So I played last night for a good while, and the game is now slow and the maps take longer to finish. Why you ask?? Squad hopping is gone.
I noticed this with a bunch of my teammates last night. Everyone spends their time running from the 'nearest' flag, which on bigger maps, is kinda far. More time is spent walking, less is spent actually fighting. It wouldn't be so bad if every commander was actually trying to help his team with vehicles, but most of them are dropping them on runways, roof tops, on snipers, etc.
Sure these changes might be a good idea for competition play where your ENTIRE team is working together for a common goal, but for the average pub all star, this patch is horrific. This game can still be rectified!
Fixes that are needed:
- FOCUS ON BUG FIXES, NOT NEW FEATURES!
- Make squad hopping a server side option
- Make vehicle dropping a server side option
- Fix the server browser
- Fix the CTD issues so many people are having
- Claymores should have a way to be disabled
Bugs:
- Can't see who's in a server from the browser
- Refresh button is gone
- Voip doesn't work on some servers
- Artillery has a loop bug so you can deploy it anytime
- Red/Blue bug still in and more noticable now
- Sound loop bug still exists
- Hit Boxes still have issues
- TOW and AT Rockets still go through armor at times
- Server Joining is awful, many times you join a different server than you selected
- CTD when clicking "Join Game"
I think the QA department REALLY failed the dev team on this one. Who in their right mind would sign off on a patch like this with SOOOO many issues??? If my company released a patch like this, the community would riot (As they typically do). I know first hand what a 'bad patch' can do to the community.
I noticed this with a bunch of my teammates last night. Everyone spends their time running from the 'nearest' flag, which on bigger maps, is kinda far. More time is spent walking, less is spent actually fighting. It wouldn't be so bad if every commander was actually trying to help his team with vehicles, but most of them are dropping them on runways, roof tops, on snipers, etc.
Sure these changes might be a good idea for competition play where your ENTIRE team is working together for a common goal, but for the average pub all star, this patch is horrific. This game can still be rectified!
Fixes that are needed:
- FOCUS ON BUG FIXES, NOT NEW FEATURES!
- Make squad hopping a server side option
- Make vehicle dropping a server side option
- Fix the server browser
- Fix the CTD issues so many people are having
- Claymores should have a way to be disabled
Bugs:
- Can't see who's in a server from the browser
- Refresh button is gone
- Voip doesn't work on some servers
- Artillery has a loop bug so you can deploy it anytime
- Red/Blue bug still in and more noticable now
- Sound loop bug still exists
- Hit Boxes still have issues
- TOW and AT Rockets still go through armor at times
- Server Joining is awful, many times you join a different server than you selected
- CTD when clicking "Join Game"
I think the QA department REALLY failed the dev team on this one. Who in their right mind would sign off on a patch like this with SOOOO many issues??? If my company released a patch like this, the community would riot (As they typically do). I know first hand what a 'bad patch' can do to the community.
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