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undectables?

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  • #16
    Re: undectables?

    Originally posted by alex98uk
    Can you imagine how crap it would be searching for a sniper at the end of a round for 15 minutes without UAV?
    Hunt, if you have ever played it is one of the best games in bf2.

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    • #17
      Re: undectables?

      In 64 player Kubra Dam??? No thanks, doesn't sound like fun to me.

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      • #18
        Re: undectables?

        I made a thread about maybe hiding snipers from satscan at some times. I got flamed for posting my thoughts.

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        • #19
          Re: undectables?

          Originally posted by Doggie52 View Post
          I got flamed for posting my thoughts.
          Seems to be a common theme around your posts :laugh:

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          • #20
            Re: undectables?

            Originally posted by alex98uk View Post
            Seems to be a common theme around your posts :laugh:
            Yes yes, maybe I'm just too revolutionary and smart for this community.

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            • #21
              Re: undectables?

              Originally posted by Doggie52
              Yes yes, maybe I'm just too revolutionary and smart for this community.
              I sense a little bit of confidence, but i don't sense something else:shakehead:

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              • #22
                Re: undectables?

                USE THE SEARCH FUNCTION! IT'S NOT THAT HARD!
                That's not revolutionary, that's just annoying.

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                • #23
                  Re: undectables?

                  Originally posted by Goldleader101 View Post
                  that would be rather boring, and a lot of people might whore the kit if it can't be detected. But in theory it sounds good
                  yeah it does sound good, but i agree the game would be filled with snipers with aimbots

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