Anybody try GhostRecon: Advanced Warfighter yet?

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  • Tenshi

    #31
    Re: Anybody try GhostRecon: Advanced Warfighter yet?

    The graphics are nowhere near as good as the early concept art they passed off as screenies.

    I wouldnt even call it next gen...more like gen and a half. The HDR "engine is just a tone mapper and thats it. I dont think it has any AA and it's texture filtering is naff.

    As for it being realistic...it's not really.

    Also the HUD is crazy. Really busy. Fair enough they might have this stuff in real life but in real life your vision isnt limited to a monitor or even a HDTV...so you have alot more space to put random crap like that.

    It aslo has fairly subtle graphics that are totally bombed by the awefull outlines round everything that kinda take the fun out of the game cos its like paint by numbers...except that its very hard in parts even with those outlines helping you.

    The camera angle makes it difficult to tell if your safe or not. I got killed loads from people that i couldnt actually shoot at because there was something in the way...or a few times where i couldnt see anything at all because the nightvision has a range of about 8 yards.

    Some of the multiplay features are good.

    But one thing that turned me off fairly early is how much they want the users to be able to adjust everything to their liking...why means one thing: every server you go onto is set up the way the admins like to play and theyre all different = crap.

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    • splinter-fab

      #32
      Re: Anybody try GhostRecon: Advanced Warfighter yet?

      ^^ agree, thats why ghost recon 2 has "over the shoulder view" = OTS

      some kinda 3th person view, this way you can over view the battlefield and make choises instead of going crazy with your mouse , whats that ? , wtf ? ,

      i didnt notice but, can you put your back against the wall, like splinter cell and 360 graw version ?

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      • Tenshi

        #33
        Re: Anybody try GhostRecon: Advanced Warfighter yet?

        ye but its annoying cos its too faffy to be effective then sucks you into a wall when you dont want it.

        It tries to trick you into thinking its a tactical shooter when actually its a game that leads you by the hand.

        I mean, why have a complex 3rd person view to make you back against and lean around walls...i can do that in BF2 i just position myself there...just like in real life. In real life i dont have a "back against wall" button.

        In the old days, graphics like tanks and stuff where boiled down to triangles and squares. Now we have next gen graphics where you can control helos...wow...through an interface of little icons repressenting tanks and stuff...the march of progress.

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        • Eternal-Souljah

          #34
          Re: Anybody try GhostRecon: Advanced Warfighter yet?

          I was dling it from xfire since I can never dl from the net, since my downloads always time out or freeze, but it never finnished it froze on 99.9% like all downloads for me no matter what, even dling from the EA downloader does it, I just have to restart but it starts off where it finnished luckily, but its pretty ****ty and im ****ing sick of it to be honest, so its not doubt my ISP or some ****.

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          • PrayingHands

            #35
            Re: Anybody try GhostRecon: Advanced Warfighter yet?

            This game is top notch IMO. I can set my setting higher with GRAW than I can with BF2. I have a 9800 Pro 256Mb.

            I love FPS. Period. I simply hate the rifles in BF2, and I'm an infantryman. I can use them effectively, but don't like the way the deviation is done. I'll continue to play, but GRAW will likely be my game of choice for FPS competition(depending on how they secure it).

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            • Hephaistion

              #36
              Re: Anybody try GhostRecon: Advanced Warfighter yet?

              This game totally makes up for the way they aborted the R6 series. GR is back! And it is bad-assed. Game is very playable on my mid-range system. AMD 64 3700 2GB Corsair CL2 WD Raptor 74 2x 6800GS SLI.

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              • Fullforce

                #37
                Re: Anybody try GhostRecon: Advanced Warfighter yet?

                I installed the demo and it played like a POS.

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                • Trevortt

                  #38
                  Re: Anybody try GhostRecon: Advanced Warfighter yet?

                  Originally posted by Sir. j-train
                  This game totally makes up for the way they aborted the R6 series. GR is back! And it is bad-assed. Game is very playable on my mid-range system. AMD 64 3700 2GB Corsair CL2 WD Raptor 74 2x 6800GS SLI.
                  mid range, r u on drugs, that a top line setup u got there matey.

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                  • wootoow

                    #39
                    Re: Anybody try GhostRecon: Advanced Warfighter yet?

                    Not top line. He was right when he said mid-range. I'd even go so far as to say medium-high but not top line.

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                    • turdferguson

                      #40
                      Re: Anybody try GhostRecon: Advanced Warfighter yet?

                      Most stupidly frustrating game ever, it reeks of shoddy game design. Your squadmate are borderline braindead. I almost always died due to some stupid thing, almost never because of a lack of skill on my part. Also the multiplayer is pretty boring and full of bugs, you can't even log in right. I wouldn't waste $50 on it, but I already did so I'm stuck with it. Pretty much everything I complained about could/will be improved with patches, and at least it's free from any technical problems.

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                      • Eternal-Souljah

                        #41
                        Re: Anybody try GhostRecon: Advanced Warfighter yet?

                        I bought it, its pretty good and the multiplayer coop is pretty cool.

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                        • mopar_dak

                          #42
                          Re: Anybody try GhostRecon: Advanced Warfighter yet?

                          I just bought it tonight. I had some perf. issues like the others... I have a 7800GT, 2 gigs Geil 533mhz, and a P4 oc'd @3.2ghz. First off the textures aren't great, there's no high setting, only low and med; I think I need a PhysX card to set it on high, and that's not stated anywhere on the box. The game lags way to much. I finally got the fps stabilized running at 1024x768... which sucks since I have a 19" LCD that looks really blurry at that res. At least I can set the AA to 8x and anistrophic at 16x and get decent fps. At 1280x1024 it was unplayable even at 2x AA. I was a little p**sed since I do have a pretty good system. I'm gonna try the 84.25's and see what happens.
                          The gameplay kind of makes up for the performance issues, if you're into a reeeaaallly complex and difficult shooter. It seems almost too damn hard at times. What makes it really frustrating is that the AI is really buggy and like someone else said, the team members don't always take cover when they should and run into the crossfire. And sometimes you give a move order, and the guy runs around to the opposite side of where you told him to go and blows your cover.
                          If I can get the game running a little better I'll be happy... and hopefully they'll get their @sses patching up the buggy AI, then I'll be even happier.

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                          • wootoow

                            #43
                            Re: Anybody try GhostRecon: Advanced Warfighter yet?

                            In order to unlock the high textures, your gpu must have 512megs. A work around to that is editing the xml file. I find it funny that people keep saying they have AA enabled when its not possible as of yet. The developers even stated there is no AA and the game will overide what you have set in your card options.
                            You didnt mention if you've tried multi-player yet. Thats where the big dissapointment lies. No dedicated servers, No PB, No option to kick hackers or mischief makers out of your server, in order to get rid of them you have to shut your server down and restart it and pray the hooligan doesnt rejoin. And last but not least, there's a few cheats like wallhacking that have already surfaced.
                            The single player is ok but once you beat the game, the only thing you can do is restart a new campaign which sucks cause you already know where the enemy are. There's no multi-game modes like in ghost recon.
                            A LOT of work needs to be done to this game but i think(hope) it will eventually turn into a really good game.

                            Comment

                            • BigFinger

                              #44
                              Re: Anybody try GhostRecon: Advanced Warfighter yet?

                              got the demo... its ok but not great..

                              i came up to an alley blocked by a low wall of sandbags and i couldnt jump over it ???

                              saw some nice rooftops but there is no way to get to them (the mexicans can)..

                              controls are clunky too i dont think the put alot of time intot the pc version is feels like a port far far too much.

                              team menbers ai leaves alot to be desired....

                              weapon selecting in mission needs to be better...

                              you cant use or pick up enemy weapons....

                              close but not close enough to lure me away... still pinning my hopes on DC.



                              .

                              Comment

                              • imported_Apostle
                                Member
                                • May 2005
                                • 1182

                                #45
                                Re: Anybody try GhostRecon: Advanced Warfighter yet?

                                Originally posted by wootoow
                                In order to unlock the high textures, your gpu must have 512megs. A work around to that is editing the xml file. I find it funny that people keep saying they have AA enabled when its not possible as of yet. The developers even stated there is no AA and the game will overide what you have set in your card options.
                                You didnt mention if you've tried multi-player yet. Thats where the big dissapointment lies. No dedicated servers, No PB, No option to kick hackers or mischief makers out of your server, in order to get rid of them you have to shut your server down and restart it and pray the hooligan doesnt rejoin. And last but not least, there's a few cheats like wallhacking that have already surfaced.
                                The single player is ok but once you beat the game, the only thing you can do is restart a new campaign which sucks cause you already know where the enemy are. There's no multi-game modes like in ghost recon.
                                A LOT of work needs to be done to this game but i think(hope) it will eventually turn into a really good game.
                                Yeah. I was doing a bit of investigating deciding whether I should buy this game or not, reading the official forums. Boy oh boy, there is a lot of issues with this game. I am not interested in singleplayer, multiplayer is where it's at for me. Being a old Rainbow Six 3 player, I was expecting this from Ubi. Their community support is dire, I notice there is no posts from the PR staff or (even less likely) the dev's replying to the issues being raised. Don't expect any either. Rainbow Six 3 was left in a buggy state, and we waited months for a patch, which fixed little, with no word from Ubisoft.

                                Be grateful that you're playing BF2 and DICE at least give us updates on their patch progress, Ubi wouldn't/won't.

                                Originally posted by BigFinger
                                got the demo... its ok but not great..

                                i came up to an alley blocked by a low wall of sandbags and i couldnt jump over it ???

                                saw some nice rooftops but there is no way to get to them (the mexicans can)..

                                controls are clunky too i dont think the put alot of time intot the pc version is feels like a port far far too much.

                                team menbers ai leaves alot to be desired....

                                weapon selecting in mission needs to be better...

                                you cant use or pick up enemy weapons....

                                close but not close enough to lure me away... still pinning my hopes on DC.



                                .
                                I agree with all your comments mate.

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