Anybody try GhostRecon: Advanced Warfighter yet?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • wootoow

    #46
    Re: Anybody try GhostRecon: Advanced Warfighter yet?

    Well, the Dev team actually has responded to a few things, very minimal though because they were on vacation the last week or two. They have promised a patch and the server files and tools to be released sometime this month. I'd think they would want to hurry though as they're going to lose their fanbase the same way they did with Lockdown.

    Comment

    • mopar_dak

      #47
      Re: Anybody try GhostRecon: Advanced Warfighter yet?

      Originally posted by wootoow
      In order to unlock the high textures, your gpu must have 512megs. A work around to that is editing the xml file. I find it funny that people keep saying they have AA enabled when its not possible as of yet.
      Hehe you're right I thought there wasn't much of a difference when I changed AA settings. I just didn't realize a game could override the card settings when the card settings are supposed to override the game settings. And I didn't know about the 512mb requirement for high textures. Jeeez! I definitely did some research on this game before I got it but they apparently kept these facts well hidden I'm pretty disappointed, I've never seen such a resource heavy game, it's pretty ridiculous. I mean what percentage of people have a 512mb video card right now... it can't be that high. I'm not even gonna bother to edit the xml file, that would pointless since it already performs like crap on medium settings.

      Comment

      • wootoow

        #48
        Re: Anybody try GhostRecon: Advanced Warfighter yet?

        Consider trying disabling AA in your card options. Possibly its causing a conflict with the game thus giving you poor performance. Just a guess.:)

        Comment

        Working...