So many nades...

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • YoDiddy

    #16
    Re: So many nades...

    Originally posted by ent|ty
    Nades don't miss much, and their splash radius makes it worthwhile.
    At times it seems they reach farther than c4 splash.

    Comment

    • kenof2142

      #17
      Re: So many nades...

      It got so bad in both bf2 and 2142 where I kept getting killed by some nades by the same guy just spamming them, finally I got around to him and stabbed him the proceeded to take a nice long hump of his face......he stopped for a bit.

      Comment

      • |-TC-| NZSAS-Trooper

        #18
        Re: So many nades...

        OMFG HES WORSE THAN -=RD=-Volx... wait what did I just say?

        Comment

        • Shadowpit

          #19
          Re: So many nades...

          Originally posted by [ht].ken
          It got so bad in both bf2 and 2142 where I kept getting killed by some nades by the same guy just spamming them, finally I got around to him and stabbed him the proceeded to take a nice long hump of his face......he stopped for a bit.
          thats allways fun:laugh: , but I feel stupid when I get shot doing it lol

          Comment

          • Jedi_Joe

            #20
            Re: So many nades...

            one time i was playing karkand, and i saw about 20,000,000 grenades in the air and all i could see is

            ......[grenade].....
            someone[grenade]someone_else
            .>>>>[grenade]<<<<.

            x50

            Comment

            • Bloodsport

              #21
              Re: So many nades...

              Originally posted by Jemme101
              I heard he has been unemployed for awhile and gets 0.25 Euro per kill from his coffeeshop. Allthough I doubt that info because it came from one of his weed smoking e-buddies
              :laugh:

              Unemployed or not, that is a hell of amount of time to be playing per day!

              Comment

              • SERIALBUTCHER

                #22
                Re: So many nades...

                Originally posted by brianthebold
                Well....I think that is just idiocy, if you are getting shot at you should shoot back...however, some people in IO mode just use the nades, and not much else ever. Just look at the guy that is shooting up the leaderboards, look at his nade kills compared to his weapon kills: http://bf2s.com/player/67382006/

                *edit* Not talking smack to this guy, I have actually played with him, and hes a great guy to squad up with, works very well.
                Nothing to be ashamed of, I have "gay" friends too

                j/k j/k j/k j/k j/k

                Seriously tho', use what ever works lol

                LG SB

                peace:)

                Comment

                • Mekstizzle

                  #23
                  Re: So many nades...

                  It's just one big **** up. I'm regretting patching up becuase i can't play PR anymore. You still get some annoying crap but the main thing i like about PR is the guns.

                  Usually in BF2 you get the jump on someone, only for them to prone and headshot you. In PR, they're dead before they go prone. It's no longer "Last to prone wins"

                  It felt so crap playing vBF2 the other day, i mean someone was 10m infront of me and i had an M16. I got him before he saw me and fired off. First round hit him and the other two missed. From there on all rounds missed FROM 10 ****ING METERS? and he then jumped, proned and G36E'd me. I think the infantry action in vBF2 is hopeless. If i want vehicle whoring i'll go vBF2 if i want some good infantry play i'll go PR.

                  Comment

                  • BigPig_PW69

                    #24
                    Re: So many nades...

                    I am (like most of you) against Nade Spamming (particularly if that's the only tactic) but in some cases it's the only way to stand a chance against the roaming packs of medic whores who are desperate to hike their K/D ratios and satiate their servere hankering for points!!

                    Sometimes peace can only be bought about by WAR!!

                    Comment

                    • vesuvan
                      Member
                      • Oct 2006
                      • 715

                      #25
                      Re: So many nades...

                      Nades should just be removed from IO. Would help a lot with the spamming. Hell, take away gaymores too (gaymores are claymores placed to spam, not to protect your A$$). Just my 2 cents.....

                      Comment

                      • TotalBF2er

                        #26
                        Re: So many nades...

                        Originally posted by vesuvan
                        Nades should just be removed from IO. Would help a lot with the spamming. Hell, take away gaymores too (gaymores are claymores placed to spam, not to protect your A$$). Just my 2 cents.....
                        Usually just limiting their use, or putting a delay inbetween the use of them (similar to having a reloading time on the GL).

                        In fact everything in the game should have a reloading time. Supply bags, medic bags, grenade tossing, claymore laying (you can't lay a claymore in 10ms sorry), diving to prone (delay to recover accuracy).

                        That way, players will rely more on their weapons, but still have that nade option when the opportunity presents itself to use it.

                        Good gun battles or firefights are non-existent in BF2, because of the huge use of spam items. Believe me, in that rare occurence that two groups are firing at each other desperately from 2 sides, muzzles flashing, people ducking and getting up to get another shot off, is pure heaven.

                        Comment

                        • Bloodsport

                          #27
                          Re: So many nades...

                          Originally posted by ent|ty
                          Usually just limiting their use, or putting a delay inbetween the use of them (similar to having a reloading time on the GL).

                          In fact everything in the game should have a reloading time. Supply bags, medic bags, grenade tossing, claymore laying (you can't lay a claymore in 10ms sorry), diving to prone (delay to recover accuracy).

                          That way, players will rely more on their weapons, but still have that nade option when the opportunity presents itself to use it.

                          Good gun battles or firefights are non-existent in BF2, because of the huge use of spam items. Believe me, in that rare occurence that two groups are firing at each other desperately from 2 sides, muzzles flashing, people ducking and getting up to get another shot off, is pure heaven.
                          These fire fights happen more often then not on the SFV server.

                          Comment

                          • AlphaCueUp

                            #28
                            Re: So many nades...

                            i think the nade spam is getting retarded......i seen ppl who instead of taking out their gun and shooting they are throwing nades....and i always charge them with my knife, and they always throw a grenade at their feet...and i usually get the knife kill and avoid their nades....effn lame nubtardness

                            Comment

                            • TotalBF2er

                              #29
                              Re: So many nades...

                              Originally posted by AlphaCueUp
                              i think the nade spam is getting retarded......i seen ppl who instead of taking out their gun and shooting they are throwing nades....and i always charge them with my knife, and they always throw a grenade at their feet...and i usually get the knife kill and avoid their nades....effn lame nubtardness
                              The best idea is to charge, like you say. Nothing pisses me off more than my meek team trying to charge LAKE (Jalalabad) against the nade tossers, and they always stop at that last hilltop and eat the nades.

                              I'm like "Charge! push! push! When they throw nades, run into them and shoot them!". What usually happens is that I run inside the nade radius, shoot about 3 guys, then get owned by the enemy team guarding the flag, because the rest of my team didn't charge. They lose the game of course.

                              One game I made it to the LAKE flag by myself,was hidden and got on a run of 5-6 kills, slowly bringing the flag down, but the rest of the team was still having the nade battle, so I died mid-cap. So now I join the most promising squad (the one that is actually at the forefront on the way to LAKE), help them push towards it, but if they stop at the hill and look like I'm going to be high and dry, I just don't bother going in anymore. I leave the squad and start sniping, because I know if that initial push isn't done, 9/10 my team will never succeed.

                              I need a good clan really, with good teamwork. I'm a teamplayer, so all this lack of teamwork and cooperation is almost making me blow a gasket in frustration.

                              Comment

                              • megawhompertoo
                                oldswab
                                • Dec 2005
                                • 2124

                                #30
                                Re: So many nades...

                                Originally posted by ent|ty
                                Good gun battles or firefights are non-existent in BF2, because of the huge use of spam items. Believe me, in that rare occurence that two groups are firing at each other desperately from 2 sides, muzzles flashing, people ducking and getting up to get another shot off, is pure heaven.
                                Agreed, but without the "spam items" (grenades), how are you going to break up an entrenched group of medics? 2 claymores at the flag, and then sitting back and waiting for the medics to rush in with their paddles up and their pants down...

                                ...and then 'nading the lot, F-T-W.

                                (Maybe polish off any survivors with the sniper rifle.)

                                Comment

                                Working...