First Strike Mod Update

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    First Strike Mod Update

    There is a new update posted today over at the <a href="http://www.totalbf2.com/firststrike/index.php" target="_blank">First Strike</a> mod website. They are back with their third dev diary featuring <b>Russel “Aquila” Jemmett</b>. Take a look:<blockquote>As some may know, we are very hectic behind the scenes, we have animations, skins, sound, new models and things being thrown out everyday! Its quite mad!<p>We have had a few let downs unfortunatly with the character modelling in the last few weeks, but we are on the ball now, as we have just recruited a highly talented 3D designer, Jesse. We all look forward seeing his work.<p>As you know, we released screenshots of my X wing about a month ago and we got a few negative comments. I took alot of time into more or less rebuilding it with the help of SCHrifle and we have what it looks to be our final X wing.</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/sshot_lrg_aquxw1.jpg"><img src="/news/images/thumb_sshot_lrg_aquxw1.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/sshot_lrg_aquxw2.jpg"><img src="/news/images/thumb_sshot_lrg_aquxw2.jpg"></a></center><blockquote>I have also been working on the ISD as of this week as I have had a week off from college. I have made a lot of content and trying to keep the details to low tri and poly counts has been a struggle. Here are some screens from my work on the ISD:</blockquote><center><a href="http://www.totalbf2.com/images.php?img=news/images/sshot_lrg_aquisd2.jpg"><img src="/news/images/thumb_sshot_lrg_aquisd2.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/sshot_lrg_aquisd3.jpg"><img src="/news/images/thumb_sshot_lrg_aquisd3.jpg"></a></center><br>Some great looking progress they are making. To read the rest of this dev diary, visit their site <a href="http://www.totalbf2.com/firststrike/index.php" target="_blank">here</a>.
  • [7ID]B|REC.Ace101

    #2
    Re: First Strike Mod Update

    looks incredible, even looks like it will be better than Galactic Conquest for BF42!!

    Comment

    • Dangerdog
      Member
      • Oct 2007
      • 1011

      #3
      Re: First Strike Mod Update

      Is the BF2 engine capable of being modified for a space sim type experience?

      Anyone who has ever played X-Wing Alliance or the other X-Wing/Tie Fighter games are pre-conditioned into expecting that sort of control and versatility, will it have that sort of depth or is it just going to be a hack job to make it look like Star Wars but lack the feel? I’m not dissing on the mod but anyone who played ut2004troopers can hopefully relate to what I’m talking about, they put a lot of work into trying to add X-wings and Ties to their mod and while it looked good it just didn’t have the fun factor.

      Comment

      • imported_Apostle
        Member
        • May 2005
        • 1182

        #4
        Re: First Strike Mod Update

        Awesome :)

        Keep up the hard work guys.

        Comment

        • Jacky

          #5
          Re: First Strike Mod Update

          The x-wing is the best mod model i ever Saw. Im so going to download it as soon as it is released

          Comment

          • Diablokruse

            #6
            Re: First Strike Mod Update

            First off I think your xwing is awesome! So whomever said it needed more work should submit their version of what they have produced so we can pick it apart. Keep up the good work! I will be d-loading it as soon as it comes out.

            Comment

            • Napalmas

              #7
              Re: First Strike Mod Update

              Absolutely wonderful! I can't wait for great mods like this so I can play bf2 the way its not meant to be played, but the best way to play it. Non-vanilla.

              Comment

              • jdogg88-Fed

                #8
                Re: First Strike Mod Update

                the x-wing is killer

                Comment

                • SCHRifle

                  #9
                  Re: First Strike Mod Update

                  Well if we didn't get criticism about our original model, we'd have never made this newer, better model. Some bad comments turn out to be good things.

                  Comment

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