My experience with PR

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  • imported_youm0nt
    Member
    • Jul 2007
    • 868

    #106
    Re: My experience with PR

    Originally posted by userkef1992
    and you cant even see your feet.. how realistic is that..
    Good god... That's a joke right?:laugh:

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    • waaah_wah
      TEAM BLADE!
      • Jun 2007
      • 3656

      #107
      Re: My experience with PR

      Originally posted by userkef1992
      realism can be fun but sometimes it is really boring, a health meter in pr would be good bcuz its a game not realism and in real world you can see how bad you are injured.
      And you can tell how bad your injured in PR aswell...
      No coughing or red flashing = Your fine
      Coughing and red flashing = Your bleeding, use your field dressing or seek a medic
      Bad coughing = Your bleeding badly, find a medic ASAP
      Messed up screen = Your pretty much dead

      Comment

      • gazzthompson
        Member
        • May 2007
        • 270

        #108
        Re: My experience with PR

        Originally posted by userkef1992
        realism can be fun but sometimes it is really boring, a health meter in pr would be good bcuz its a game not realism and in real world you can see how bad you are injured. waiting time and spawning on other team rally points should be modified to make people keep playing the mod. and you cant even see your feet.. how realistic is that.. ow yea and the game laggs too (maybe it's the server maybe it's me, but i don't think thats the problem). and some wierd thing with bf2 that i always have to join a server a second time bcuz the first time it says connection problem.. that s all i wanted to comment on that mod ^^ nice mod thou
        like waaah_wah said there are ways of telling ur health so i wont repeat that, the spawn times are talked about all the time so you probably know about all that. you cant see ur feet, well IIRC thats a bf2 engine problem, also isnt the highest priority on DEV lists, laggs ? dosnt for me and dosnt for alot of people, the mod is more extensive on ur system so try lowering ur gfx settings, and like u said the connecting thing is a bf2 problem or ur problem because i dont have that.

        Comment

        • Sloi sauce

          #109
          Re: My experience with PR

          Originally posted by Rhino
          try reading the player guide, the mod has a very steep learning curve and for first time users it can be very frustrating to get use to how the game works.



          Also the Jets have a 20min delay spawn on them, so mainly that the A-10s cant rape all the tanks in less than 1min of leaving there base from the start of the game, makes sence?
          20 minutes!? Most games don't even f*cking last that long! ROFLMAO.

          Comment

          • waaah_wah
            TEAM BLADE!
            • Jun 2007
            • 3656

            #110
            Re: My experience with PR

            PR rounds last much longer Usually 1.5+ hours. On big maps with jets its over 2 hours

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            • Wizrdwarts
              Member
              • Dec 2006
              • 3754

              #111
              Re: My experience with PR

              Originally posted by userkef1992
              realism can be fun but sometimes it is really boring, a health meter in pr would be good bcuz its a game not realism and in real world you can see how bad you are injured.
              You can see how bad you're injured too. If you're bleeding on the screen, you're hurt. Perhaps medics should be able to view a rough health bar? Maybe 3 conditions like America's Army (green/yellow/red).

              waiting time and spawning on other team rally points should be modified to make people keep playing the mod. and you cant even see your feet.. how realistic is that.. ow yea and the game laggs too (maybe it's the server maybe it's me, but i don't think thats the problem). and some wierd thing with bf2 that i always have to join a server a second time bcuz the first time it says connection problem.. that s all i wanted to comment on that mod ^^ nice mod thou
              It's most likely an engine limitation not being able to see your feet. And PR is a tad more intensive on your system due to higher view distances and more detail, etc.

              Comment

              • gazzthompson
                Member
                • May 2007
                • 270

                #112
                Re: My experience with PR

                Originally posted by Wizrdwarts
                You can see how bad you're injured too. If you're bleeding on the screen, you're hurt. Perhaps medics should be able to view a rough health bar? Maybe 3 conditions like America's Army (green/yellow/red).
                if u are close as a medic and people have very low health u can see a health bar IIRC

                Comment

                • KatieWolf

                  #113
                  Re: My experience with PR

                  and I try to do rolls in the blackhawk. I manage to actually do a FEW ROLLS IN A BIG FAT BLACKHAWK. WITHOUT losing altitude!
                  Instant Failures

                  Comment

                  • imported_Erol
                    Senior Member
                    • Nov 2007
                    • 278

                    #114
                    Re: My experience with PR

                    Originally posted by Sloi
                    20 minutes!? Most games don't even f*cking last that long! ROFLMAO.
                    Sloi wtf, dont act stupid, PR rounds last well over 1 hour sometimes into 2 hours or more..

                    unlike your vbf2 with 3 minute karkand rounds /./

                    Comment

                    • Deflex

                      #115
                      Re: My experience with PR

                      Hey now!

                      We're all friends here! :)

                      No, seriously... I say it as a joke but for real...

                      PR is a mod, and it's focus: realism, so yeah - it's not going to be like ol' bf2 vanilla but bf2 doesn't suck... They are basically just two very different games and the point is to have fun. Right?

                      I have tried PR a lot with hopes that the next time I play it I'll be better, and it will be easier for me, but it just takes time, and I don't have the best of luck all the time. You have to play PR a lot to get used to it, and I prefer faster paced action with more shooting, but I'm not about to join an argument about which game is better.

                      So, I'll just leave it at that...

                      Comment

                      • gazzthompson
                        Member
                        • May 2007
                        • 270

                        #116
                        Re: My experience with PR

                        Originally posted by Deflex
                        Hey now!

                        We're all friends here! :)

                        No, seriously... I say it as a joke but for real...

                        PR is a mod, and it's focus: realism, so yeah - it's not going to be like ol' bf2 vanilla but bf2 doesn't suck... They are basically just two very different games and the point is to have fun. Right?

                        I have tried PR a lot with hopes that the next time I play it I'll be better, and it will be easier for me, but it just takes time, and I don't have the best of luck all the time. You have to play PR a lot to get used to it, and I prefer faster paced action with more shooting, but I'm not about to join an argument about which game is better.

                        So, I'll just leave it at that...
                        exactly, vbf2 IS better than PR.... at fast paced action, and people like that ! thats what they brought vbf2. but some people like slower gameplay and play PR, saying one is better than the other is stupid , its all opinion based on ur gameplay style.

                        Comment

                        • I am RKO

                          #117
                          Re: My experience with PR

                          I disagree that Vanilla is better than Project Reality. It's different altogether. Vanilla is simple gameplay, if you want some simple fun, go and play Vanilla.

                          Project Reality reality scoops up the ball (in this case Battlefield 2 Vanilla) and superspeeds to the end zone and scores a mega touchdown and the fans go wild. Wooo!

                          While, some of the features in PR annoy me.. (like the blur when someone fires at gun near/at you and also, when you stop but don't stop enough and bleed to death), I play it because it's different to Vanilla. There is no fragfests, No jet whores really.

                          You have Vanilla here then waaaaaayyyyyy over here you have PR.

                          They're different, not better.

                          Comment

                          • waaah_wah
                            TEAM BLADE!
                            • Jun 2007
                            • 3656

                            #118
                            Re: My experience with PR

                            ^^Whaaat? The supression effect is awesome Makes people stay down when you shoot at their bunker

                            Supressive fire is actually effective now:yay:

                            Comment

                            • Deflex

                              #119
                              Re: My experience with PR

                              Originally posted by Veritas
                              They're different, not better.
                              Yes, exactly!

                              Originally posted by waaah_wah
                              The supression effect is awesome Makes people stay down when you shoot at their bunker
                              True, but that was one of the little things that keeps turning me away from PR, because once someone shoots in your general area, it's almost impossible to get out alive, let alone - see where you're going... :|:

                              But then you can see how fun it is being the other person laying down suppresive fire, where you can almost guarantee success every time. This shows you, how you must adapt to the PR playing style and get used to the gameplay, because in order to be good, you got to understand what's going on, why it's happening, and what you can do in the situation you're in with what you have. Thus, the reason the PR devs created the manual and the wiki to help new players adapt to the new style.

                              In the case of the effectiveness of the suppresion effect, flanking the enemy and using guerilla tactics will help you find the enemy first in which you and your teamates can help lay down fire on the advancing enemies before they see you, which will give you the advantage!

                              Again, PR and Vanilla both have their pros and cons, but they both take skill. In PR, teamwork is emphazised and reality is the engine that pulls people away from bf2 vanilla, as where bf2 is faster paced, but teamwork is still vital to success.

                              Comment

                              • waaah_wah
                                TEAM BLADE!
                                • Jun 2007
                                • 3656

                                #120
                                Re: My experience with PR

                                Originally posted by Deflex
                                True, but that was one of the little things that keeps turning me away from PR, because once someone shoots in your general area, it's almost impossible to get out alive, let alone - see where you're going... :|:
                                The top of your screen is pretty clear actually so you can use that to "look around". Not that you should look around when someone is shooting at you

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