Re: How to survive in an f-35b
i never said j10 is impossible. my first post explaining how to rape the airfield to keep the plane out of commission. insists that you kill the first j10. if it were impossible then why would i say that.
Now im definately not pro. MAYBE experienced. Its just. J10 pilot all he has to do is hit flares and turn and keep doing loops for awhile. the f35 is guarenteed to looseview of you pretty quick. and after like 5-6 loops if he kept going in loops. your now on his tail and he's screwed. if he runs. you'll see him running and you follow. f-35 just doesnt have a chance.
now in 1.12 all you had to do is get in a turn and the missles cant hurt you. so its guns and guns take skill. making dogfighting fun. and if someone gets behind you. all you need to be doing is a tight turn and he also cant missle you. so its all based on guns and skill.
Missles now turn like crazy. Therefore there is no dodging. So the way to save your ass is to drop flares and do a turn and such so the enemy cant relock. But the problem is that j10 is more manueverable and will always follow you. and if your the j10. all you do is a tight turn and they cant follow you. so in essence. j10 is god. add on top of that. the lock on time. Its just sad.
Now lets predict. How will DICE/EA go about fixing this obvious problem?
My bet is that instead of correcting A2A and leaving ground2air the same. They will just make all the planes Generic carbon copies. Now this just isnt going to be good at all.
i never said j10 is impossible. my first post explaining how to rape the airfield to keep the plane out of commission. insists that you kill the first j10. if it were impossible then why would i say that.
Now im definately not pro. MAYBE experienced. Its just. J10 pilot all he has to do is hit flares and turn and keep doing loops for awhile. the f35 is guarenteed to looseview of you pretty quick. and after like 5-6 loops if he kept going in loops. your now on his tail and he's screwed. if he runs. you'll see him running and you follow. f-35 just doesnt have a chance.
now in 1.12 all you had to do is get in a turn and the missles cant hurt you. so its guns and guns take skill. making dogfighting fun. and if someone gets behind you. all you need to be doing is a tight turn and he also cant missle you. so its all based on guns and skill.
Missles now turn like crazy. Therefore there is no dodging. So the way to save your ass is to drop flares and do a turn and such so the enemy cant relock. But the problem is that j10 is more manueverable and will always follow you. and if your the j10. all you do is a tight turn and they cant follow you. so in essence. j10 is god. add on top of that. the lock on time. Its just sad.
Now lets predict. How will DICE/EA go about fixing this obvious problem?
My bet is that instead of correcting A2A and leaving ground2air the same. They will just make all the planes Generic carbon copies. Now this just isnt going to be good at all.
. I'd like to see better pilots in the air on a regular basis and I'd like to help to the best of my ability with that.
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