This is a question Ive had on my mind, and its turning into a bit of an enigma.
Had a lot of mods released of late, each having excellent content for primary beta releases, often surpassing Dice quality in modelling, maps and gameplay, but their is not a lot of people playing them, from what is a pretty big gaming community.
Each has had pretty good PR, and at release a fair amount of folk playing them, but they all seem to dwindle down to hard core fans.
The most likelly explanation was down to the exclusion of stats etc IMHO, but as a few mods have now included stats and are planning their inclusion, Ive not seen greta numbers migrating to the mod scene.
As for myself Ive been playing BF2 from release, and the Vanilla maps are getting rather stale for me - only really play it now, if theres no decent busy mod servers, or just for a change, but aint got the thirst i once had for playing Vanilla.
So, folks tell me what the mods need to do, to get your support and playtime?
Whats the consensus?
Had a lot of mods released of late, each having excellent content for primary beta releases, often surpassing Dice quality in modelling, maps and gameplay, but their is not a lot of people playing them, from what is a pretty big gaming community.
Each has had pretty good PR, and at release a fair amount of folk playing them, but they all seem to dwindle down to hard core fans.
The most likelly explanation was down to the exclusion of stats etc IMHO, but as a few mods have now included stats and are planning their inclusion, Ive not seen greta numbers migrating to the mod scene.
As for myself Ive been playing BF2 from release, and the Vanilla maps are getting rather stale for me - only really play it now, if theres no decent busy mod servers, or just for a change, but aint got the thirst i once had for playing Vanilla.
So, folks tell me what the mods need to do, to get your support and playtime?
Whats the consensus?
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