The Scientific Laws of Battlefield 2

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • CaptDestroyer0

    #31
    Re: The Scientific Laws of Battlefield 2

    72. Never staife left,right or backup;claymore is on its way
    that happends to me alot

    Comment

    • AlexIsUber
      Member
      • Jan 2006
      • 459

      #32
      Re: The Scientific Laws of Battlefield 2

      you guys are GOOD!

      Comment

      • range_-_master13
        Member
        • May 2006
        • 20

        #33
        Re: The Scientific Laws of Battlefield 2

        73. The only time you will be revived is when there is arty, a tank, APC, Chopper, Bombs, Grenade, support gunner, or a knifer ready for free points

        Comment

        • AngelicThreat

          #34
          Re: The Scientific Laws of Battlefield 2

          That is actually VERY TRUE.

          Comment

          • ichangedmyname

            #35
            Re: The Scientific Laws of Battlefield 2

            74. Chuck Norris is as Chuck Norris does.

            Cheers

            Comment

            • thissitesucks

              #36
              Re: The Scientific Laws of Battlefield 2

              lol these are so true and funny

              Comment

              • SJB

                #37
                Re: The Scientific Laws of Battlefield 2

                this amused me because of its trueness

                Comment

                • gypsyd01

                  #38
                  Re: The Scientific Laws of Battlefield 2

                  75. When in tank, see armour round go through the buggy role cage moments before the jihad jeep wipes you out.

                  Comment

                  • Gun slinger

                    #39
                    Re: The Scientific Laws of Battlefield 2

                    Originally posted by jdrou
                    You can tell how old this is because arty no longer gives TKs. Still funny for people who remember the old days though.
                    I get Tk'd by arty all the time, maybe the commander doesnt get minus points for it, but I still get teamkilled and it is logged into the commanders stats as a tk

                    Comment

                    • jdrou
                      Member
                      • Jul 2006
                      • 1860

                      #40
                      Re: The Scientific Laws of Battlefield 2

                      Originally posted by Gun Slinger
                      I get Tk'd by arty all the time, maybe the commander doesnt get minus points for it, but I still get teamkilled and it is logged into the commanders stats as a tk
                      AFAIK the commander doesn't lose points and also doesn't accumulate TKs towards being auto-kicked from the server from artillery TKs.

                      Comment

                      • Gun slinger

                        #41
                        Re: The Scientific Laws of Battlefield 2

                        no your right, but the tk's do count in his overall stats

                        someone is more than welcome to test this and correct me if I am wrong

                        Comment

                        • booya8

                          #42
                          Re: The Scientific Laws of Battlefield 2

                          10.When fleeing from an enemy, you will be shot to death, inches away from your cover.

                          needs to be changed to inches behind cover

                          i die so many times after i'm behind a building or a wall. last time i checked bullets and penetrate 6 feet of stone. but then again anyting is possible in bf2

                          Comment

                          • CaptDestroyer0

                            #43
                            Re: The Scientific Laws of Battlefield 2

                            or jumping over it it lol

                            Comment

                            • redrider

                              #44
                              Re: The Scientific Laws of Battlefield 2

                              On a serious side, you knew Id have to do it. Learning about the physics that the game applies will help a lot. The one rule I use a lot is the one that covers splash damage. That should explain itself. If you dont know, Ill briefly tell you about it. When in armor the enemy troops will duck behind cover and think that you cant see them so you cant shoot them. A lot of the stacked up sand bags have walls behind them and if you shoot the wall, with the main, gun you will kill everyone in front of the wall ie. behind the sand bags (blast radius applys of course). Also there is one strange one, while talking about armor, an APC cant (Tank too) shoot thier main gun through a chain link fense (sp). So if you can stay on the opposite side that the APC is on he cant shoot you. I spent about 2 minutes, on the Fushee map, walking through a hole in the chain link fense while the APC at the end of it went back and forth trying to kill me. He finally was taken out by an attack chopper and of course I was accused of cheating, LOL.

                              Back to the threads main topic. I should get a medal because 99% of the time I get revived, its just in time to be face to face with enemy armor and die, again. True so true. Good thread by the way. . . . . . . . . . .Red

                              Comment

                              • blizzard84

                                #45
                                Re: The Scientific Laws of Battlefield 2

                                43.You must be the fattest person in the army as you cannot fit through a 3 foot wide gap between the bamboo
                                Haha, this one really gets me too.. I could maybe see an AT guy having a hard time.. but a sniper?

                                Comment

                                Working...