There is a new update posted today over at the US Intervention mod website. They are back with some new media as they prepare for their first release. Take a look:
They also have released their first official wallpaper, found in many resolutions. Be sure to visit their site to get that.
This weeks Update we take a closer look at one of our bigger more vehicle based maps. Operation Hogsmoke, a large rocky desert setting that is ideal for Armor Columns, Air to Air Combat, and of course close combat when trying to take over and defend the important cities.
<a href="http://www.totalbf2.com/images.php?img=news/images/ophs_202.jpg"><img src="/news/images/thumb_ophs_202.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/ophs_5_101.jpg"><img src="/news/images/thumb_ophs_5_101.jpg"></a>
<a href="http://www.totalbf2.com/images.php?img=news/images/ophs_6_207.jpg"><img src="/news/images/thumb_ophs_6_207.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/ophs_8_151.jpg"><img src="/news/images/thumb_ophs_8_151.jpg"></a>
<a href="http://www.totalbf2.com/images.php?img=news/images/ophs_6_207.jpg"><img src="/news/images/thumb_ophs_6_207.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/ophs_8_151.jpg"><img src="/news/images/thumb_ophs_8_151.jpg"></a>
The BRDM2's little sister; the BRDM2 SA-9 was coded into game earlier this week thanks all in part to our friends and partners over in the EOD Crew. Thanks again trahn! The BRDM2 SA-9 is an Anti Air variant of the BRDM2 and delivers more accurate direct hits then scares on the USI battlefield.
Last but not least we are reintroducing the T-72 Properly. Last time you saw it we weren’t completely satisfied with the way it had been coded and turned out. The Extra time given to us by the delay has given us the chance to finally fix animations on the tracks and an NSVT on top! This one has been coded by Jarlief, our dear lead coder. He rocks...
Last but not least we are reintroducing the T-72 Properly. Last time you saw it we weren’t completely satisfied with the way it had been coded and turned out. The Extra time given to us by the delay has given us the chance to finally fix animations on the tracks and an NSVT on top! This one has been coded by Jarlief, our dear lead coder. He rocks...
<a href="http://www.totalbf2.com/images.php?img=news/images/brdm2sa9_2_161.jpg"><img src="/news/images/thumb_brdm2sa9_2_161.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/brdm2sa9_4_477.jpg"><img src="/news/images/thumb_brdm2sa9_4_477.jpg"></a>
<a href="http://www.totalbf2.com/images.php?img=news/images/t72_2_169.jpg"><img src="/news/images/thumb_t72_2_169.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/t72_3_417.jpg"><img src="/news/images/thumb_t72_3_417.jpg"></a>
<a href="http://www.totalbf2.com/images.php?img=news/images/t72_2_169.jpg"><img src="/news/images/thumb_t72_2_169.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/t72_3_417.jpg"><img src="/news/images/thumb_t72_3_417.jpg"></a>
They also have released their first official wallpaper, found in many resolutions. Be sure to visit their site to get that.

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