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Red Orchestra: Heroes of Stalingrad Interview and Screenshots

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  • Red Orchestra: Heroes of Stalingrad Interview and Screenshots

    The crew from Tripwire recently granted Voodoo Extreme an interview at this year's GDC. Contained in the lengthy article on Tripwire's upcoming Red Orchestra: Heroes of Stalingrad is plenty of new, juicy information and a great deal of new screenshots. Let's take a quick look at the new gameplay mode that was revealed to Voodoo Extreme.

    And what better way to celebrate the reveal of a new map, than by discussing a brand new game type that can be played on it. There are three game types we discussed. First, Territory, which will be an improved version of the original. Second, Firefight, which is the Red Orchestra take on a team deathmatch. And thirdly, which we broke down in great detail: Countdown. While the first two are a relatively familiar type of skirmish, Countdown is an element that Tripwire truly aimed to innovate. They immediately began looking for ways to "not be Counterstrike." This meant identifying two key flaws in that type of multiplayer, in which everyone gets a single life and must wait for the round to be over to respawn. First was the idea that one must "hurry up and die, so others can play again." The other being the demand that levels needed to be smaller, so that there wouldn't be long gaps in the action, with one player being the holdout and keeping everyone from playing.

    So what they came up with is Countdown. In Countdown players still only get one life, but they get one life per objective, and there are multiple objectives per level. These can be anything from a territory capture, blowing something up or reaching a certain position. There are no solid definitions for the extent of their objectives, but these are the current ideas they're working on. Once the attacking players take the objective, everyone respawns and the match moves to the next area. Alternatively, if the defenders kill all the attackers, they win the round and everyone switches sides.


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