1.4 Feedback and Error Reporting

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  • strikeagle83
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by Dangerdog
    If that's all the juice a prone spamer can muster then I could live with that. :laugh:

    Mission accomplished DICE, dolphin diving is dead. :salute:
    it's only a part, try to setup a macro and you'll see..

    Leave a comment:


  • Føxx
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Bug: Healing while holding shock paddels (i also experientst that in the incremental patch 1.3)

    CPU: Amd Athlon 4000 64 bits
    GPU: Ati X1600 (or something like that)
    RAM: 1.5 Gb
    Soundcard: intergadete
    Patch Type: incremental
    Event:Healing while holding shock paddels (i also experientst that in the incremental patch 1.3)

    Source: in game
    Reproduced Successfully? - yes
    Evidence: WTF is that? :S

    Leave a comment:


  • Dangerdog
    replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by strikeagle83
    If that's all the juice a prone spamer can muster then I could live with that. :laugh:

    Mission accomplished DICE, dolphin diving is dead. :salute:

    Leave a comment:


  • -X$B-Trivium
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    my game crashes when its at the black screen when loading up the game..theres no need to post my comp specs it works fine on 1.3 ..i used a full patch too.

    Leave a comment:


  • strikeagle83
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    MAKE A DELAY FROM CHANGING FROM AND TO ALL PLAYER STANCES (STANDING // CROUCHING // PRONING)

    BECAUSE THE ABILITY TO EXPLOIT INFANTRY MOVEMENT IS STILL POSSIBLE.

    -------------------------------

    here is a list of the six possible movement patterns which in combination can be used;

    prone to crouch
    prone to stand
    crouch to prone
    crouch to stand
    stand to prone
    stand to crouch

    NOT all of these have delays implemented within them, so if you know which ones do not, then you can still exploit your movement excessively.

    ----------------------------------------

    SIMPLY ADDING A FIRING DELAY UPON STANCE CHANGE IS NOT SUFFICIENT.

    YOU HAVE ADDED "SOME" STANCE CHANGING DELAYS, BUT NOT ALL OF THE NECCESSARY ONES TO COMPLETELY REMOVE THE EXPLOITATIVE MOVEMENT.

    PLEASE ADDRESS THIS, THANKS.

    edit: video http://media.putfile.com/bf2-14b2-crouch-proning

    Leave a comment:


  • TheEn|gma
    replied
    Re: 1.4 Feedback and Error Reporting

    CPU: AMD Athlon 3000+ XP
    GPU: Nvidia 6600
    RAM: 1024MB DDR PC3200
    Soundcard: AC 97 (onboard)
    Patch Type: Full (Beta 2)
    Game Type: Conquest
    Event: Failure for all objects to render after "alt-tabbing" back into BF2
    Source: In game
    Reproduced Successfully? Not attempted
    Evidence: 2x Screens (below)



    And...

    Leave a comment:


  • Miniman
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    bf2 1.4 beta 2

    i cant go into details, but i was driving along in a tank 64 player road to jalalabad, and bf2 randomly minimized for no reason, which hasnt happened beofre. a few min later, i was running along on foot as a sniper and it CTD.

    Leave a comment:


  • Auto-ER-
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    What really needs to be added is a column in the browser to sort by MAP size, not just player count. I hate wasting my time looking for a 16 or 32 player map, and finding 200 16 player servers running 64 player maps.

    Leave a comment:


  • imported_DANK
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Adjust the 'Refresh Rate' in your display settings for your monitor. Mine would not work at 85 but would work at 75 for some patches; but than the opposite for other patches. Do tell if that fixed your problems or not.

    Leave a comment:


  • Linus
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by Leeham
    Or maybe you're expecting a 100% problem free patch which is NOT going to happen in ANY game

    Or maybe you forget it is BETA
    this whole game has been beta since release..

    we're all paying beta testers..

    funny how ea *** kissers still defend them after a year on the market
    and they still got bugs out the wazoo.. and just for your information..
    other games do YES, do fix 99.9% of their problems within weeks of
    release...

    SAY NO TO EA *** KISSERS. ITS BECAUSE OF THEM, EA THINKS THEIR
    CODE IS ACTUALLY GOOD.

    Leave a comment:


  • Sathan
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    CPU Pentium D 920
    GPU NVIDIA 7800 GT 256MB
    RAM 4*512 Corsair
    Soundcard Soundblaster Audigy SE
    Patch Type 1.4 Beta 2 Full
    Event Windows Critical Error upon quitting the game
    Reproduced Successfully? Yes
    Evidence Exiting game
    O/S Windows XP SP2
    This also happens to me. If you take a look in the Event Viewer I"m also seeing this:

    Event Type: Information
    Event Source: Service Control Manager
    Event Category: None
    Event ID: 7035
    Date: 7/15/2006
    Time: 11:33:14 AM
    User: NCLIFFORDXP\nclifford
    Computer: NCLIFFORDXP
    Description:
    The 5702b4bh service was successfully sent a start control.

    For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.
    The above event only appears when bf2 exits and only happens after patch to 1.4....so don't tell me it's spyware or viruses

    CPU AMD Athlon64 4400+
    GPU BFG 7900GT
    RAM 2GB
    Soundcard Realteck integrated in Asus A8n32-sli
    Patch Type Full (1.4)

    P.S. Yes I just joined to post this cause it's annoying.

    Leave a comment:


  • 5TAK3D
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    CPU AMD Athlon64 3200+
    GPU nVidia GeForce 6600LE 256MB
    RAM 1GB
    Soundcard X-Fi Fatal1ty FPS
    Patch Type Incremental (1.4)
    Event Game suddenly drops back to desktop, completely instantaneous. There is none of the usual associated Windows error messages or indeed anything at all to indicate what happened. There is also none of the usual `memory/page file lag` which occurs when quitting BF2 to desktop which is very strange indeed. Suddenly in the middle of a round I'm just back staring at the desktop and the game is no longer running.
    Source BF2 Ranked server
    Reproduced Successfully? This has now happened perhaps 4-5 times in a half dozen or so rounds I played. There seems to be no pattern I can figure out and I never had it happen with 1.3 or 1.4 Beta 1 patch. Will continue trying to come up with a way to reproduce this one.
    Evidence Former EA tester? Hm, perhaps something like DUmeter can show the sudden `cut` when the game stops running. Otherwise, not really a capturable crash.


    EDIT: I can also vouch for the random "connection problem" messages that seem to have returned post-1.3. On an 8MB link too.

    Leave a comment:


  • Scinto
    replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by Stizzle
    CPU AMD Athlon XP 3000+
    GPU nVidia GeForce 6600 128Mb
    RAM 768MB RAM
    Soundcard None, i have onboard sound.
    Patch Type Incremental (1.4)
    Event Continous Disconnecting, not even a "there is a problem with your connection" just a straight "crash to browser" followed by "connection to server has been lost", this also happens quite alot when a map is loading, the map will load than it will lose connection as soon as it's finished loading/verifying
    Source BF2
    Reproduced Successfully? Yes, quite a few times. To the point where it happened all the time, i just uninstalled BF2 completley and I will try the full 1.4 beta patch
    Evidence Didn't think i'd need any, if anything all it would be is a screenshot showing "connection to server has been lost" :|:

    Other Notes I thought it was my internet connection but i can play CoD2 without problems for long periods of times. Might be a BF2 bug

    My internet is: AOL Broadband 1Mb
    hmm i think i saw somewhere that EA/Dice didnt know the cause of this and justified it as a random bug, as it happens in 1.3 aswell, but updating PB used to be a temp fix for me

    Leave a comment:


  • Orion126
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    CPU Pentium D 920
    GPU NVIDIA 7800 GT 256MB
    RAM 4*512 Corsair
    Soundcard Soundblaster Audigy SE
    Patch Type 1.3 & 1.4 Beta 2 Full
    Event Looping sound when commander gets chosen or at the beginning of every game
    Source In Game
    Reproduced Successfully? Yes
    Evidence During game play
    O/S Windows XP SP2


    CPU Pentium D 920
    GPU NVIDIA 7800 GT 256MB
    RAM 4*512 Corsair
    Soundcard Soundblaster Audigy SE
    Patch Type 1.4 Beta 2 Full
    Event Windows Critical Error upon quitting the game
    Reproduced Successfully? Yes
    Evidence Exiting game
    O/S Windows XP SP2

    Leave a comment:


  • Sweetmate
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    I have not seen a single bug submited during Beta 1 addressed in Beta 2. NOT A SINGLE ONE. What a humongous waste of time.

    Its quite clear that DICE are going to put out 3 identical betas of the patch, and then the final 1.4 patch and it will be exactly the same as the first Beta. And then turn around and blame the community claiming "You guys Beta tested it".

    Leave a comment:

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