It looks to work only if you slow the *snip* down. From what Ive read around, BF2 doesnt have a dynamic lag compensation. Its set to specific values and thats it. So that can also be of blame. Which is why you see some people give advice on inter/extrapolation and latency compensation value changes, which wont work for everyone the same.
BF2 is old, its infantry combat is crap. Case ends.
BF2 is old, its infantry combat is crap. Case ends.
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