Re: Nerf nade usage please
No I Dont... BF2 is the "balance game".. both sides have the same firepower.. IT SUX.. BF42 Instead put all the balance on different weapon/vehicles characteristics, for example, The German Army have the tiger, a lot of hit points, a very powefull main gun but slow as cow... US Army, have the M10, a lot of hitpoints, not so powerfull main gun, but faster than the Tiger.
EoD is BF42 School... for example, VC Snipers has the Dragunov, less accurate than the XM21 but instead is more silent and the sniper class have some masive killers Bouncing Bettys... compared with the claymores that can take out 1 or 2 guys at once (BB can kill 6 guys with a big explosion radious).
Talking about Nades... nerfing them will make it worthless to use... instead the players have to learn how to adapt to OTHER play style.. this is no BF2 "kid's plastic war-I-love-stats" is one of the best mods for BF42 EVER.
Cheers.
No I Dont... BF2 is the "balance game".. both sides have the same firepower.. IT SUX.. BF42 Instead put all the balance on different weapon/vehicles characteristics, for example, The German Army have the tiger, a lot of hit points, a very powefull main gun but slow as cow... US Army, have the M10, a lot of hitpoints, not so powerfull main gun, but faster than the Tiger.
EoD is BF42 School... for example, VC Snipers has the Dragunov, less accurate than the XM21 but instead is more silent and the sniper class have some masive killers Bouncing Bettys... compared with the claymores that can take out 1 or 2 guys at once (BB can kill 6 guys with a big explosion radious).
Talking about Nades... nerfing them will make it worthless to use... instead the players have to learn how to adapt to OTHER play style.. this is no BF2 "kid's plastic war-I-love-stats" is one of the best mods for BF42 EVER.
Cheers.
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