Shoulder Fired Stinger

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  • Radar-C}{G-

    #61
    Re: Shoulder Fired Stinger

    Yes but should be either a kit that is limited by making it a pick up kit, like DC, or make it an unlock with only two rounds.

    Comment

    • Blud

      #62
      Re: Shoulder Fired Stinger

      Yep, just what we need!!!! It should have been like this from the beginning. Lock on-fire--plane/helo down.

      Comment

      • RocketChild
        Senior Member
        • Aug 2005
        • 3949

        #63
        Re: Shoulder Fired Stinger

        Originally posted by XxSpudxX
        No, we do not need "shoulder" fired stingers, in fact it's a stupid idea.

        1. Vodnik's can take out helicopters.
        2. Humvees can take out helicopters.
        3. Flashbangs can take out helicopters.
        4. AT kits can take out helicopters.
        5. TOWS can take out helicopters.
        6. IGLA's can take out helicopters
        7. M95's can take down helicopters
        8. Mounted mg's can take out helicopters.

        Please, just because you can't take out a helicopter doesn't mean that there aren't people that are capable enough to do so.
        I agree, there are some options, but how effective are MMGs agains a jet? And if you have been to Mashtuur, how many AA's are up? On Sharqi, they got shot first by a good gunner.

        I agree, but I still feel this should be an option.

        Comment

        • AgentTapSumBong

          #64
          Re: Shoulder Fired Stinger

          it would be nice, but according to the video its way overpowered

          Comment

          • tekkyy

            #65
            Re: Shoulder Fired Stinger

            yeah its jets thats the real problem, not helis

            (with teamwork you make short work of helis
            for example, a squad of M95s can easily repel an attack heli)

            its the missile tracking that needs to be improved

            giving the same tracking on mobile AA to static AA and give mobile AA a radar?
            make it risky for air units to take out AA...injecting more teamwork into BF2

            Originally posted by Voltage
            Not enough for one stinger to kill a jet but at least so it needs to be less damaged for one stinger hit to be enough. Say 70-85% of the jet health.
            Talk of damage as said many times AA missile should be proximity fuze.
            That way a skilled pilot can "take" several missiles, while a crap/lazy pilot is downed by 1 missile.

            Its rediculous at the moment. One direct hit against a lazy pilot flying in a straight line does not kill the jet.

            I got like the dumbfire stinger idea.
            For skills we could use static flak, or player guided AA.

            Comment

            • hebrewhammer14

              #66
              Re: Shoulder Fired Stinger

              if it had more than 1 per kit the helo would need radar to mark out people with stingers because it would be over powered and shoot down the helo before they even know whats going on, so i vote for 1 per kit replacing one at round so u still have 6 shots just one of em is g2a

              Comment

              • SvnTwoo

                #67
                Re: Shoulder Fired Stinger

                Originally posted by bigpappa
                great idea and vid, this is what we need for all those heli whores. i think as of right now they might be a tad too powerful and should have a limit on ammo, say maybe 2. anyways i would like to see a mod pick up this idea and implement it.

                NICE AVATAR..

                SHOCKER

                Comment

                • [B1]Creasy79

                  #68
                  Re: Shoulder Fired Stinger

                  bring it

                  Comment

                  • RocketChild
                    Senior Member
                    • Aug 2005
                    • 3949

                    #69
                    Re: Shoulder Fired Stinger

                    Yes, this thread needs to stay hot...maybe even get pushed over to the Feed Back section of the forums.

                    Comment

                    • Jedi_Joe

                      #70
                      Re: Shoulder Fired Stinger

                      ahhh ****ing putfile

                      Comment

                      • Revoluti0n
                        Member
                        • Mar 2006
                        • 3032

                        #71
                        Re: Shoulder Fired Stinger

                        After over a year I say no. There is no point to reconfiguring kits and weapons again. The impending release of 2142 will assure the exclusion of this in the game officially.

                        Comment

                        • RocketChild
                          Senior Member
                          • Aug 2005
                          • 3949

                          #72
                          Re: Shoulder Fired Stinger

                          Originally posted by Revoluti0n
                          After over a year I say no. There is no point to reconfiguring kits and weapons again. The impending release of 2142 will assure the exclusion of this in the game officially.
                          I'm not so sure about that, DiCE has added goofier junk to the game than this simple tool.

                          Comment

                          • Hack Saw

                            #73
                            Re: Shoulder Fired Stinger

                            No way in hell. People will just camp at airfields, it will be impossible to take off.

                            Comment

                            • ACE_FIN1972

                              #74
                              Re: Shoulder Fired Stinger

                              Who is the artist performing on the soundtrack

                              Sound pretty good to me, I would like to hear some more

                              On the topic, PoE has good air defence ( stinger sites, air defence cannons, mobile AA and one shoulder fired stinger per team). While airborne you really have to respect AA and carefully consider the approaching direction and altitude of your attack. Choppers are fully armed, lethal (up to 64 rockets on Hind) and effective against ground and air targets, not some handicapped sorry arse "balanced" piece of junks. Like it that way.

                              Comment

                              • Wiking44

                                #75
                                Re: Shoulder Fired Stinger

                                22 no votes as of this post. Pilots must all still be getting 'crew rest'.

                                Comment

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