The Claymore Thread

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  • XmetallicaXguitarstX
    Member
    • Jul 2006
    • 3014

    #46
    Re: The Claymore Thread

    Claymores need to go back to the ****ing way they used to be...

    First off, friendly fire for claymores/mines would be mandatory in all servers just like the old days, and claymores should be destroyable.. You see a badly placed claymore, and you can blow it up with a grenade to get it out of the way.. The way it is now you have to find an alternate route, and most likely there are claymores all along that other route.. it's BS.


    I'm tired of taking every corner 20 ft wide and still getting blown up..


    You don't see snipers/claymores in competitions for a reason... I'll let you take a wild guess.

    Comment

    • |-TC-| NZSAS-Trooper

      #47
      Re: The Claymore Thread

      Originally posted by stalker2200
      Don't play karkand/jala.

      solved.
      "ahem" I spam claymores on wake.

      Comment

      • Jemme101

        #48
        Re: The Claymore Thread

        Originally posted by metallicaguitrst
        Claymores need to go back to the ****ing way they used to be ...

        ... you don't see snipers/claymores in competitions for a reason... I'll let you take a wild guess.
        No problem here with returning them as they were. I would still get my kills from each of them as I do now, but it would minimize the spam you guys get on SAK & Jala.

        The only kit played in competitions these days is Medic and the odd Support. I did whore the Sniper in compo for a short period in maps like Oman & Kubra because you get a nice FOV. But in the end matches are faster paced than public games so you are more effective in close with the rest of the team. The SVD helps out, but I can do the job with a M16/AK101 to.

        Comment

        • TotalBF2er

          #49
          Re: The Claymore Thread

          Originally posted by {WgK]
          Well i do enjoy playing as the sniper class but i only use the claymore to protect me from gettin knifed while im busy taking out targets.

          //Wgk
          I would have no problem with that. It protects your flank while you're busy sniping. That being said, if snipers must have claymores, as the game developer to ensure they weren't used as assault (since claymores in war are used for perimeter defense, or booby traps), I would have allowed them only to exist if the sniper was in a [predetermined range], or was alive.

          I would even accept claymores if they had a delayed deployment - certainly the timer is reset everytime you take damage while setting a claymore.. then I could accept that. As of right now, the ability to simply 'drop' them while being shot repeatedly and dropping them after they are killed, pisses me off.

          Comment

          • imported_Neptune
            Senior Member
            • Aug 2007
            • 1021

            #50
            Re: The Claymore Thread

            Originally posted by W_Parmenter
            So why bother trying to cap it? The most important flag is the factory, when the USMC has it they have a huge advantage and the MEC are screwed. It drives me crazy when me and maybe one or two other guys are desperately trying to defend the factory against waves of enemy and I see lots of blue dots around the hotel.
            yeah i agree, but you already said what i wouldve said.. my teammates never spawn on it. If you have a good team that can cleanly sweep up all the clays (Set off & revive) than you can probably push through all the flags until maybe the bridge. If your team is better than moderate, you may be able to take cement factory.

            but the point is why should ANY kit have this powerful weapon? why do you deserve to get easy kills just because you click sniper, click on a white dot, press 5, click once more and bam, devastation to an enemy.

            Comment

            • AlphaCueUp

              #51
              Re: The Claymore Thread

              i went to two servers and picked sniper kit.....i laid a clay at the top of the laddder on the roof i was sniping....this was just after i entered the server...two teamates come up the lader, die and punish...so i find another spot and put a clay down.....some idiot teamate gets killeed by it, punishes me, and im kicked from the server......i was in the server for a total of like five minutes tops.....effn BS nonsense

              i wouldnt mind clays as long as FF is off on them...because stupid effn schmuck piece of shat noob retards set them off and punish because they have no dicks and take it in the ear

              Comment

              • Bald-Eagle11
                Member
                • Aug 2006
                • 742

                #52
                Re: The Claymore Thread

                See above

                If the game is being played like it should do with good team / squad play then clays should not be an issue ,

                Asualt leads to the flag and medic revives .

                Alass EA have not taken note of my suggestion , sqaud member bonuses in a new patch !!!!!!!!!!!!!!

                Comment

                • {WgK]

                  #53
                  Re: The Claymore Thread

                  Originally posted by AlphaCueUp
                  i went to two servers and picked sniper kit.....i laid a clay at the top of the laddder on the roof i was sniping....this was just after i entered the server...two teamates come up the lader, die and punish...so i find another spot and put a clay down.....some idiot teamate gets killeed by it, punishes me, and im kicked from the server......i was in the server for a total of like five minutes tops.....effn BS nonsense

                  i wouldnt mind clays as long as FF is off on them...because stupid effn schmuck piece of shat noob retards set them off and punish because they have no dicks and take it in the ear

                  ahh yes the bane of all snipers existence. the noob teammates they see the little red skull and think " o yay candy lets all run str8 4 it and punish the person who left it there". i h8 those ppl sooooo much

                  //Wgk

                  Comment

                  • AlphaCueUp

                    #54
                    Re: The Claymore Thread

                    Originally posted by Bald-Eagle11
                    See above

                    If the game is being played like it should do with good team / squad play then clays should not be an issue ,

                    Asualt leads to the flag and medic revives .

                    Alass EA have not taken note of my suggestion , sqaud member bonuses in a new patch !!!!!!!!!!!!!!
                    i dont think thats a quality solution either, i dont think anyone should have to sacrafice themselves to trip a clay....not so much that they hafta die, then get revived, but it allows the sniper to gain points for noobishly and whorishly spamming clays in high traffic areas.....it promotes retardation and assnoobery and its effn BS nonsense.....its almost like awarding points for spammin 20 grenades in one minute

                    Comment

                    • sfsouthpaw

                      #55
                      Re: The Claymore Thread

                      Originally posted by Stilla-Killa
                      Im starting to love claymores all over again. Hence the name Clay-More

                      I like claymores, but they need to be implemented better, as the previous replies have mentioned.

                      One suggestion that I came across in a previous thread, was that they should be able to be spotted so your teammates can be alerted to them.

                      BF:Bad Company is supposed to have fully destructible maps, I wonder if this includes clays/mines.

                      Comment

                      • camper.
                        Member
                        • Dec 2006
                        • 3459

                        #56
                        Re: The Claymore Thread

                        They should be able to destroy them, but snipers should be able to remote detonate them. Just give the sniper a C4 pack looking like a claymore, problem solved. They might use it for what it's made for *cough*play project reality*cough*.

                        Comment

                        • buteonidae
                          Member
                          • Nov 2006
                          • 968

                          #57
                          Re: The Claymore Thread

                          That's why I only play on servers with FF on, no clay spamming and no mine spmming. It's great fun. And if someone new to the server joins and starts his claymore spamming, he/she soon realise what's going on - and stops :)

                          Remember once, this guy/girl put some mines so the enemy couldn't cross the river (Karkand) he got 5 TKs or so with one mine, he went back and removed all his mines :)

                          Comment

                          • TotalBF2er

                            #58
                            Re: The Claymore Thread

                            The only problem with having FF on for claymores, is then you can't use them at all. The point is not to eliminate their use, or punish the claymore layer, but to restrict HOW they are deployed, HOW LONG it takes to plant them, and how long they should remain in existence.

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