Re: High Points Servers
Guess I might as well bump this backup since the question has been popped again.
High Points Servers
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Guest repliedRe: High Points Servers
a 40, 44, or 56 player server playing a 64 player sized map IS NOT a HIGH POINT server. Maps come in flavors of 16player, 32player and 64player. There is no size in between 32 and 64. If a server bought 44 slots from a ranked server provider, it wouldn't make sense to cram 44 people on to a 32 player map, so they play the next available size, which is 64.Originally posted by sassbackhey another stupid question from sassback. here goes :
would servers that have a 64 map size but have a 40,44, or 56 player limit be considered as such.
before u tell me to read the ROE again i have just come from the site and read over and over until i felt like my eyes were gonna bleed. didnt see any specifics covering this particular area.
*replies from the ROE guys would be especially appreciated.
I read through the 5 pages of this thread and realized that no one really answered your question.
EA has the right. When you install your game, and you skip passed that legal mumbo jumbo and click, "I Agree", you are basically agreeing to EA/DICE being able to do just that. When you purchase a ranked server, you also agree to a set of rules, and EA/DICE has the right do shut you down, EVEN IF YOU PAID, becuase you agreed to that when signing up.Originally posted by simon1973High point sever. Is to make a player gain more point faster and quicker than playing on a 64 man server. Although in saying that I have seen some very good scores. This is what I take a high point server. But the next question is who gives E&A the right to close down anyone server? After all they may have paid for it. And who gives E&A the right to wipe anyone stats who have just came onto a server that is a high point? After all we have (well I hope) paid money to buy a game is a type of bullying from a big game company?
Just thought I ask a couple of questions just to keep the topic alive as it is interesting to read what you think a high point server is. By the way don't start banging on about or slagging me off as I only ask two questions to see what your thoughts are.
Sometimes its hard for people to realize that. Just becuase you paid, doesn't mean its "Your server, your rules", and you can do whatever you want. How hard is that to understand?
As an example, just becuase you PAID for your drivers license (yes, they aren't free), doesn't mean you can drive 120mph down a road by a school.Leave a comment:
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Re: High Points Servers
I never even knew high point servers were considered "illegal". Sometimes I like playing large maps with few people just because it's a different pace and I lag less. They should just allow all of these servers. Because who really cares about points? If someone wanted points, there are plenty of other ways to get them. And it's not like a pistol/knife server where everyone is fighting for a specific badge with no concern for the actual game. Which is actually sad, because I got my veteran pistol and knife badges both in the same round of a real game. It was actually easy.Leave a comment:
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Re: High Points Servers
I think that is what everyone does, but it is nice to sometimes break away from that, and go for a specific goal. I have my expert knife badge, but there are days I go out and say F*** It! I am just going to pull out the blade and show some kids up!Originally posted by NosserPlay bf2 4 the fun..
Then youll get just as many points..
Right, but that is not specified clearly. ROE does not provide any examples and scenrios where it is allowed and illegal.Originally posted by AlphaCueUpoh yeah, and back on topic, i think high point servers are not simply servers with lower player max, but when they reduce the ammount of minimum players to start lower than the ROE states, and/or adjusts the ticket count/ratio......
all ranked servers using a 32 and 64 sized map must have at least 10 players before it can start.....ive found myself on servers where people leave, and the round is still going with 5-9 players on a 64 sized map........i left tooLeave a comment:
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Guest repliedRe: High Points Servers
oh yeah, and back on topic, i think high point servers are not simply servers with lower player max, but when they reduce the ammount of minimum players to start lower than the ROE states, and/or adjusts the ticket count/ratio......
all ranked servers using a 32 and 64 sized map must have at least 10 players before it can start.....ive found myself on servers where people leave, and the round is still going with 5-9 players on a 64 sized map........i left tooLeave a comment:
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Guest repliedRe: High Points Servers
Play bf2 4 the fun..
Then youll get just as many points..Leave a comment:
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Re: High Points Servers
I love the idea of having a humilation award, like Quake3 had and knife/defib are just that. That is one of those awards that I think should have a complex metric. Maybe X amount of knife kills per round over X amount of weeks with a total = Y by a specified time and it could be nullified if it Z% of kills were by n player(s). It could get complex but, if you want to get around the problem, you need to look at hard solutions sometimes. The best solution is the simplest to execute, which might not be the case here.Originally posted by AlphaCueUpsome stats are rendered useless beacause of stat-padding.......how can anyone ever tell how they rank in say....knife kills.....its just not possible......never was.....Leave a comment:
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Guest repliedRe: High Points Servers
I've said it before and I'll say it again:Originally posted by ~WPN~Major UrsaI was using the broader version of greed. Basically, amassing anything purely for one's own gain whether real or perceived. This would cover those that cheat for ego.
You can look at this from many different sides. I do think that if teamwork was the real motive behind BF2, then points would only come from actions that were teamwork derived or re-defined and re-desgned to reflect actual teamwork.
Anyway, it is what it is and I would like to see the system grow into something that is better than what it is now.
They should have given Squad Leaders 1 point for every flag a Squad Member caps and given every Squad Member 1 point for every objective the Squad Leader orders.Leave a comment:
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Guest repliedRe: High Points Servers
I was using the broader version of greed. Basically, amassing anything purely for one's own gain whether real or perceived. This would cover those that cheat for ego.Originally posted by Consultant01people either cheat to grief other players and ruin their play experience or they cheat to stroke their own ego as they amass mighty scores.
THe difference between stat padders and cheaters (game hackers) is that stat padders have 0 impact on my gameplay... I dont go to their servers (intentionally), when I enter a stat-pad server unwittingly, I leave... A cheater who headshots me through his no-fog cheat affects my gameplay...
47 teenagers from France knifing and reviving eachother until they are all 4 star generals doesnt affect me one single bit.
You can look at this from many different sides. I do think that if teamwork was the real motive behind BF2, then points would only come from actions that were teamwork derived or re-defined and re-desgned to reflect actual teamwork.
Anyway, it is what it is and I would like to see the system grow into something that is better than what it is now.Leave a comment:
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Guest repliedRe: High Points Servers
some stats are rendered useless beacause of stat-padding.......how can anyone ever tell how they rank in say....knife kills.....its just not possible......never was.....Leave a comment:
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Re: High Points Servers
Originally posted by ~WPN~Major UrsaRocket,
Man, you can do what makes you happy. I play ranked servers and I play unranked. I game with my buds and so for me it really doesn't matter. I am not trying to piss on your reason for playing BF2.
You seem to agree that the cheats and hacks appear to be doing it for points now though. In the past, people cheated or hacked for the fun of it. Now they can rank up.
Also, you have to see my point about putting a stats system like BF2 has into a game built around teamwork is kind of counterproductive. Right? I mean I would not make that statement if I had not been able to really see a difference in gameplay on unranked servers as opposed to ranked ones. The unranked servers tend to have much, much, much more teamwork going on in game.
Anyway, I don't mean to offend you. I completely see your point.
Oh, I totally hate the exploiting to get ahead, and sometimes, I just have to roll my eyes. I have drove out onto the beach a few times in Sharqi to push people deeper into the water to keep them from padding.
There are a million problems with having a ranked/stat system. Look at WoW and Diablo. People kill themselves and others because of items. I hate to see things come to that.
Yeah, I try to get on when my friends are around too, and I am sure that at some point, I am going to completely get away from the whole ranked system and go to a couple great mods. I totally predict a BF2v mod for 2142, and that will not be ranked...and I will be there in an instant.
But here is the deal: I want to see the ranked system continue and everyone learn how to better the system. Make it more accurate and harder to exploit. Yes, there will always be kids that will have more time on their hands, and be angry at the world an find ways to ruin other peoples fun...but I hope everything will grow. I know I would get flamed for this, and there are already couple threads about it, but I think BF3 should be a MMOG. Ranks make certain things happen. But, I don't want to see it exploited.
Sigh, I need to get back to work, I could rant all day about this stuff.
Edit: wow, a whole thread page just went by while I was typing out my thoughts.Leave a comment:
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Guest repliedRe: High Points Servers
I agree - although I have been caught in a kinfe/revive cycle by two smacktards. That was irritating as hell.Originally posted by Consultant01people either cheat to grief other players and ruin their play experience or they cheat to stroke their own ego as they amass mighty scores.
THe difference between stat padders and cheaters (game hackers) is that stat padders have 0 impact on my gameplay... I dont go to their servers (intentionally), when I enter a stat-pad server unwittingly, I leave... A cheater who headshots me through his no-fog cheat affects my gameplay...
47 teenagers from France knifing and reviving eachother until they are all 4 star generals doesnt affect me one single bit.
Looking back at other games I've played online (Unreal, Delta Force, Rainbow 6, Counter Strike), BF2 is probably one of the best, if not the best, games for catching hackers.Leave a comment:
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Guest repliedRe: High Points Servers
people either cheat to grief other players and ruin their play experience or they cheat to stroke their own ego as they amass mighty scores.
THe difference between stat padders and cheaters (game hackers) is that stat padders have 0 impact on my gameplay... I dont go to their servers (intentionally), when I enter a stat-pad server unwittingly, I leave... A cheater who headshots me through his no-fog cheat affects my gameplay...
47 teenagers from France knifing and reviving eachother until they are all 4 star generals doesnt affect me one single bit.Leave a comment:
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Guest repliedRe: High Points Servers
I gotta disagree with you.Originally posted by ~WPN~Major UrsaI think that the point is this:
Had EA/DICE not interjected one of humanity's most base attributes, this being GREED, we would not have as much cheating, hacking or glitching. We certainly would not have the plethora of threads decrying such actions.
I think that the idea of reward (unlocks/ranks/ribbons/medals) for hard work (accumulation of play time and points) is not inherently bad in a FPS game. I do think that the implementation of said idea in BF2 was badly flawed and lent itself to all of the abuse we see on a daily basis. To compound the enitre problem, EA/DICE built BF2 for (and I truly love this part) TEAMWORK based gameplay. Commanders and Squads in a game centered about individual advancement. Hmmmmm. What could possibly go wrong?
I don't think greed drives the majority of BF2 players to cheat. Every online FPS to date has cheaters. I used to play CS - the original version, and let me tell you, it was a million times worse than BF2 is - and there were no stats.
I think the ranking in BF2 is great. It gives the player a sense of accomplishment. Sure there are smacktards who will abuse it, but I don't think there would be any less cheating/glitching if they didn't exisit.Leave a comment:
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Guest repliedRe: High Points Servers
well, theorhetically, working as a team ensures victory which leads to more points... so I dont think that stats and teamwork are mutually exclusive...
I think the kind of person who would cheat in CounterStrike would cheat in BF2 for the same reason... their egos need strokes, in CS the stroke comes from a 50-0 record on something lame like de_dust2... On BF2, the stroke comes from being a high ranking player...
Its the same mentality if you ask me...Leave a comment:
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