Okay so I got tired of getting blow up by nades tonight, so I took a tally of the activities. I found that over about a four minute period. There were 59 kills caused by grenades. And 64 kill due to guns. This is sad. I will admit that when I was ranking I grenade whored it up. And I would get first place almost every time. But know I am trying to make it more difficult on myself by using the m16 and sniper rifle. And its not that I'm not good with the guns... but i get hit with a grenade every ten seconds or whenever I spawn. My question is... How the heck do we go about getting activision to take out the 3frag perk. Is anyone else as annoyed as I am about this?
Frags...
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heck ya
I hear ya man thats what I'm talking about. It just that you don't even get to use those skill because of random nades always hitting you in the face.Comment
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You get yourself a server and take the grenades out. Thats how you do it.
Another reason people are grenade happy....No team kills. By default there is no friendly fire. Turn that puppy on and I bet there will be less nades.
The night mod map would also work. Hard to throw nades when you cant see.
CrunchTwitter: @CptainCrunch
Battlelog/Origin: CptainCrunchComment
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i dont know how i did it, but i managed to convince a 32 TDM server playing bog to make a deal and use no nades, martydom or GL's, and to my surprise everyone in the server stuck to it for that map, i think all of us were impressed at the far better game we all had.Comment
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What size servers are you playing on? Most games with more then 20+ people get spammy real quick. With that many people, it's an effective tactic. Play on smaller servers and the number of grenades rain from the sky fall dramatically.
You still get choice grenade spam time/places, like near the bomb early in Sabotage, near the center control point in Domination, or the HQ in any game of Headquarters. But you come to expect those and can adjust your tactics accordingly.Comment
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!YES!, someone who was actually surprised! that they got a kill. Killcam is great it pointed out just how skilled //l33t\\ they are (LOL). The 3 frag is not the problem, FF is a part of the prob, and Activision should fix the spawn camp, I had 20 deaths on a server and 10 of them were within 1 second after spawning, you should either get 5 secs or spawn in a place that is safe. I know its a military action game but the amount of spawn killing is ridiculous.Comment
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Yeah, I get killed one to two steps away from spawning about 30-40% of my deaths. It sux to spawn, try to figure out where you are and immediately die...
I've found that playing less than 16 players helps with this. I keep trying the larger games of 24 and 32 players and just can't stand them. There are so many frags, air strikes and constant helos that it just is chaos which encourages camping.
I like to flank the enemy ftw.Comment
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That's pretty good. :) I had a similar experience a couple days ago...on WETWORK (!) if you can believe it!Originally posted by The_Eliminatori dont know how i did it, but i managed to convince a 32 TDM server playing bog to make a deal and use no nades, martydom or GL's, and to my surprise everyone in the server stuck to it for that map, i think all of us were impressed at the far better game we all had.
The map started, and I typed into the chat: "*groan* this map = nade spam
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And others responded saying "it doesn't have to be". Well, I guess most of the people were non-n00bs, because only "useful" nades were used, instead of the constant nade-rain that map often becomes. It was actually really enjoyable.
As with GL's and other things, it's all about the people you play with on the server. :)Comment
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You learn to move when a nade is near you. I like the chaos of nades blowing up all over the place. Plus, there is a BIG picture of a nade that appears on your screen when you're near one.
People complain about dying from nades, noob tubes, snipers, automatics, perks, etc etc. Go play a diff game people. :yay::nod:Comment
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