The Official PoE Easter Egg Thread

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  • Him
    Guest replied
    Re: The Official PoE Easter Egg Thread

    On the map, "Carpathian Mountains", there are destructable outhouses at both "Lumbermill" and "North Cabin" that, when destroyed, produce pink teddybears (a la BF2 crates). Might be on the 64-player version only, not sure.

    Also, these same outhouses are on the "Highway to Hell" map, near the "Farm" (64-player version) and "Outpost" (32-player version).

    The HMMWV in "Zhytomyr" only appears if Germany captures the "Windmill" control point on the 32-player version of the map. If Ukraine captures it, a Dozer will spawn instead.

    There is also a Civilian Scooter on "Dnipro Sunrise" (64-player version) that will only spawn if Ukraine holds the "Town" control point (must wait 10 minutes for the Civilian Scooter to spawn). The Civilian Scooter spawns very near Germany's airstrip (in fact, it will harm a Ukraine player attempting to get near it due to the "Dome of Death" feature), between two houses in some bushes (see picture attached).

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  • EyeofG
    replied
    Re: The Official PoE Easter Egg Thread

    Originally posted by Him
    Well, I explained why the wait was thirty minutes, which is what you seemed to be confused about?
    no, I understand
    it's a spawn time

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  • Him
    Guest replied
    Re: The Official PoE Easter Egg Thread

    Well, I explained why the wait was thirty minutes, which is what you seemed to be confused about?

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  • EyeofG
    replied
    Re: The Official PoE Easter Egg Thread

    Originally posted by Him
    Would you enjoy it if the UFO spawned a lot, and had multiple UFOs flying around, making PoE2 a sci-fi flight simulator? Or would you rather the UFO be rare so as not to affect gameplay and stay an easter egg? Why not just try it and alt-tab out of BF2/PoE2 to let it run while you browse the internet for 30 minutes?

    Also, earlier I posted the level's vehicle spawning information. Go into PoE2's levels and view the GamePlayObjects.con and see for yourself.
    or you can fly around the map 500 times with the creap jets

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  • Him
    Guest replied
    Re: The Official PoE Easter Egg Thread

    Would you enjoy it if the UFO spawned a lot, and had multiple UFOs flying around, making PoE2 a sci-fi flight simulator? Or would you rather the UFO be rare so as not to affect gameplay and stay an easter egg? Why not just try it and alt-tab out of BF2/PoE2 to let it run while you browse the internet for 30 minutes?

    Also, earlier I posted the level's vehicle spawning information. Go into PoE2's levels and view the GamePlayObjects.con and see for yourself.

    Leave a comment:


  • EyeofG
    replied
    Re: The Official PoE Easter Egg Thread

    Originally posted by Him
    Hop in a helicopter or jet and paradrop down onto it. You can only enter the UFO from the top.

    As for the person having errors in their server, I made a typo in my original post. You need to type the following into the console:

    Ensure that you have the "Docks" control point in the 64-player version of Dnipro Sunrise captured and held by the same team (do not allow the point to be neutralized) for thirty (30) minutes.
    WTF about the 30 minutes
    you don't have to wait for the kartana

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  • Him
    Guest replied
    Re: The Official PoE Easter Egg Thread

    Hop in a helicopter or jet and paradrop down onto it. You can only enter the UFO from the top.

    As for the person having errors in their server, I made a typo in my original post. You need to type the following into the console:
    sv.numPlayersNeededToStart 1
    Ensure that you have the "Docks" control point in the 64-player version of Dnipro Sunrise captured and held by the same team (do not allow the point to be neutralized) for thirty (30) minutes.

    Leave a comment:


  • Jblankster
    replied
    Re: The Official PoE Easter Egg Thread

    ok ive finally found it and its almost impossible to get in without dieing cuz it kills u no matter what if u get out of wat ever ur in

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  • l=l-ONeill-l=l
    replied
    Re: The Official PoE Easter Egg Thread

    I've tried to type this stuf in many times and it gives me error messages. can you be little more spciffic.

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  • EyeofG
    replied
    Re: The Official PoE Easter Egg Thread

    Originally posted by Titch2349
    The UFO takes 1/2 hour to spawn.

    what you need to do.........

    create a server with this map running on 64 players.

    type sv.numplayersneededtostart 1 into the command.

    Spawn as german, then capture the docks control point.

    wait 1/2 hour, go to the special place
    nice
    that's cool

    Leave a comment:


  • l=l-ONeill-l=l
    replied
    Re: The Official PoE Easter Egg Thread

    Originally posted by Titch2349
    The UFO takes 1/2 hour to spawn.

    what you need to do.........

    create a server with this map running on 64 players.

    type sv.numplayersneededtostart 1 into the command.

    Spawn as german, then capture the docks control point.

    wait 1/2 hour, go to the special place
    So you have to do this before you spawn?

    Leave a comment:


  • Jblankster
    replied
    Re: The Official PoE Easter Egg Thread

    and now u know ware it is cuz of me :)

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  • cantfinddeletebutton
    Guest replied
    Re: The Official PoE Easter Egg Thread

    sweet... this will be the longest half hour in my life.... 29 minutes 30 seconds left...

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  • Titch2349
    Guest replied
    Re: The Official PoE Easter Egg Thread

    Originally posted by jgoodwin27
    so how long does it take for the UFO to appear??? i did my own server and it was never appearing (stupid UFO) does it take a very long time or something?
    rem [ObjectSpawnerTemplate: CPNAME_Dnipro_64_Power_Station_X_Snowmobile]
    ObjectTemplate.create ObjectSpawner CPNAME_Dnipro_64_Power_Station_X_Snowmobile
    ObjectTemplate.activeSafe ObjectSpawner CPNAME_Dnipro_64_Power_Station_X_Snowmobile
    ObjectTemplate.modifiedByUser "Jason Dean"
    ObjectTemplate.isNotSaveable 1
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.setObjectTemplate 2 ufo
    ObjectTemplate.minSpawnDelay 1800
    ObjectTemplate.maxSpawnDelay 2400
    ObjectTemplate.spawnDelayAtStart 1
    ObjectTemplate.TimeToLive 1800
    The UFO takes 1/2 hour to spawn.

    what you need to do.........

    create a server with this map running on 64 players.

    type sv.numplayersneededtostart 1 into the command.

    Spawn as german, then capture the docks control point.

    wait 1/2 hour, go to the special place

    Leave a comment:


  • l=l-ONeill-l=l
    replied
    Re: The Official PoE Easter Egg Thread

    Originally posted by Him
    Sorry for the double post, but I think it is worth it to confirm the UFO requirements.

    I started a local game on the 64-player map of Dnipro Sunrise, and typed "sv.numPlayersNeededToStart 1" into the console so that I could capture control points with no one else in the game. After capturing the "Docks" flag, I flew to the area in the screenshot showing the UFO grounded. After leaving the game alone for about 20-30 minutes, the UFO did indeed spawn.

    As of right now, I'm having some difficulties actually getting in the UFO to pilot it... Edit: It seems the only way to enter the UFO is by entering from the top (I managed to drop onto it after bailing out of the EuroTiger). The "lasers" it fires are basically extremely explosive, high-velocity bullets. Handles similar to a helicopter but seems a little funky.

    Added both a cockpit view and gunner's view (with gunner's laser firing) screenshots.

    Edit: Corrected the typo in the command I entered in the console.
    i've tired to type that in to a console but it didn't work for me can you tell me where exactly did you type that? thanks

    Leave a comment:

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