Re: Why is this forums relationship with DICE/EA damaged?
Consultant,
BF2 was touted as having superior graphics, destructible environments, squad based team play, in game communication (VoIP), more modern weapons, more modern factions, more kit diversity, more interactive maps, basically a bigger, stronger, faster more fluid Desert Combat.
What we got was better graphics for folks with top of the line systems, a few destructible items, ability to form a squad where your team uses you as a mobile spawn point to launch lonewolf missions from, VoIP that sometimes works, modern weapons that don't really hit squat, the Chinese (PLA), basically the same kits but with more limitations than what we had in DC, smaller maps with fewer interactive statics, basically a bigger community, weaker gaming experience, much slower in many aspects and fluidity that is determined by map size, # of players, graphics settings, server size and a whole slew of other variables.
Don't get me wrong, I do really love playing BF2. Despite all of its warts, I have fun, but there will always be that part of me that feels like I was let down because BF2 did not live up to its advertising hype.
The part about paying for expacks/booster packs and the low number of maps and what not, I can understand all of that because BF2 is not a mod like DC was. BUT, when you do pay for new material, you usually don't have the patience for buggy products like you do when a mod hands out a new map pack or patch since those were always free.
Originally posted by Consultant01
BF2 was touted as having superior graphics, destructible environments, squad based team play, in game communication (VoIP), more modern weapons, more modern factions, more kit diversity, more interactive maps, basically a bigger, stronger, faster more fluid Desert Combat.
What we got was better graphics for folks with top of the line systems, a few destructible items, ability to form a squad where your team uses you as a mobile spawn point to launch lonewolf missions from, VoIP that sometimes works, modern weapons that don't really hit squat, the Chinese (PLA), basically the same kits but with more limitations than what we had in DC, smaller maps with fewer interactive statics, basically a bigger community, weaker gaming experience, much slower in many aspects and fluidity that is determined by map size, # of players, graphics settings, server size and a whole slew of other variables.
Don't get me wrong, I do really love playing BF2. Despite all of its warts, I have fun, but there will always be that part of me that feels like I was let down because BF2 did not live up to its advertising hype.
The part about paying for expacks/booster packs and the low number of maps and what not, I can understand all of that because BF2 is not a mod like DC was. BUT, when you do pay for new material, you usually don't have the patience for buggy products like you do when a mod hands out a new map pack or patch since those were always free.
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