A new, required update was just released moments ago for Counter-Strike: Source.
- Added a new server ConVar "sv_competitive_minspec" that enforces the following restrictions on clients when set to 1:
-- r_drawdetailprops 1
-- r_staticprop_lod (-1 to 3)
-- fps_max minimum 60 (or 0)
-- cl_detailfade minimum 400
-- cl_detaildist minimum 1200
-- cl_interp (0 to 0.031)
-- cl_interp_ratio (1 to 2)
- Fixed ragdolls popping when using mp_fadetoblack 1
- Fixed a buffer overrun exploit that could be used to attack/crash servers.
- Fixed a crash at startup when no sound emitter scripts were loaded.
- Fixed a crash that could happen if a custom model was loaded with missing materials.
- Fixed a crashed related to alt-tab.
- Fixed a potential crash in the shaders.
- Fixed a crash when running custom maps with missing model files
- Removed the client console commands "mat_supress" and "mat_debug"
-- r_drawdetailprops 1
-- r_staticprop_lod (-1 to 3)
-- fps_max minimum 60 (or 0)
-- cl_detailfade minimum 400
-- cl_detaildist minimum 1200
-- cl_interp (0 to 0.031)
-- cl_interp_ratio (1 to 2)
- Fixed ragdolls popping when using mp_fadetoblack 1
- Fixed a buffer overrun exploit that could be used to attack/crash servers.
- Fixed a crash at startup when no sound emitter scripts were loaded.
- Fixed a crash that could happen if a custom model was loaded with missing materials.
- Fixed a crashed related to alt-tab.
- Fixed a potential crash in the shaders.
- Fixed a crash when running custom maps with missing model files
- Removed the client console commands "mat_supress" and "mat_debug"