XWW2 Update

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  • Raslin

    #16
    Re: XWW2 Update

    Originally posted by Shadow Knight
    yeah indeed, first time I learn about you Raslin. And I must say I do not like learning about you.

    To all good guys here, I saw you guys mentioned the pz III J in our previous updates here, and I can tell you that the tools/shovels on the pz III J are 3d now, and we got the normal maps working too, looks much better now :) Also the Grant features normal maps and 3d tools(and in general more details. And the side window on the Grant is 3d.

    And yeah, maybe some ppl say our models are less nice than FH's models. They're less poly, and maybe look a bit less nice. But keep in mind we can add over 7 Matilda II's for every Abrams BF2 has, which immediatly makes our mod the ultimate for tanking combat.
    Hey, I've known XWW2 members for ages. The code was pretty good, most of the skinning was, but the models, etc just never made it quality-wise.

    If you can add 7 Mat 2's for every Abrams in BF2... well, thats pretty sad, actually. Last time I checked, nobody had a problem with adding lots of tanks to maps(BG42 with some maps, Desert combat with some, especially 73 easting, Stalingrad outskirts of FH, etc), they were able to do it without making a large sacrafice in graphical quality.

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    • jimbob

      #17
      Re: XWW2 Update

      Originally posted by Raslin
      A. Did I talk about my "coolness"? No. Good job on making yourself look foolish though.

      B. I'll take any tone I want.

      C. I didn't say harder either, again, gj. I said hard. As in, hard as opposed to a decent screenshot, showing the model at an angle.
      bah! go back to BF42.com you tool
      and yes u did say it was harder but then again i suppose your only up to the red reader so picking out mild grammatical differences must be new and exciting to you. (C) just answers my question in an incredibley moronic way. you could of skipped the first sentence and come out looking like less of a tard - and yes u did "imply" that somehow because you are known on some other crappy site that we should respect your opinion - sorry mate that train sailed the moment the monkey crawled up your ass :laugh:


      thankyou for the response Shadow Knight - always nice to know you guys read this stuff - and thankyou for fixing the acc. on pz. III. did you get what i was trippin on with the front and rear drive wheels?

      lookin forward to your next post

      Comment

      • imported_Splinter

        #18
        Re: XWW2 Update

        Well played jimbob. :box:
        Anyways, the screenshots are a little blury and far to judge but i guess that's always been the bad compression that TBF2 always makes so i'll check the originals on your website later. :)

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        • Raslin

          #19
          Re: XWW2 Update

          Originally posted by jimbob
          =and yes u did "imply" that somehow because you are known on some other crappy site that we should respect your opinion
          If you completely misinterpreted what I was saying, its not my fault.

          I wasn't implying anything of the sort. I was simply getting across the point that I am very critical of work, and that it took a while for people on bf42.com a while to realize it wasn't being mean, or anything like that. Anyways, get a life man, you take this way to seriously.

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          • jimbob

            #20
            Re: XWW2 Update

            Originally posted by Raslin
            If you completely misinterpreted what I was saying, its not my fault.

            I wasn't implying anything of the sort. I was simply getting across the point that I am very critical of work, and that it took a while for people on bf42.com a while to realize it wasn't being mean, or anything like that. Anyways, get a life man, you take this way to seriously.
            raslin limps back to his corner bloody and bruised

            back pedal all you want buddy

            Comment

            • ww2freak

              #21
              Re: XWW2 Update

              Bah. Not FH quality, i'm afraid.
              FH is getting the standards so high, that people are finding it hard to really enjoy any other mod or game...lol
              I miss the days i loved cheap games...it was so much easy to live.

              Comment

              • Raslin

                #22
                Re: XWW2 Update

                Originally posted by jimbob
                raslin limps back to his corner bloody and bruised

                back pedal all you want buddy
                Whatever, man. Trash talk all you want, it won't make the xww2 models better.

                Comment

                • jimbob

                  #23
                  Re: XWW2 Update

                  Originally posted by Raslin
                  Whatever, man. Trash talk all you want, it won't make the xww2 models better.
                  my attitude towards you has nothing to do with the models. i am in no way affiliated with xww2. just sick of nobodies actin like somebodies. now SKIT! back to your corner with ya!

                  Comment

                  • Raslin

                    #24
                    Re: XWW2 Update

                    Originally posted by jimbob
                    my attitude towards you has nothing to do with the models. i am in no way affiliated with xww2. just sick of nobodies actin like somebodies. now SKIT! back to your corner with ya!
                    Whatever. If you must have the final word, have fun with it.

                    Comment

                    • jimbob

                      #25
                      Re: XWW2 Update

                      awwwww diddums... here, wipe your face... u still got a bit of egg on ur chin...

                      Comment

                      • DrunkenPirate
                        Ascended
                        • Mar 2005
                        • 4210

                        #26
                        Re: XWW2 Update

                        will you 2 shut up please.

                        Comment

                        • Shadow Knight

                          #27
                          Re: XWW2 Update

                          well Raslin, maybe YOU and YOUR mod should post some INGAME screens of your tanks instead of just renders? Or is bringing tanks ingame still too difficult?

                          Comment

                          • Lobo[FH]
                            Member
                            • Sep 2005
                            • 302

                            #28
                            Re: XWW2 Update

                            I must team up here with all the mod developers that think is anoying when posters compare two mods to base their arguments.

                            If you want to offer constructive criticism just say what you don't like and give sugestions to improve it, don't say mod X is better than mod Y, please

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