Mods made by the community cannot be played on ranked servers (mods go into a special folder that automatically identifies a server as changed/unranked.
If Infinity Ward puts it out in an official patch however, then it's possible that it could be ranked.
Mods made by the community cannot be played on ranked servers (mods go into a special folder that automatically identifies a server as changed/unranked.
If Infinity Ward puts it out in an official patch however, then it's possible that it could be ranked.
I dont care if its ranked or not to be honest, just want to have fun.
Don't they have a capture the flag game? called domination or something like that?
Both involve "flags", but it's a different gametype. Here's a pretty good description from Wikipedia:
Domination
The objective of Domination is to own (or "dominate") all of the control points on the map. There are usually at least five or six of these control points scattered around the map, and are usually found in key strategic locations. To capture a control point, a player must stand near it with no enemies nearby. After a certain amount of time, the area is captured by your team. Every time a team captures a control point, they add a point to their overall score. To win, a team must either have the higher score when time runs out, or capture all of the control points on the map.
Capture the Flag
The more traditional game mode is CTF, or Capture the Flag. The CTF in Call of Duty: United Offensive is very similar to CTF games in Unreal Tournament 2004 or Halo. Each side has a flag that they must protect. The objective is to steal the enemy's flag and take it back to your own to score a point. A team can only score if they have their flag intact. For example, if you take the enemy flag, but the enemy also takes your flag, neither team can score until one of them retrieves their flag. A team wins either by capturing the flag a certain amount of times or capturing the most flags at the end of the game. A limited selection of maps are available for CTF play. Many of the available maps have vehicles available, making it exceedingly difficult to obtain the flag without resorting to large amounts of firepower. This makes the gameplay extreme dynamic and versatile. On CTF maps without vehicles base defence can sometimes involve a large degree of 'camping' but these maps are usually small and compact therefore the emphasis is placed on moving on foot and face-to-face action.
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