Was playing on a ranked sever with karkand as the map. Spawned as USMC engineer hoping to scatter some mines around. started hearing "artillery under attack/artillery condition red " etc. As I run over to repair it I noticed the vehicle drop taking it out [ a few times with me fixing it ] So the next round I played as commander to see how that worked. I couldn't destroy the other side's artillery with the vehicle no matter how many tries and different positions including "straight on top" Also seemed that other commander had an extremely short reload time for the vehicle drop (2 to my 1??) This got to the point were all I did for a round was drop a vehicle on his artillery and then zoom on mine to see how long it took him to reload his to drop on mine and try to see his positioning of the drop!!
So I was a worthless commander that round!
I'm usually the last to cry hacker so I will waste a round to investigate before accusing anyone,But this sure looked like a hack or glitch to me. If it is indeed a part of the vehicle drop it is BS
PLease tell me that this will be fixed in this next patch as mentioned.
Anybody seen this before? I mean, I'm all for dropping on an unsuspecting camper in the open with the drops extremely overdone accuracy :) but to destroy artillery over and over ???
So I was a worthless commander that round!
I'm usually the last to cry hacker so I will waste a round to investigate before accusing anyone,But this sure looked like a hack or glitch to me. If it is indeed a part of the vehicle drop it is BS
PLease tell me that this will be fixed in this next patch as mentioned.
Anybody seen this before? I mean, I'm all for dropping on an unsuspecting camper in the open with the drops extremely overdone accuracy :) but to destroy artillery over and over ???
lol, but yea, EA really need to TEST the patch before the 5H17 hits the fan
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