TF2 and Day of Defeat: Source Updates Released

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69058

    #1

    TF2 and Day of Defeat: Source Updates Released

    Updates were just released tonight for Team Fortress 2 and Day of Defeat: Source.
    • Engine:
    • Added checks to prevent transferring .smx, .gcf, and .sys files between client/server
    • Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists)

      Team Fortress 2:
    • Fixed custom particle systems inside maps causing particles to break in successive maps
    • Fixed a rare vphysics crash
    • Fixed background highlight for KOTH timers not being aligned properly in minmode
    • Fixed the Heavy's fists being hidden while taunting
    • Fixed cloaked Spies having the critboost effect on their weapon
    • Fixed banned clients being able to spamming a server with the "joined" chat text
    • Fixed seeing the wrong class counts if the game swapped teams while the class menu was open
    • Fixed Spies being able to disguise while performing a taunt
    • Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open
    • Fixed the "Confirm Delete" dialog in the Items menu not handling the key correctly
    • Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser
    • Fixed exec'ing the .cfg file for a class change before the player has actually changed class

    The update should automatically download the next time you start up your Steam client.
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