Community Update - 1/31/06

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  • psychofreak

    #31
    Re: Community Update - 1/31/06

    the only thing im looking foward to is the noob tube situation, new ranks, new unlocks. and yet i have to wait a bit more longer for it, which is frustrating but its expected from ea.

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    • MrMethane

      #32
      Re: Community Update - 1/31/06

      Question on the patch here. Why can't EA just release the patch as is now, call it version 1.2, and then release an updated one in two - three weeks and call it 1.21? I don't mind installing it now, and then doing it again in a few weeks. WTF? Just take whatever you got label it, and branch the code off for the next patch. If it's not perfect now, so what, no piece of software ever is anyway. And when the come out with the next patch guess what it's not going to be perfect either. You know let us play test it for a while and get some feed back to them before giving us the final version of the patch.

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      • 1337^Susie

        #33
        Re: Community Update - 1/31/06

        Id rather see a complete patch rather then half of one.

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        • Lavadisk

          #34
          Re: Community Update - 1/31/06

          the engi will be awesome. the little mp7 looks cooler but the most fav thing im waiting is the grenades and no insta proning

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          • imported_goya

            #35
            Re: Community Update - 1/31/06

            well i for one am happy to hear that they have been able to fix the name tag bug.

            i'm also sad to hear that they have delayed the expack. my only wish is that they sold it in stores. personally i'm not looking towards using their download service...

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            • Stryker

              #36
              Re: Community Update - 1/31/06

              I can understand delaying the patch because EA is very slow, but because of this it delayed the booster pack. I say Release the patch, and the booster pack on feb 8 and then make another patch so we can have the booster pack otherwise im not buying it.

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              • MrMethane

                #37
                Re: Community Update - 1/31/06

                Who cares about the booster. I don't want that anyway. I just want to play the existing game with the patch. What's going to happen when I go to play on a server that is rotating booth the booster maps and the original maps, and I don't have the booster pack? Am I going to be kicked off? They did say the new maps will be able to rotate in with the originals. My worst fear is that they will make is so frustrating that it forces people to buy the booster, then I will quit playing for good.

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                • JonnyMacFred102
                  Member
                  • Aug 2005
                  • 1995

                  #38
                  Re: Community Update - 1/31/06

                  Originally posted by MrMethane
                  Who cares about the booster. I don't want that anyway. I just want to play the existing game with the patch. What's going to happen when I go to play on a server that is rotating booth the booster maps and the original maps, and I don't have the booster pack? Am I going to be kicked off? They did say the new maps will be able to rotate in with the originals. My worst fear is that they will make is so frustrating that it forces people to buy the booster, then I will quit playing for good.
                  Yeah the booster is nothing to worry about. It's the patch that is the big thing.

                  Thsi patch is going to be very nice and i am happy with it for the most part. I would still like to see more performance tweaks but they have really listened to us and fixed certain things that have been in need of fixing for a while. I like the c4 picking up thing, no more tking accidentally with badly placed c4!

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                  • Falconeyes

                    #39
                    Re: Community Update - 1/31/06

                    There is a thing that they should really do! In BF Vietnam, we could jumps in a blawk hawk even if we're not taking a "seat", so we could be a lot more people in the helicopter They should do THAT:evil: instead of seeing the UAV (it's completely useless ) and thing like that.

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                    • Guest

                      #40
                      Re: Community Update - 1/31/06

                      We wait now, to bitch a lot less later.

                      Comment

                      • Wheelman56

                        #41
                        Re: Community Update - 1/31/06

                        They really should have released a small hotfix to address the wall glitch, since its really runing the game in alot of aspects. Such as, if you are on USMC and you are beating the crap out of MEC, and some MEC glitchers are at hotel. Well, looks like hotel just became a non-cap. Not much we can do about it either.

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                        • derrickkolba

                          #42
                          Re: Community Update - 1/31/06

                          OMG! im so ****ed right now i could kill someone! there is no good news in the whole thing just bad! totall bs in my view bs all the way!

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                          • deathneo

                            #43
                            Re: Community Update - 1/31/06

                            Originally posted by Mit
                            *thinks* How could you pick up a deployed claymore without dying?

                            >_>

                            Easy you crawl over them I hope somebody knows what game I'm referring to :laugh:

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                            • imported_Prophet

                              #44
                              Re: Community Update - 1/31/06

                              Where is the good news? I just see all bad news!!!!

                              Comment

                              • « R²» HKS

                                #45
                                Re: Community Update - 1/31/06

                                No this is great news indeed. Sure the patch and booster pack 1 has been delayed, ok some may see that as bad news. Well not me. I see this as finally DICE/EA are getting serious about not rushing a product when there are obvious flaws need fixing. The last thing we need is to have another half done rushed product full of bugs.

                                Also its great to see they have quickly addressed the spinning tank exploit. Also hooray they have addressed (I hope that means fixed) the red/blue tag bug. I think for a lot of people this has been one of those annoying bugs which seemed like it would never get fixed. I know some rarely come across it but for us running 64 player maps we come across this every single round, maybe not to us personally but I guarantee someone on the server gets bugged every round.

                                Thanks to DICE/EA for finally taking the quality of their products seriously and hopefully will give us a polished product that has been thoroughly tested before they release it to the public.

                                Thanks again this is welcome news and I'm glad they are giving us more info than they have in the past.

                                Cheers!

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