Glass Penetration

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  • Astralman

    #46
    Re: Glass Penetration

    Originally posted by 'dL//Aeriald
    What's your point?
    No kidding. The list of what won't down a chopper is easier to read.

    Comment

    • -Shifty-
      Member
      • Sep 2007
      • 2525

      #47
      Re: Glass Penetration

      Well, once I shot an SRAW at a Z10, hit him right in the cockpit, both guys died but the helis was only smoking white.


      Oh and one time I was chinese and stole an F35B, (J10 is not my type) and a J10 from my team locked on the other F35B, and when the milles missed it came for me, and hit me from behind, and yet I died but my plane was smoking only.

      Comment

      • 13DarkWolf

        #48
        Re: Glass Penetration

        Yep MG on any Jet

        Comment

        • Kodakk
          Member
          • Oct 2006
          • 3486

          #49
          Re: Glass Penetration

          Originally posted by JTF2_darkloop
          not ten minits ago, I shot the pilot out of his cockpit with the .50 on a Humvee!
          Thank you.

          Comment

          • camper.
            Member
            • Dec 2006
            • 3459

            #50
            Re: Glass Penetration

            Originally posted by 'dL//Aeriald
            Thank you.
            Everything pierces mate, have you never flown in a chopper and suddenly lost 2 bars of health (the soldier's health)? That's from small arms fire.

            Comment

            • Kodakk
              Member
              • Oct 2006
              • 3486

              #51
              Re: Glass Penetration

              Well, post the weapons you know penetrate....

              weapons such as the g36e, l85a1, etc don't... so obviously some don't

              Comment

              • camper.
                Member
                • Dec 2006
                • 3459

                #52
                Re: Glass Penetration

                Originally posted by 'dL//Aeriald
                Well, post the weapons you know penetrate....

                weapons such as the g36e, l85a1, etc don't... so obviously some don't
                I think they do, but their deviation is too high to hit.


                Material.active 19
                Material.name "Glass_bulletproof"
                Material.type 1
                Material.friction 1.1
                Material.elasticity 0
                Material.resistance 0.01
                Material.projectileCollisionHardness 0.2
                Material.penetrationDeviation 0.2
                MaterialManager.createCell 19 0
                MaterialManager.damageMod 1
                MaterialManager.setSoundTemplate 0 S_Impact_Glass_Vehicle
                MaterialManager.createCell 19 18
                MaterialManager.damageMod 3
                MaterialManager.createCell 19 22
                MaterialManager.damageMod 0
                MaterialManager.createCell 19 23
                MaterialManager.damageMod 0.33
                MaterialManager.createCell 19 24
                MaterialManager.damageMod 0.33
                MaterialManager.createCell 19 25
                MaterialManager.damageMod 0.33
                MaterialManager.createCell 19 26
                MaterialManager.damageMod 0.6
                MaterialManager.setEffectTemplate 1 e_bhit_s_ricochet
                MaterialManager.createCell 19 27
                MaterialManager.damageMod 1
                MaterialManager.createCell 19 28
                MaterialManager.damageMod 0.75
                MaterialManager.createCell 19 29
                MaterialManager.damageMod 0.75
                MaterialManager.createCell 19 30
                MaterialManager.damageMod 0.75
                MaterialManager.createCell 19 31
                MaterialManager.damageMod 4
                MaterialManager.createCell 19 32
                MaterialManager.damageMod 8
                MaterialManager.createCell 19 41
                MaterialManager.damageMod 0.8
                MaterialManager.setEffectTemplate 1 e_bhit_s_ricochet
                MaterialManager.createCell 19 60
                MaterialManager.damageMod 10
                MaterialManager.createCell 19 71
                MaterialManager.damageMod 0.6
                MaterialManager.createCell 19 72
                MaterialManager.damageMod 0.3
                MaterialManager.createCell 19 77
                MaterialManager.damageMod 0.33
                MaterialManager.createCell 19 86
                MaterialManager.damageMod 0
                MaterialManager.createCell 19 98
                MaterialManager.damageMod 0
                MaterialManager.createCell 19 102
                MaterialManager.damageMod 0
                MaterialManager.createCell 19 105
                MaterialManager.createCell 19 106
                MaterialManager.damageMod 0
                MaterialManager.createCell 19 110
                MaterialManager.damageMod 0.6
                MaterialManager.createCell 19 1013
                MaterialManager.damageMod 2
                MaterialManager.createCell 19 1014
                MaterialManager.damageMod 2
                MaterialManager.createCell 19 1015
                MaterialManager.damageMod 2
                MaterialManager.createCell 19 1016
                MaterialManager.damageMod 2
                MaterialManager.createCell 19 1017
                MaterialManager.damageMod 2
                MaterialManager.createCell 19 1018
                MaterialManager.damageMod 2
                MaterialManager.createCell 19 1019
                MaterialManager.damageMod 2
                I think the latter damageMods refer to splash damage - bullet damage (materials 36-something) isn't included there.

                Comment

                • Kodakk
                  Member
                  • Oct 2006
                  • 3486

                  #53
                  Re: Glass Penetration

                  I thought splashdamage was a seperate piece in the code.
                  Check the SRAW code.

                  And that's the code for the glass... shouldn't you be looking under weapons?

                  Comment

                  • camper.
                    Member
                    • Dec 2006
                    • 3459

                    #54
                    Re: Glass Penetration

                    Silly me :)

                    The last one, yes, it's for glass colliding with other **** (how useful?).

                    Can't be arsed to do it the other way.

                    Comment

                    • Astralman

                      #55
                      Re: Glass Penetration

                      Once I was on my bicycle throwing my morning paper route when a HUGE WHITE GERMAN SHEPARD JUMPED from behind a bush and GRABBED ME BY MY FOOT. He tried to pull me off my bike. Luckily I was wearing boots!

                      Comment

                      • DesertFalcon
                        Member
                        • Oct 2006
                        • 4011

                        #56
                        Re: Glass Penetration

                        Originally posted by Astralman
                        Once I was on my bicycle throwing my morning paper route when a HUGE WHITE GERMAN SHEPARD JUMPED from behind a bush and GRABBED ME BY MY FOOT. He tried to pull me off my bike. Luckily I was wearing boots!
                        your 52 and you have a paper route?

                        Comment

                        • MooseHouse

                          #57
                          Re: Glass Penetration

                          Originally posted by Astralman
                          Once I was on my bicycle throwing my morning paper route when a HUGE WHITE GERMAN SHEPARD JUMPED from behind a bush and GRABBED ME BY MY FOOT. He tried to pull me off my bike. Luckily I was wearing boots!
                          WTF? :laugh:

                          Comment

                          • waaah_wah
                            TEAM BLADE!
                            • Jun 2007
                            • 3656

                            #58
                            Re: Glass Penetration

                            Originally posted by DesertFalcon
                            your 52 and you have a paper route?
                            He said "once". But i really hope thats a long long time ago...

                            Comment

                            • Kodakk
                              Member
                              • Oct 2006
                              • 3486

                              #59
                              Re: Glass Penetration

                              Desertfaclon = + 2
                              Astralman = -5 (he teamkilled me with that post)

                              *anyways...
                              Camper, i think it is the weapons, but it could also be due to lag
                              example:
                              to hit a movie helicopter with a TV missile you must hit it in the tail due to latency...
                              maybe if you hit it straight on and it collides with the pilot before hitting the tail, it detects a hit on the pilot thus killing him rather than the helicopter??
                              *same with other weapons?

                              Comment

                              • Darth_Brandis

                                #60
                                Re: Glass Penetration

                                The F200-GL penetrates glass. I took out a few players in a heli with the nade attatchment.

                                Comment

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