Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
No, we do not need "shoulder" fired stingers, in fact it's a stupid idea.
1. Vodnik's can take out helicopters.
2. Humvees can take out helicopters.
3. Flashbangs can take out helicopters.
4. AT kits can take out helicopters.
5. TOWS can take out helicopters.
6. IGLA's can take out helicopters
7. M95's can take down helicopters
8. Mounted mg's can take out helicopters.
Please, just because you can't take out a helicopter doesn't mean that there aren't people that are capable enough to do so.
I agree, there are some options, but how effective are MMGs agains a jet? And if you have been to Mashtuur, how many AA's are up? On Sharqi, they got shot first by a good gunner.
I agree, but I still feel this should be an option.
(with teamwork you make short work of helis
for example, a squad of M95s can easily repel an attack heli)
its the missile tracking that needs to be improved
giving the same tracking on mobile AA to static AA and give mobile AA a radar?
make it risky for air units to take out AA...injecting more teamwork into BF2
Originally posted by Voltage
Not enough for one stinger to kill a jet but at least so it needs to be less damaged for one stinger hit to be enough. Say 70-85% of the jet health.
Talk of damage as said many times AA missile should be proximity fuze.
That way a skilled pilot can "take" several missiles, while a crap/lazy pilot is downed by 1 missile.
Its rediculous at the moment. One direct hit against a lazy pilot flying in a straight line does not kill the jet.
I got like the dumbfire stinger idea.
For skills we could use static flak, or player guided AA.
if it had more than 1 per kit the helo would need radar to mark out people with stingers because it would be over powered and shoot down the helo before they even know whats going on, so i vote for 1 per kit replacing one at round so u still have 6 shots just one of em is g2a
great idea and vid, this is what we need for all those heli whores. i think as of right now they might be a tad too powerful and should have a limit on ammo, say maybe 2. anyways i would like to see a mod pick up this idea and implement it.
After over a year I say no. There is no point to reconfiguring kits and weapons again. The impending release of 2142 will assure the exclusion of this in the game officially.
After over a year I say no. There is no point to reconfiguring kits and weapons again. The impending release of 2142 will assure the exclusion of this in the game officially.
I'm not so sure about that, DiCE has added goofier junk to the game than this simple tool.
Sound pretty good to me, I would like to hear some more
On the topic, PoE has good air defence ( stinger sites, air defence cannons, mobile AA and one shoulder fired stinger per team). While airborne you really have to respect AA and carefully consider the approaching direction and altitude of your attack. Choppers are fully armed, lethal (up to 64 rockets on Hind) and effective against ground and air targets, not some handicapped sorry arse "balanced" piece of junks. Like it that way.
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