The latest issue of PC Gamer, just hitting subscribers' hands now, has a few new details on what we can expect from Crysis 2. This time around it's all about a "new type of jungle."
That was Crytek's Nathan Camarillo talking about the sequel. The team also hopes to be included in some of the most successful cross-platform shooter franchises in the world.
"We are applying our expertise to a new style of "jungle" which we will discuss more in the upcoming months, but it is definitely far from tropical," says Camarillo. "We are very excited to introduce Crysis-style sandbox gameplay to a different, yet ultimately familiar environment."
He adds that the team "expects to have increased verticality over the traditional Crysis sandbox," and as such the enemy AI is being overhauled to utilize their new surroundings. When queried on the "Crysis is going to consoles, so the design must be gimped" topic, Camarillo explains that that's "not necessarily" the case. "In some ways it has allowed us to avoid overdesigning features, to keep the focus narrower and tight for a compelling experience on all platforms."
He adds that the team "expects to have increased verticality over the traditional Crysis sandbox," and as such the enemy AI is being overhauled to utilize their new surroundings. When queried on the "Crysis is going to consoles, so the design must be gimped" topic, Camarillo explains that that's "not necessarily" the case. "In some ways it has allowed us to avoid overdesigning features, to keep the focus narrower and tight for a compelling experience on all platforms."
That was Crytek's Nathan Camarillo talking about the sequel. The team also hopes to be included in some of the most successful cross-platform shooter franchises in the world.
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