your thoughts about the 1.40 patch. (for those that have a working one)

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  • Natt
    Member
    • Oct 2006
    • 593

    #31
    Originally posted by Quemical
    I feel like the sentry guns got bumped up a bit, i am getting killed by them faster and i am getting a few more kills with them as well
    It might be because after installing the patch everyone is defaulted to Light Armour :laugh:

    Comment

    • LoociusVorenus2

      #32
      Originally posted by NoseKi||s
      I can still remember when i didn't know how to podsurf, and even back then i used the beacon alot.

      On Camp G there's only a few places that are far enough from the heat of the battle to place a beacon at anyways (without it drawing alot of attention).

      If you placed the beacon far enough from flags etc. a bunch of enemies has to make a trip to destroy it, and thus they have less ppl defending flags. If they leave the beacon alone, at least you can create a situation where the enemy has to fight on multiple fronts and devide their forces when defending a flag.

      I don't think the beacon was meant to be used to get to places faster, but rather from an surprising direction.
      On camp G, most beacon drop points close to the battle will be eradicated by an orbital strike withing 3 minutes anyway. As squad leader, I have almost given up using the beacon. I usually take the Otus instead. It's seems more beneficial for a longer period of time.

      Comment

      • AlphaMonkeywoman

        #33
        its nice to see that the SCAR 11 has the power of the BOFORS but i would really like to have that skin. honestly, there has to be a way to get it....

        Comment

        • Skates
          =NfB=
          • Dec 2006
          • 857

          #34
          Originally posted by Trippet
          I'm can't speak for everyone, but it looks like beacon-spawned pods can still be steered a little bit. It's noticeably less than before, but still there. For example, without fiddling with mouse sensitivity or anything I can still land on the vent-hole deck (not the upper roof, but not the bottom deck with the doors - the one in the middle) from a beacon that's in the "stovepipe" on top of a Titan.
          Mind sharing with us how? I can only get the thing to go straight down.

          Originally posted by Quemical
          The servers with Highway tampa are crashing alot. This morning i joined moongamers and in the 2nd round it crashed. It got populated again and once more on the second round it crashed with 19 tickets left
          Our Highway Tampa Titan server has been doing fine but our Highway Tampa Assault Lines server is crashing about once every 4-6 hours it looks like.

          Edit: Actually, just crashed twice in about 1 hour.

          Comment

          • imported_ATM743
            Member
            • Feb 2007
            • 269

            #35
            Originally posted by Natt
            It might be because after installing the patch everyone is defaulted to Light Armour :laugh:
            ha that could explain why it took for ever to drain my running time

            Comment

            • Quemical
              Member
              • Jan 2007
              • 1114

              #36
              Originally posted by Skates
              Mind sharing with us how? I can only get the thing to go straight down.



              Our Highway Tampa Titan server has been doing fine but our Highway Tampa Assault Lines server is crashing about once every 4-6 hours it looks like.

              Edit: Actually, just crashed twice in about 1 hour.
              I was on that 54 man highway tampa yesterday and it was full. After a round and a half it crashed. I reconnected but only about 5 players came back and we couldn't get the game started. I waited about 15 minutes and decided to drop in later. After about 2 hrs it was full again

              Comment

              • SpartanPolo13

                #37
                yup

                Default to light armor: Sweet, but it took me a while to realize why everyone was so much easier to kill.

                Drones: I have been killed by my own drones so many times I refuse to even try them. They were supposed to be fixed last time.

                Kit saves: Yeah mine dont work either. EA is focking retarded. This took way too long and now it still doesn't work.

                Comment

                • Quemical
                  Member
                  • Jan 2007
                  • 1114

                  #38
                  IF you are still getting killed by the SL drones use the old method of looking straight up into the air while deploying

                  Comment

                  • Crabhart

                    #39
                    Well I really really really hate what this patch did to the pods. I now have absolutely no control over where I land, making something as simple as podding onto the enemy titan from a transport next to impossible. It has forced people to attempt the transport landing, even though that's what everyone did anyway. Good luck getting that drop badge.

                    There's a lot of bugs with speech and people/objects flying up into the air for no reason

                    It fixed none of the problems I was concerned about (one of which being the sentry guns shooting through the titan walls, should have been an obvious one)

                    Sure an extra gunship is cool but now it's just one side kills the enemy's two and dominates the skies.

                    Comment

                    • Fingulfin
                      Member
                      • Jun 2007
                      • 1433

                      #40
                      The SL drone explosion no longer has any force to it, aka it can't hurt anyone. It also spawns several meters above your head, so it can't crush you. You also have infinity in stock, so if it blows up for no reason, just re-deploy it.

                      Comment

                      • imported_ATM743
                        Member
                        • Feb 2007
                        • 269

                        #41
                        Originally posted by Crabhart
                        Well I really really really hate what this patch did to the pods. I now have absolutely no control over where I land, making something as simple as podding onto the enemy titan from a transport next to impossible. It has forced people to attempt the transport landing, even though that's what everyone did anyway. Good luck getting that drop badge.

                        There's a lot of bugs with speech and people/objects flying up into the air for no reason

                        It fixed none of the problems I was concerned about (one of which being the sentry guns shooting through the titan walls, should have been an obvious one)

                        Sure an extra gunship is cool but now it's just one side kills the enemy's two and dominates the skies.
                        yeah i wish that was fixed. i hated when the sentry guns would shoot though the walls that would just give the people waiting in the halls a heads up that people are there and thats totally unfair even with their 3 + guns set up and butt load of guys c4 whoring

                        Comment

                        • Quemical
                          Member
                          • Jan 2007
                          • 1114

                          #42
                          I keep hearing the sounds of Air vehicles falling to the ground for no reason

                          Comment

                          • TuSC

                            #43
                            I'm cool with the weapon changes. It doesn't affect me much in either direction.

                            I don't do Titan, but I appreciate the extra Gunships on the new map. Are there now doubles on ALL maps? Imagine 8 Gunships in the air in Suez!

                            Highway Tampa.... I took a long time to explore it and there was obviously a lot of thought put into the different areas. That would be really awesome.... if this were a DEATHMATCH map. But this is a teamplay / CTF style game and there is just a TON of totally wasted space on this map. "Dude, I'm gonna cover the oasis!" Good for you.... let me know if you see more than one jeep in 5 minutes of play. So while its cool that we get a new map, and I like the flag areas, it all seems disjointed to me so far.

                            Pods..... I can't express enough how much the new "coffin tubes" SUCK MAJOR BAWLS. Using the pods has been a major part of my gameplay when I'm on with my clan or friends. Sneak behind the line, drop a beacon somewhere sneaky or hard to find, and then have everyone pod in and land to the side so the enemy can't easily identify the beacon.

                            I've never had a problem with roof spawners. EA says it's legal, so that fine. It's just one more trick or skill to learn in the game. But there ARE ways to kill them, hamper them or stop them - even in maps without aircraft. I never understand all the whining about it. I figure it is mostly noobs who don't read forums. Same as the ones who try to say not to use vehicles until a map is 8 v 8 or more. Riiiiiiiiiight.

                            Annoying = pods get ruined THREE DAYS after I went on a NS marathon for unlocks so I could get the faster spawn beacon. Big WTFSOB on that one from me.

                            Comment

                            • Stigmata

                              #44
                              i got the beta 3 to work. i cant believe how different the podding is. and man the sentrys are a bit too powerful...

                              Comment

                              • Fingulfin
                                Member
                                • Jun 2007
                                • 1433

                                #45
                                Another thing that I noticed not many people had tested:
                                The dreaded F3 Position of the EU Transport. It WORKS!!! The gun has worked in 4/4 instances in which I got put into this position and gotten kills!

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