1.2 Patch Released!

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Widkidone

    #241
    Re: 1.2 Patch Released!

    Originally posted by davexr8
    how about the red tag bug. werent they spose to fix it?
    They said they said they would address the red bug issue but it was not fixed yet. It seems like there are alot more bugs than ever.

    Comment

    • davexr8

      #242
      Re: 1.2 Patch Released!

      they should make bold statements such as "we will address the red tag bug in this patch" and then release the patch with the bug. the bug is either fixed or it isnt.

      Comment

      • Steve1989

        #243
        Re: 1.2 Patch Released!

        Hmmm... not a big fan of this patch.

        The new weapons... suck...

        And also... has anyone been getting very high pings since the patch? I was just playing a game and me and my squad (and just about everyone else in the server) had pings over 200. I rarely seen this before the patch. Now... I keep getting kicked for having high average pings ...

        Comment

        • Funnylookingteddybear

          #244
          Re: 1.2 Patch Released!

          I can imagine the programmers of this update (I assume they are not original Team because of the coding issues going on here) are all slapping their foreheads going DOH! lots. I am sure they are trying hard and I am sure as individuals they are battling against the corporate monster that is EA. I bet there sitting there maybe reading some of these posts or playing online and they are thinking "But we sorted this out!! We tested and tested and tested and it still doesn't work!"

          It's a shame. Such a good game continually marred by bungled updates and mismanaged game advancement. TBH I don't play so much now. I spent some time when the patch came out but it just didn't seem right. I'm no programmer, I don't know whats wrong. But I know it isn't right. I for one shall be spending less and less time on BF2. Which is a shame. Such a good concept just not quite manageing to keep up with it's own ideals.

          Comment

          • War Paint

            #245
            Re: 1.2 Patch Released!

            Just wanted to know if EA is going to fix the missiles they screwed up with this new patch?
            I have been piloting Jets since day 1 with almost 76 hours in the cockpit, and have gotten pretty good at this specific roll.
            The new missiles however take all the fun, and skill out of the game. Now, it is simply a matter of who gets behind who. If you get on the 6 of an enemy, just fire off 2, maybe 3 missiles and go on with your flight, cause he is down. If you get one on your tail, you might as well bail out of the plane when you hear a missile lock threat warning, 'cause yur plane is going down.
            I would have MUCH prefered if EA had simply made the missiles less likely to track to your own friendly vehicles when they decoyed from your intended target, and left the tracking as it was. At least you had to get behind the guy and actually out fly him then.
            This new patch takes so much skill out of the game, I am seriusly considering selling my disks and removing the game from my computer.

            Comment

            • Pilo-II

              #246
              Re: 1.2 Patch Released!

              I was thinking the same, giving up on the game. Even more problems where sometimes I can't shoot. I see an anemy, I try to fire at hime (while on foot) and it won't shoot! I end up dead. Lags like never before. It's really, really starting to **** me off. I'm starting to hate this game.


              Well done for the dolphin/bunnie fixes and so on, but you've created other problems ffs.

              Comment

              • Horatio_Bloom

                #247
                Re: 1.2 Patch Released!

                I think this is the best place for my opinion on the patch :)

                Pro:
                -The new missiles, at last flying vehicles also have weak points, and can be countered by the ordinary grunts, not just the other pilots (Yes, a Tunguzka should shred a chopper to pieces in no time).
                -The modified accuracy of the weapons, pre-patch I could get really annoyed of not hitting someone just because the rifle had other things on its mind.
                -The mines that don't explode when some guy thinks that he must drive his full transport vehicle over them
                -The fact that engineers can now remove calymores (I haven't tried the C4's, are they removable too?)
                -The more or less fixed dolphin diving and the fixed bunny-hopping

                Con:
                -Noobtoobing is gone only because claymore-tossing is the new craze (which is much more annoying than the toobs were imho.)
                -the decreased blast radius of the C4 (farewell to my sweet roadside bombs, because now 4 c4's are needed to kill an APC, if they are not stuck directly on its hue, but are a meter away hidden in the grass)
                -The silent bullets bug
                -The mines and claymores can no longer be exploded... What as the problem with this?

                Comment

                • Jbandy10

                  #248
                  Re: 1.2 Patch Released!

                  This patch has been pretty decent to me so far. The pros are much better than the cons IMO.

                  The only thing that saddens me is that it seems with every patch, EA gets loses even more sight of the realism factor.

                  Comment

                  • War Paint

                    #249
                    Re: 1.2 Patch Released!

                    Originally posted by Horatio_Bloom
                    I think this is the best place for my opinion on the patch :)

                    Pro:
                    -The new missiles, at last flying vehicles also have weak points, and can be countered by the ordinary grunts, not just the other pilots (Yes, a Tunguzka should shred a chopper to pieces in no time).
                    -The modified accuracy of the weapons, pre-patch I could get really annoyed of not hitting someone just because the rifle had other things on its mind.
                    -The mines that don't explode when some guy thinks that he must drive his full transport vehicle over them
                    -The fact that engineers can now remove calymores (I haven't tried the C4's, are they removable too?)
                    -The more or less fixed dolphin diving and the fixed bunny-hopping

                    Con:
                    -Noobtoobing is gone only because claymore-tossing is the new craze (which is much more annoying than the toobs were imho.)
                    -the decreased blast radius of the C4 (farewell to my sweet roadside bombs, because now 4 c4's are needed to kill an APC, if they are not stuck directly on its hue, but are a meter away hidden in the grass)
                    -The silent bullets bug
                    -The mines and claymores can no longer be exploded... What as the problem with this?
                    I understaqnd what you mean about not being able to shoot down a plane or chopper before HB, but in my opinion, EA went overboard on the "fix" you like. Where else in the game can yu simply point, click click and one dead vehicle?
                    Seriously, all yo have to do is wait for the flares to drop out of the circle, and fire two missiles in rapid succession. One dead plane. Granted, the choppers flares still seem more effective than the jets, but it is still rediculessly easy to shoot down a plane or chopper now.
                    All they had to do was reduce the decoy factor a little, and reduce the tendancy to automaticly target a friendly when the missile DID decoy or miss, and they would have had a good patch.
                    I admit, the ... rooughly 10% hit factor bfore was too dificult, but the 85% they have now is WAY too easy. If I am flying now and hear a missile lock, I have learned to bail out before the missiles reach me. and if I am behind an enemy plane, or in a ground based launcher, I simply point and click (same with my air to air) and I j=know I have one dead target.
                    No challenge = no fun.
                    Sorry.

                    Comment

                    • y2kh8r

                      #250
                      Re: 1.2 Patch Released!

                      *sigh*


                      This patch introduced extreme stuttering to the gameplay on my machine . It will freeze for a second , respond for a second ,and repeat this cycle infinitely .I thought that maybe I used the wrong patch , as I had used the full patch and not the incremental . So I uninstalled BF2, reinstalled it and tried the full patch again . I still had the same problem . So now I'm reinstalling it again , and I refuse to use this patch . Maybe I'll try the next patch that comes out if they address the issue , but after reading this thread , it seems only 3-4 people HERE have the same problem , and EA will probably not be terribly concerned .A shame , really , as I had so looked forward to being able to use the night vision on SF.


                      My final analysis is that this patch is the devil !

                      Comment

                      • Uber:Jagermeiter

                        #251
                        Re: 1.2 Patch Released!

                        Originally posted by Steve1989
                        Hmmm... not a big fan of this patch.

                        The new weapons... suck...

                        And also... has anyone been getting very high pings since the patch? I was just playing a game and me and my squad (and just about everyone else in the server) had pings over 200. I rarely seen this before the patch. Now... I keep getting kicked for having high average pings ...

                        Yes all of the time :evil: it's BS

                        Comment

                        • Jbandy10

                          #252
                          Re: 1.2 Patch Released!

                          Aw this is gay...

                          I turn on my game this morning, right after installing the patch and it doesn't even get me to the intro video. It just crashes after a black screen.

                          Well...time to reistall and repatch.

                          Comment

                          • nomo.bfv

                            #253
                            Re: 1.2 Patch Released!

                            [QUOTE=bosx2]after some more playing, I hate it even more

                            Everytime they wrote, that they fixed the server browser, I could directly punch in their f*cking face. Man, in the retail bf2, I could enter for example "gulf" as mapname and the browser showed all server with gulf in any part of the map name, then 2 patches later, you could only find exact name-parts of the maps-name, example "gulf" doesnt find Gulf of Oman, but "Gulf" does (I could live with that). Now comes the r3tarded 1.2 browser. When I now type in "Strike" as mapname, it doesnt find sh1t!!! if I type "Strike At Karkand" it doesnt find sh1t, I CANT F*CKING FIND SERVERS BY MAPNAME!!!!!!!!!!! F*CK YOU EA
                            I mean, how in gods name can they screw the browser even more with every patch released??????????????? a browser is such a important feature





                            i really agree with you 100%

                            i cant browse servers by the played map (which was possible before patching)

                            this PATCH SUCKS !!!
                            and all the NOOBS out there who like the disabled features SHOULD BETTER PLAY "WOW" or some game for blind, or onehanded persons.
                            this is no longer a ego-shoote;
                            its game for +35y
                            even my grandpa likes the game with the patch, now he is able to get 3 to 5 kills a round , before he just tried to ....( my grandpa always playes sniper)
                            that says everything to me...
                            all the noobs now place claymores everywhere and that suck far more than the noobtubers

                            Comment

                            • o0Shade0o

                              #254
                              Re: 1.2 Patch Released!

                              EA = The game is in the patch.

                              Comment

                              • urban//mercenary

                                #255
                                Re: 1.2 Patch Released!

                                lol shade

                                Comment

                                Working...