Ok, correct me if I'm wrong on this, but this is the way I see it. So, you have 16 player slots on a large size (64 size) map. Isn't the only reason that the players end up with high points is because the map takes way longer than if it were running the smaller size map?
In the end, aren't you really almost breaking even? I know the times aren't exact, but isn't it really just the equivalent of saying "do I want to play three 15-minute games or one 45 minute game?" Would the points from those three games pretty much add up to the points from that one long game?
I'm missing what the problem is with these types of servers.
In the end, aren't you really almost breaking even? I know the times aren't exact, but isn't it really just the equivalent of saying "do I want to play three 15-minute games or one 45 minute game?" Would the points from those three games pretty much add up to the points from that one long game?
I'm missing what the problem is with these types of servers.
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