1.4 Feedback and Error Reporting

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DanneDA

    #31
    Re: 1.4 Feedback and Error Reporting

    The tagbug:

    CPU - Intel Penitum 4 2.6GHz HT @ 2.99GHz (230 x 13)
    GPU - nVidia GeForce 6800GS AGP (6800GT core), unlocked to GT @ 400/1000 (original: 350/1000) (core/memory)
    RAM - 2 x 512 MB Samsung DDR400 + 2 x 512 MB Corsair Value @ 184 MHz (FSBRAM 5:4, 2.5-3-3-8)
    Soundcard - Integrated AC'97 (Asus P4C800-E Deluxe Mobo)
    Patch Type - Incremental
    Event - Redtag-bug still present.
    Source - BF2 Multiplay server, 64players, no infantry only
    Reproduced Successfully? - No, cause unknown.
    Evidence - None
    Ping - 30-40
    FPS - 50+

    Comment

    • imported_Nefarious
      Member
      • Feb 2007
      • 1607

      #32
      Re: 1.4 Feedback and Error Reporting

      I just need to ask this question. Has anyone encountered a desktop crash when trying to join the game? In the readme file of Beta 1.4 it does not conclude on whether the problem was fixed or is going to be fixed.

      Comment

      • |]S[|Sonic

        #33
        Re: 1.4 Feedback and Error Reporting

        Colony made a VERY good point, after a year there still has been nothing done to fix the inbalance of the F-35 (how it's so prone to missiles and its missiles dont seem to track).

        Here's a possible bug:

        CPU: AMD Athlon 64 3200+
        GPU: nVidia GeForce 6800GS
        RAM: 2GB G.Skill PC3200 DDR in Dual Channel
        Soundcard: Creative X-Fi XtremeMusic
        Patch Type: Incremental
        Event: When being healed by a supply crate, the first-aid icon doesn't appear
        Source: Singleplayer Jalalabad
        Reproduced Successfully? Yes
        Evidence: None unfortunately

        Comment

        • kaheiyeh
          Member
          • Jul 2007
          • 350

          #34
          Re: 1.4 Feedback and Error Reporting

          CPU: Intel Pentium 4 530J 3.0GHz
          GPU:
          HIS X800GTO 256MB PCI-E
          RAM:
          2GB Corsair Value Select
          Soundcard:
          Integrated AC'97
          Patch Type:
          1.4 Incremental
          Event:
          Localization Files NOT updated
          Source:
          BF2 Localization Files
          Reproduced Successfully?:
          Yes
          Evidence:
          (See Image Below)



          Event: DPV can go through pot plant
          Source:
          Road to Jalalabad Singleplayer 16 @ Hotel Flag
          Reproduced Successfully?:
          Yes
          Evidence:
          (See Image Below)

          Comment

          • Mr NiceGuy

            #35
            Re: 1.4 Feedback and Error Reporting

            As for the localization files not beeing updated, could be the incredimental patch.
            I installed the full patch, and got no troubles with it.

            Think i'll never ever gonna use the incredimental, it's been nothing but trouble with it...

            Besides from that, prone spamming is still possible.

            GR8 Work so far.

            Comment

            • colony

              #36
              Re: 1.4 Feedback and Error Reporting

              Originally posted by |]S[|Sonic
              Colony made a VERY good point, after a year there still has been nothing done to fix the inbalance of the F-35 (how it's so prone to missiles and its missiles dont seem to track).

              Here's a possible bug:

              CPU: AMD Athlon 64 3200+
              GPU: nVidia GeForce 6800GS
              RAM: 2GB G.Skill PC3200 DDR in Dual Channel
              Soundcard: Creative X-Fi XtremeMusic
              Patch Type: Incremental
              Event: When being healed by a supply crate, the first-aid icon doesn't appear
              Source: Singleplayer Jalalabad
              Reproduced Successfully? Yes
              Evidence: None unfortunately
              To clarify on that issue....

              I know that in a J10, I have no fear of any opposing F35 pilots.

              I know that in a J10, 90% of the missiles they will fire at me I can easily dodge.

              I know that with the J10 "UFO like" pitch ability that I can easily stay on their tail and easily get them off my 6 with no problems.

              I know that with the J10 it takes only 1 second get a lock on an opposing F35. (F35 it takes 1.5 seconds to get a lock-on on the J10 and all the other aircraft)

              I know that my missiles will be 99% accurate against the F35.

              With these severe disadvantages the F35 pilot must face, he needs something to at least somewhat even the playing field. He should be able to know that if he gets 2 good missile shots off at that J10, that he will most likely destroy that J10.

              Its causing maps like Dalian, Wake and Dragon Valley to be near unplayable if you want a "fair" game (i.e. minimal carrier raping)

              There has been many posts about this in the forums for a while now, but we still havent gotten a comment from any officials on this issue. Do they mean for it to be this unbalanced? Or is it indeed an oversight they havent recognized yet?

              Comment

              • HF_Martini6

                #37
                Re: 1.4 Feedback and Error Reporting

                CPU: AMD Athlon 64 3200+, Socket 754
                GPU: MSI FX 5900XT-i 256MB AGP
                RAM: 1GB Corsair XMS DDR400
                Soundcard: SB Audigy 2 ZS
                Patch Type: 1.4 Full
                Event: unable to redefine Controls (cause they appear to be allready used, while they're actually not)
                Source: how should i know?
                Reproduced Successfully?: Yes
                Evidence: none, yet

                Comment

                • jnick

                  #38
                  Re: 1.4 Feedback and Error Reporting

                  Originally posted by jnick
                  Since this thread does have "Feedback" in the name, I wanted to mention something really quick which hasn't been mentioned yet, and since I haven't seen an official Changelog for the OFFICIAL 1.4 Patch, as in what you guys are HOPING to do with the FINAL 1.4 patch, I figured I might as well bring this up.

                  Though there ae more important changes/fixes which need to be made such as the CTD fix (which you addressed) and the unbalanced F-35/J-10 - I think one award changed or "nerf" was forgotten in the 1.3 patch. (which also appears to be addressed).

                  I don't know if it was intended, but the Veteran and Expert Armor badge have not been changed to the same criteria as the other main vehicles badges were; the Helicopter and Aviator badges. The veteran badge still takes 100hrs and the expert takes 400hrs.

                  Did you guys forgot to change the requirements for the Armor Badges, or was it intended to remain with the original requirements? You DID change the requirements of the Vehicle Combat Medals (including armor) but NOT the Armor badge. After all, it is silly that a Medal and Veteran badge takes the same amount of time to achieve.
                  I also forgot to add the Karkand Hotel Flag Exploit. This is definitely something that needs to be addressed.

                  Comment

                  • XmetallicaXguitarstX
                    Member
                    • Jul 2006
                    • 3014

                    #39
                    Re: 1.4 Feedback and Error Reporting

                    CPU: AMD Athlon 3400+
                    GPU: ATI Radeon X800 Pro
                    RAM: 1GB
                    Soundcard: SB Live!
                    Patch Type: Incremental
                    Event: When trying to refresh individual servers by clicking on them, it only works the first time, and then nothing happens after that initial click. So you have to click a different server after every click in order to keep refreshing. Extremely annoying.
                    Source: Server browser
                    Reproduced Successfully?: Yes
                    Evidence: None

                    Comment

                    • JonnyMacFred102
                      Member
                      • Aug 2005
                      • 1995

                      #40
                      Re: 1.4 Feedback and Error Reporting

                      Originally posted by metallicaguitrst
                      CPU: AMD Athlon 3400+
                      GPU: ATI Radeon X800 Pro
                      RAM: 1GB
                      Soundcard: SB Live!
                      Patch Type: Incremental
                      Event: When trying to refresh individual servers by clicking on them, it only works the first time, and then nothing happens after that initial click. So you have to click a different server after every click in order to keep refreshing. Extremely annoying.
                      Source: Server browser
                      Reproduced Successfully?: Yes
                      Evidence: None
                      Holy crap you are right! That glitch is annoying as hell! Of course, EA added a new bug to the server browser when they attempted to fix the old ones.

                      Comment

                      • mrking

                        #41
                        Re: 1.4 Feedback and Error Reporting

                        CPU: AMD64 3200+
                        GPU: 2x BFG6600GT OC in SLI
                        RAM: 2GB 2x1GB platnium OCZ PC3200DDR400
                        Soundcard: SBAudigy 2 ZS
                        Patch: Type full
                        Event: I am getting about 70FPS with 1.4 compared to about 40FPS with 1.3 (Way to go EA!!!!!!!!!!!!!!!!!!!!!)
                        Source: Dragon Valley
                        Reproduced Successfully? yes
                        Evidence: viewing my fps with patch 1.3 and patch 1.4beta is proof enough. can provide screen shots

                        The only servers that I can see wiht 1.4 are in europe and I get a 150 ping. I am in Vancouver, Canada (home of EA) and would have thought they would have a server or two on the west coast running 1.4. hmm

                        Comment

                        • Talus
                          Member
                          • Oct 2006
                          • 6854

                          #42
                          Re: 1.4 Feedback and Error Reporting

                          CPU AMD Athlon 64 3000+
                          GPU nVidia Geforce 7900 GTX
                          RAM 2 GB PC3200 (4x512MB)
                          Soundcard Creative X-Fi Xtreme Music
                          Patch Type 1.4b Incremental
                          Infantry_only 0
                          Event Vehicle drop HUD icon appears over players randomly
                          Source 1.4 BETA EUROPE SERVER #4 Multiplay.co.uk
                          Reproduced Successfully? YES
                          Evidence http://img211.imageshack.us/img211/1...reen1335lz.jpg



                          CPU AMD Athlon 64 3000+
                          GPU nVidia Geforce 7900 GTX
                          RAM 2 GB PC3200 (4x512MB)
                          Soundcard Creative X-Fi Xtreme Music
                          Patch Type 1.4b Incremental
                          Infantry_only 0
                          Event Server IP does not show on load screen
                          Source 1.4 BETA EUROPE SERVER #4 Multiplay.co.uk
                          Reproduced Successfully? YES
                          Evidence http://img151.imageshack.us/img151/3857/noip7ug.jpg



                          CPU AMD Athlon 64 3000+
                          GPU nVidia Geforce 7900 GTX
                          RAM 2 GB PC3200 (4x512MB)
                          Soundcard Creative X-Fi Xtreme Music
                          Patch Type 1.4b Incremental
                          Infantry_only 0
                          Event Messed up texture LOD on helipads and runways in Clean Sweep
                          Source Operation Clean Sweep
                          Reproduced Successfully? YES
                          Evidence http://img116.imageshack.us/img116/7...reen1389dy.jpg

                          Comment

                          • sonny

                            #43
                            Re: 1.4 Feedback and Error Reporting

                            CPU P4 3.6 with HT
                            GPU ATI x800 SE
                            RAM 1 GB
                            Soundcard Creative X-Fi Xtreme Music
                            Patch Type 1.4b Incremental
                            Event Vehicle The big red artillery gun wont appear on the map when our commander was launching the artillery. The tank wont make any sound when the enemy anty-tank shoots at the tank with a rocket.
                            Source 1.4 BETA EUROPE SERVER #4 Multiplay.co.uk
                            Reproduced Successfully? YES
                            Evidence not at this time.

                            Comment

                            • zuiquan1
                              Battleship Mod
                              • Jan 2006
                              • 1318

                              #44
                              Re: 1.4 Feedback and Error Reporting

                              since the other thread was locked Ill ask it here-

                              Has there been any fix for the collision on collision detection problems in 1.4,I heard somewere that it was going to be included, I know you all have developed a fix for it, there wouldnt be any movable titans in 2142 if you didnt. It would be only right to apply those fixes to bf2, I can think of many many mods who will love you if you implement this in , including the one Im working for :)

                              Comment

                              • IndianScout

                                #45
                                Re: 1.4 Feedback and Error Reporting

                                thank you for keeping all your posts in this thread, it will be easier for ea/dice to look thru them then hunting all over the forums

                                again thanks

                                Indian

                                Comment

                                Working...