having trouble killing the jump and prone guy, you?

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  • Thirdeyez

    #61
    Re: having trouble killing the jump and prone guy, you?

    Yes the nade laucher is the anti-hop flip flop weapon!

    Downside..a medic.. 2 burst from a 36E is really all it takes to make you die, and its super easy and really fast to deliver a 2 hit burst with the gun and make a kill even if you die a split second later from the nade burst.

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    • jijalba

      #62
      Re: having trouble killing the jump and prone guy, you?

      Originally posted by SirCyRo
      That's BS. Who runs around city maps playing engineer? Yes, I agree, the shotgun is affective against prone spamming, bunny hopping dolphin divers. But because the shotgun is a close range weapon, hardly anyone uses it. About the only reasonable solution is the DAO12 with the AT kit.

      Shotty in city map-play is pretty effective, actually. Sharqi Peninsula @ Construction and/or Surveillance... oh man.

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      • WolfAlmighty
        Artillery Magnet
        • Jan 2007
        • 2113

        #63
        Re: having trouble killing the jump and prone guy, you?

        Holy necro post, Batman!

        ~Wolfgang

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        • Lemur

          #64
          Re: having trouble killing the jump and prone guy, you?

          quick back to the time machine before anyone notices the horrible creation we have made!

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