Air to Air missile changes must be reverted.

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  • sithdemon
    Member
    • Jul 2005
    • 348

    #46
    Re: Air to Air missile changes must be reverted.

    Firing G2A missles dosen't take much skill, but moving a AA peice around the map, avoiding tanks, AT, jihad jeeps, choppers, other AA, and planes, that takes some forethough. It's slow, a big box shape, and has no smoke, and attracts all kinds of attention when unloading missles and a stream of flak. Plus ammo conservation comes into play sometimes, if you don't have a support guy with you and your commander isn't giving you a supply crate lickety, I've had plenty of times, when I'm well into enemy territory with the AA and have been missleless.

    Please keep in mind that pre 1.2 planes were gods, and nothing on the ground could touch them most of the time. Alot of pilots didn't bother with dog fighting because killing ground troops was just easier.

    if it needs to change for planes, okay, but going back pre 1.2 would take the balance out, and AA peices would once again sit unused, heck alot of armour would too, if the pilots are bombing them contantly into the ground.

    Something different is the only option.

    Comment

    • baggygreen

      #47
      Re: Air to Air missile changes must be reverted.

      Originally posted by metallicaguitrst
      Wtf are you talking about?
      Im talking about the fact its good to see Phen0m back in the forums. He was, as people may or may not recall, the subject of a very lengthy thread a few weeks ago. At the outcome of the thread, he mentioned that he was going to leave the forums and play under a new name. Thus i said it is good to see him back.:)

      Comment

      • AliothSkySystems

        #48
        Re: Air to Air missile changes must be reverted.

        Ground to Air(Stinger IGLA Linebacker) need a longer range and faster reload.
        Air to Air - needs to be back to 1.12

        Missiles need a max range, really annoying to be in the JSF and rocket off at 3,500mph so the missile is now half way across the map behind you and 30 seconds later it kills you, it's gaysauce w/ fruitsalad.

        Flares should make missiles EXPLODE, not loose track then nail a friendly chopper.

        Give J-10, F-18, JSF same hit box as the MiG (it has 50/50 survival)
        walla, even gameplay!! man im a ****ing genious

        Comment

        • Sung_Do_Chuck

          #49
          Re: Air to Air missile changes must be reverted.

          air to air missiles should be much stronger.

          Comment

          • HAWK503

            #50
            Re: Air to Air missile changes must be reverted.

            i must be really lucky, cause i never get shot down by stinger sites. But i hate those Anti Aircraft tanks that from the time that you spot them and then make another pass to drop bombs on them they've moved a couple of hundred meters.
            I rekon the linebacker and the other armies version of the linebacker should be less effective.

            Comment

            • sithdemon
              Member
              • Jul 2005
              • 348

              #51
              Re: Air to Air missile changes must be reverted.

              Originally posted by HAWK503
              i must be really lucky, cause i never get shot down by stinger sites. But i hate those Anti Aircraft tanks that from the time that you spot them and then make another pass to drop bombs on them they've moved a couple of hundred meters. I rekon the linebacker and the other armies version of the linebacker should be less effective.
              Then take them out ASAP, don't let them move, what your describing is just a smart mobile AA, VS one that just camps in one spot, and has less chance of survival. Pay attention to spottings, or try to be on Voip with people on the ground. Bombing now isn't about 24/7 bombing, especially in AF, you HAVE to work WITH the ground forces more then ever, sometimes even asking THEM for help imagine that! They don't even have to take out the AA, just distract it, while you make your pass at it.

              I think I play to survive with the AA, and I'm still getting taken out, so some pilots know the way to deal with us trouble causing AA.

              Comment

              • Dearmad

                #52
                Re: Air to Air missile changes must be reverted.

                Originally posted by metallicaguitrst
                Yeah, it's fun.... but it gets old getting shot down by complete retards in J-10's that think they're bad*** :cry:

                I used to never even get TOUCHED in the sky.. Even when I was first starting, I got like 500 deaths. Once I started getting good, it was still 1.12... or maybe a previous patch... I can't remember... but the A2A missles sucked. During that time, I gained about 200-300 deaths, and like 12,000 kills. I remember my average score on the USMC would be around 65-1 (k/d), and now, my AVERAGE is probably like 40-3 or so.. Not to say I can't go higher than that, thats average, and then there are games where I can't takeoff and then killed on the runway. Now I have a little over 20k, but I have added on SO many deaths... especially because since 1.2 I have flown the J-10 like 20 times... JSF the rest. Since 1.3 I have only flown it like 2 times.


                Man... I just hate the imbalance.. I can still get plenty of kills, but once that J-10 is behind you... you're done.
                Wow. This is a perfect indictmnet as to why the new code is GOOD. A 13:1 (your 40:3 reduced- dropped from a 60:1) and you're bitching about it and sobbing? LOL... what a flyboy. Join the rest of us who work hard to get anything better than 2:1.

                Comment

                • zipp0r

                  #53
                  Re: Air to Air missile changes must be reverted.

                  Originally posted by Dearmad
                  Wow. This is a perfect indictmnet as to why the new code is GOOD. A 13:1 (your 40:3 reduced- dropped from a 60:1) and you're bitching about it and sobbing? LOL... what a flyboy. Join the rest of us who work hard to get anything better than 2:1.
                  no need to force deaths just for the sake of it...

                  Comment

                  • pYura

                    #54
                    Re: Air to Air missile changes must be reverted.

                    Originally posted by metallicaguitrst
                    Me too!

                    I am happy the way AA works in this game.. not A2A. A2A is the BS one.. not the AA or "SAMs"

                    A2A WOULD be fine, if everything had an even chance of landing a hit with a missle. The manueverability differences are perfect.. the A2A just NEEDS to get changed... I personally think it should go back to 1.12 A2A only.. keep the 1.3 SAM's.
                    I fully agree :)

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