I appreciate the hard work put in this mod and I really like all the historical and technical stuff they've put in. I have to admit for the low replay value compared to PR, which have a similar type of gameplay (which is even harder, due to many limitations and rules).
But somehow, I past the majority of the times in FH2 looking at the minimap, fighting a little bit, failing to find some teamwork, watching arty and guns bugging. Maybe it's why my interest is going down for that mod after less than a week...
maybe the maps are too big ? Anyway, I think they should've included at least one Berlin-type map, instead of all those endless desert land.
Most mods put accent on realism, but the variety and intensity just go down.
It's just a beginning, let's hope that FH2 will get closer to the BF42 type gameplay.
So far, AIX is the most successful, bugless mod and I think I'll never uninstall it. But when I feel like having a serious game time, I start FH2 and hope not to get spawncamped a whole round by indestructible tanks. (didn't they have any rocket launcher during WWII? that would be great...)
But somehow, I past the majority of the times in FH2 looking at the minimap, fighting a little bit, failing to find some teamwork, watching arty and guns bugging. Maybe it's why my interest is going down for that mod after less than a week...
maybe the maps are too big ? Anyway, I think they should've included at least one Berlin-type map, instead of all those endless desert land.
Most mods put accent on realism, but the variety and intensity just go down.
It's just a beginning, let's hope that FH2 will get closer to the BF42 type gameplay.
So far, AIX is the most successful, bugless mod and I think I'll never uninstall it. But when I feel like having a serious game time, I start FH2 and hope not to get spawncamped a whole round by indestructible tanks. (didn't they have any rocket launcher during WWII? that would be great...)
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