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Killing Floor, Shattered Horizon, Gmod, HL2 & Episodes All Updated Today

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  • Killing Floor, Shattered Horizon, Gmod, HL2 & Episodes All Updated Today

    Wow, must be someone at Valve and other third party studios burning the midnight oil last night. Updates have been released for Killing Floor, Shattered Horizon, Garry's Mod, Half-Life 2, HL2: Episode 1, HL2: Episode 2, and Portal today.

    Killing Floor
    Update for Mac
    - Fixed windowed mode rendering nothing on some GPUs.
    - Fixed screen going blank when player takes damage on some GPUs (ATI X1600, etc).
    - Fixed crossbow scope view not rendering on some maps on all GPUs.
    -Fixed terrain rendering on systems without GL_EXT_framebuffer_blit (GMA950 GPUs).

    Shattered Horizon patch 1.2.1.28
    - This update makes several optimizations to engine code. Frame rates and general performance should improve noticeably particularly with low and mid range cards.
    - The winning conditions for Assault mode have been changed to reduce the number of matches ending in draws. A team now wins either by capturing more control points than the other team during the round, or
    by capturing all of the control points faster than the other team.
    - Server commands have been added allowing admins to edit the level cycle while the game is running. See the Shattered Horizon game manual for details.
    - Weekly leaderboards have been added to the Shattered Horizon website: http://stats.shatteredhorizon.com/st...rBoards.action


    Read the rest of the changes after the jump.<!--more-->
    HL2, EP1, EP2, & Portal
    Engine
    - Fixed fonts sometimes not displaying when the game is loaded (Mac)
    -Fixed crash on launch in rendering subsystem (Mac)

    Portal
    - Optimized particle rendering for lowend GPU's, made acid pits more performant (Mac)

    Garry's Mod
    - Added Extensions dialog
    - Fixed Half-Life: Episode Two content showing as unavailable
    - Added datapack
    - Fixed PCallError returns
    - Fixed crash with http.Get
    - Fixed crash with particles
    - Removed 'GMod Options' menu item
    - Added PlayeroSecondaryAttack
    - Added PlayeroCustomAnimEvent
    - Added Weapon:GetHoldType
    - Added gui.OpenURL( url )
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