BF2 ****ty hit detection proven, Dice what are you canne do about it?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • SK

    #46
    Re: BF2 ****ty hit detection proven, Dice what are you canne do about it?

    Originally posted by Saluca
    because if you look at the the player model you will see that it get hit but the player it self will ot take any damage
    Actually I thought that the smoke puffs are behind the player, with the projectile hitting the ground.
    But with them on the player it of course makes sense too: The client prediction predicts that you have hit the enemy, and so draws the puff of smoke on the player. On the server though, the bullet doesn´t hit, which is perfectly possible with the delays involved.
    I might do some test myself if I have the time :)

    Comment

    • Monkmonkman
      Member
      • Jan 2007
      • 582

      #47
      Re: BF2 ****ty hit detection proven, Dice what are you canne do about it?

      why they didn't put hit detection client side....

      Comment

      • SK

        #48
        Re: BF2 ****ty hit detection proven, Dice what are you canne do about it?

        Well no matter how you slice it, there will always be "artifacts" due to client and server having to relay information, which takes time. You can´t go without prediction, as this would make the game extremely laggy and unresponsive.

        Comment

        • brianthebold

          #49
          Re: BF2 ****ty hit detection proven, Dice what are you canne do about it?

          Originally posted by [AK]Lord_Of_War
          There called "Drag Shots". You must not no how to shoot? If a person is standing still, aimed at the head, and shoot, IT ALWAYS WORKS! And if he's running, of course you shoot 2 inches away from the head, because he's going to run into them, you can shoot right at them.
          And ok, you want me to leave? I will leave, it is you people that piss me off, so I had enough. Today is my last day at these forums. Thank you.

          Ehem, I would like an award for warding off the annoying CS troll.....:p

          Comment

          • scott123

            #50
            Re: BF2 ****ty hit detection proven, Dice what are you canne do about it?

            Funny...when I play sniper and shoot people who are running (or walking) I always get hits by aiming slightly ahead of them. Exactly the opposite of what the footage shows.

            Comment

            • baskilla

              #51
              Re: BF2 ****ty hit detection proven, Dice what are you canne do about it?

              meh. there have been instances when I was in a close quaters gun battle with someone, and none of my bullets hit the person, even when my crosshairs were on the person, but then I am still learning so...

              Comment

              • brianthebold

                #52
                Re: BF2 ****ty hit detection proven, Dice what are you canne do about it?

                Eh, just go by what you think should hit them, and you should, and fire in nice short bursts, or singles. I see that you play spec ops and assault a lot, I actually did that to when I first started, and I thought I was terrible at the game...well I am still not that great, but I got much better by using the Medic and Support kits, not for the point whoring, but for the usage of the guns, they taught me how to use all the modes: Full, singles, burst.

                Comment

                • zipp0r

                  #53
                  Re: BF2 ****ty hit detection proven, Dice what are you canne do about it?

                  Originally posted by scott111
                  Funny...when I play sniper and shoot people who are running (or walking) I always get hits by aiming slightly ahead of them. Exactly the opposite of what the footage shows.
                  due to ping differences and the distance you are from the target will affect it.

                  i said earlier that increasing the interp may be worth trying (which i will when i can be arsed to play bf2 again), because in that video its showing how counterstrike acts with a low interp, which actually suggests an increase is needed. but as those 2 games are different and that cs has a far better netcode, it needs some testing. but i have to find a low ping server with 24/7 mashtur so i can have plenty of targets to shoot at and to write down that damn long command so i can retype it correctly.

                  all i did a while back was changing 2 settings to match my ping and it was too much of a change and i was getting no hits AT ALL from a reasonable distance with the pkm.

                  p.s can someone post an unmolested version of this file so i can reset mine to defaults C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\Settings\usersettings.con

                  Comment

                  Working...