towards stealth then power. I find myself using more silenced sub guns for stealth and a Deagle for taking out Claymores with Bomb Squad. But I still like to use deep impact, reduces those annoying 'X' that don't kill your target with glancing blows through a wall.

            Comment

            • CptainCrunch
              I am the 1%
              • Oct 2007
              • 12976

              #7
              Thats a good point also, Ranger. Does using the "power perks" make a difference for HC?

              Maybe stopping power wouldnt, but deep impact would.

              Does juggernaut help anyone in HC?

              Crunch
              Twitter: @CptainCrunch
              Battlelog/Origin: CptainCrunch

              Comment

              • imported_Infiltrator
                Member
                • Apr 2007
                • 221

                #8
                I actually find stealth kits more useful in regular mode. In HC you only appear as a blip if the enemy has a UAV active. The rest of the time you can shoot your unsuppressed gun all day long and nobody will know where its coming from.

                Comment

                • Ozendorph
                  Member
                  • Jan 2007
                  • 71

                  #9
                  Originally posted by CptainCrunch
                  Thats a good point also, Ranger. Does using the "power perks" make a difference for HC?

                  Maybe stopping power wouldnt, but deep impact would.

                  Does juggernaut help anyone in HC?

                  Crunch
                  Stopping power is marginally helpful if you're using a relatively low-powered weapon like a suppressed SMG (at distance), but I think in most cases you're better off using Double Tap for an "extra killy" option, as I don't think there's a gun in the game that can't (at least potentially) deliver a one-shot-kill in Hardcore. More bullets in the air means more dead people, and making people dead is what it's all about

                  I don't really see a lot of Juggernaut being used in HC, so I really can't comment there.

                  Comment

                  • Cantina_Fly
                    Random BF Noob
                    • Sep 2007
                    • 563

                    #10
                    That's more or less my strategy, Crunch. I use Stopping Power and Steady Aim most of the time in normal mode, and UAV Jammer and Dead Silence most of the time in HC.

                    Perks have different weights for me. As has been mentioned, I find Juggernaut pretty useless in HC, but something like Deep Impact is suddenly a lot better.

                    Comment

                    • solofowaffles
                      Member
                      • May 2006
                      • 4306

                      #11
                      Stopping power in hc makes virtually everything one shot kill including pistols.

                      Comment

                      • WNx Makka99
                        Member
                        • Oct 2006
                        • 660

                        #12
                        All my kits have been converted to HC now, i have lost interest in regular mode now.

                        Comment

                        • CptainCrunch
                          I am the 1%
                          • Oct 2007
                          • 12976

                          #13
                          Originally posted by WNx Makka99
                          All my kits have been converted to HC now, i have lost interest in regular mode now.
                          Do you find your converted kits stealthy or a mix?

                          Crunch
                          Twitter: @CptainCrunch
                          Battlelog/Origin: CptainCrunch

                          Comment

                          • solofowaffles
                            Member
                            • May 2006
                            • 4306

                            #14
                            If i play hardcore I usually add on sleight of hand.

                            Comment

                            • Kosek

                              #15
                              i mainly play hardcore, and most my kits have uav jammer with dead silence with either ammo or claymores. But my normal kits tend to have more stopping power and extra frags.

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