Nerf nade usage please

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  • DarkPepe

    #16
    Re: Nerf nade usage please

    Originally posted by zuiquan1
    When one weapon has real to life characteristics but all the others don't it creates a horrible inbalance that must be corrected...its not about nerfing this weapon or that one because they "kill to much" its about a level playing field that should be achieved through a "balance" of real life characteristics and "gameplay" to create a fun atmosphere for everyone.

    Wouldn't you agree?
    No I Dont... BF2 is the "balance game".. both sides have the same firepower.. IT SUX.. BF42 Instead put all the balance on different weapon/vehicles characteristics, for example, The German Army have the tiger, a lot of hit points, a very powefull main gun but slow as cow... US Army, have the M10, a lot of hitpoints, not so powerfull main gun, but faster than the Tiger.

    EoD is BF42 School... for example, VC Snipers has the Dragunov, less accurate than the XM21 but instead is more silent and the sniper class have some masive killers Bouncing Bettys... compared with the claymores that can take out 1 or 2 guys at once (BB can kill 6 guys with a big explosion radious).

    Talking about Nades... nerfing them will make it worthless to use... instead the players have to learn how to adapt to OTHER play style.. this is no BF2 "kid's plastic war-I-love-stats" is one of the best mods for BF42 EVER.

    Cheers.

    Comment

    • Fitta

      #17
      Re: Nerf nade usage please

      Originally posted by DarkPepe
      Talking about Nades... nerfing them will make it worthless to use...
      I play because it's fun, and it's not fun being spammed by 20-30 nades when trying to defend a flag. Nice firefights make better gameplay = funnier.

      My opinion is that reducing the number of nades or making them less powerful is one of the top priority.

      Comment

      • DarkPepe

        #18
        Re: Nerf nade usage please

        Originally posted by Fitta
        I play because it's fun, and it's not fun being spammed by 20-30 nades when trying to defend a flag. Nice firefights make better gameplay = funnier.

        My opinion is that reducing the number of nades or making them less powerful is one of the top priority.
        That's the idea behind the use of the granades, killing a concentration of enemies on a reduced space... If you are been killed over and over again by granades, try to relocate to a safe position to defend the flag... is not that hard ....

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        • Eleazar

          #19
          Re: Nerf nade usage please

          Originally posted by Fitta
          So, you are the only one in the world who can hold a gun completly still without moving a micromillimeter?
          A micromillimeter would not matter when firing at a target within the range of 100 meters, especially with a sniper rifle. You haven't a clue what you are talking about. There are also plenty of snipers, in the right conditions, that can reliably take out a target within 700-800 meters. Heck, there are snipers that have taken out a target 1600 meters away. Sniper rifles are also weighted in certain parts of the gun to minimize human movement of the gun. When using a bipod or when steadying the rifle against a surface the sniper rifle will not move significantly to interfere with precision and accuracy of the sniper's aim. The biggest aspects to a sniper's precision and accuracy are vertical bullet deviation(bullet drop) and random bullet deviation. When a sniper is using proper technique and has properly braced his firearm, there will not be significant sway his to affect aiming.

          The only reason the gun should sway in this case is because the sniper is breathing. Sniper's are trained to breath a certain way when they fire their rifles so it does not significantly affect the precision and accuracy of their aim. When an experienced sniper fires a round at a target, it is with high lethality.

          If you are going to have the gun sway when in crouched, prone, or a supported position, the sway should mimic the breathing of the soldier. It shouldn't just be some random direction of movement to the firearm.

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          • Fitta

            #20
            Re: Nerf nade usage please

            Originally posted by Eleazar
            You haven't a clue what you are talking about.
            Yes I do. I'm a trained sniper myself and I know what I'm talking about. Also keep to the topic. It's about a computer game, and the game allows a player stand up, kneel and prone without moving the rifle one single micromillimeter.

            Also, bullet drop is not much to worry about when a trained sniper knows how to measure distances. Worse is the wind and in cold conditions the ammo temperature and chilly hands.

            Comment

            • Eleazar

              #21
              Re: Nerf nade usage please

              Originally posted by Fitta
              Yes I do. I'm a trained sniper myself and I know what I'm talking about. Also keep to the topic. It's about a computer game, and the game allows a player stand up, kneel and prone without moving the rifle one single micromillimeter.

              Also, bullet drop is not much to worry about when a trained sniper knows how to measure distances. Worse is the wind and in cold conditions the ammo temperature and chilly hands.
              Maybe soldiers in EOD don't have to breath and their muscles never fatigue when holding a rifle in an unsupported position. Did you ever think about that? Well, did you?

              Comment

              • DarkPepe

                #22
                Re: Nerf nade usage please

                is this topic going anywere?

                Comment

                • DrFunk

                  #23
                  Re: Nerf nade usage please

                  Originally posted by DarkPepe
                  No I Dont... BF2 is the "balance game".. both sides have the same firepower.. IT SUX.. BF42 Instead put all the balance on different weapon/vehicles characteristics, for example, The German Army have the tiger, a lot of hit points, a very powefull main gun but slow as cow... US Army, have the M10, a lot of hitpoints, not so powerfull main gun, but faster than the Tiger.

                  EoD is BF42 School... for example, VC Snipers has the Dragunov, less accurate than the XM21 but instead is more silent and the sniper class have some masive killers Bouncing Bettys... compared with the claymores that can take out 1 or 2 guys at once (BB can kill 6 guys with a big explosion radious).

                  Talking about Nades... nerfing them will make it worthless to use... instead the players have to learn how to adapt to OTHER play style.. this is no BF2 "kid's plastic war-I-love-stats" is one of the best mods for BF42 EVER.

                  Cheers.

                  BF2 is the balance game? :laugh: Lets see... the Chinese get AK47s, the MEC get AK74s and the USMC gets M16s. Each weapon differs from the other. Of course we have the choppers: the MEC chopper has an excellent cannon due to its splash while the USMC Cobra has a slim profile which makes it a bit harder to hit.

                  Lets not get started on the F35s and J10s. Balance 4tw.

                  Wings.

                  Comment

                  • Real-BadSeed

                    #24
                    Re: Nerf nade usage please

                    I have no problem with the nades as they are,... But the support/ammo guy shouldnt be able to follow around a group of nade spammers keeping them full of nades either. I think that adds to the problem more than anything.

                    I know they are nerfing the snipers, i just hope it isnt too much.....plz dont over do it.

                    Comment

                    • SgtMaj.Sudano

                      #25
                      Re: Nerf nade usage please

                      what you guys mean by nerf.

                      Comment

                      • Real-BadSeed

                        #26
                        Re: Nerf nade usage please

                        nerf = make: soft, weak, child version

                        It comes from "Nerf" toys, they make soft sponge rubber footballs, and toy guns that shoots sponge bullets at you, that bounce off.

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                        • SgtMaj.Sudano

                          #27
                          Re: Nerf nade usage please

                          Oh ok, sorry never picked up on that one. As that why this thread has randomly over 16 million views? Google searches come here maybe? Or just an error.

                          Comment

                          • Fitta

                            #28
                            Re: Nerf nade usage please

                            Originally posted by SgtMaj.Sudano
                            Oh ok, sorry never picked up on that one. As that why this thread has randomly over 16 million views? Google searches come here maybe? Or just an error.
                            It's because over 16 millions think nade nerfing is important!

                            Comment

                            • Fitta

                              #29
                              Re: Nerf nade usage please

                              Originally posted by Chefmoto1
                              WTF is with all the views lol is it some forum bug?
                              No it's just an important issue.

                              Comment

                              • MooseHouse

                                #30
                                Re: Nerf nade usage please

                                Originally posted by Fitta
                                The you can run BF2 1.0 for yourself. You don't HAVE to install patches. Lol think before you type next time :laugh::laugh::laugh:
                                Erm.. Think for yourself.. Are there any servers? :shakehead Are bots fun? :shakehead Are Mods fun? :nod:

                                Now Stfu :dead:

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