Originally posted by Sm3lln03vil
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nuke the choppers they are so annoying.
i swear they go after the best kdr players since i always get killed while im doing well =(
silenced sniper should take perks 2 and 3 minimum, be not totally silenced and not be a 1 hit kill any where for balance. also they should lose the ability to fire through walls, as well as retaining tracers.
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Originally posted by jackal22 View Postnuke the choppers they are so annoying.
i swear they go after the best kdr players since i always get killed while im doing well =(
New idea: Make the choppers seek out players who doesn't move. Goodbye campers :dead:
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Originally posted by Sm3lln03vilbut i mean, they have to have a pilot in them, even if its not a player, what if u can take out a heli by shooting at the cockpit with a barret
Logic at work:
Code:Cockpit is empty -> The helis must be remote operated -> The operator must be the one who called it in -> If you kill him he should drop the remote -> If you pick up the remote, the heli should change team
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No need to change the heli. Its becoming the same issue as with other games. You dont want to waste time on it, so you want to nerf it down.
Unless youre skilled, getting a 7 kill streak is quite a challenge. Evading a chopper is a small problem, if youve either got an attention span longer than 10 seconds (get some cover). Its also easy to get down.
There are certain maps which make helis more effective, those are usually close and tight, open maps, which make a 7 kill streak quite a challenge, unless youre sniping of course...
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Im starting to get used to them now anyway, and its not so bad having to keep a closer eye out when you have them circling above.
It almost gets the adrenaline going when one is hovering right above you and you stay deadly still only to see it aim at you and you sprint for it.
......you die 2 seconds later.....but you still sprint
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